lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/epV9M1z8"] [Date "2023.07.19"] [White "zigzagdashjr_09"] [Black "Arrav_62"] [Result "1-0"] [UTCDate "2023.07.19"] [UTCTime "18:39:25"] [WhiteElo "1365"] [BlackElo "1374"] [WhiteRatingDiff "+93"] [BlackRatingDiff "-186"] [Variant "Antichess"] [TimeControl "45+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. d4?? { (Mate in 17 → Mate in 18) Lost forced checkmate sequence. f4 was best. } (2. f4 exf4 3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh7 Rxh7) 2... exd4 3. Qxd4 Qf6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. f5 was best. } (3... f5 4. exf5 b5 5. Bxb5 Qe7 6. Qxa7 Qxe1 7. Qxa8 Qxf2 8. Bxd7) 4. Qxf6 Nxf6 5. Ba6 bxa6 6. Bh6 gxh6 7. Kd1 Nxe4 8. Kd2?? { (Mate in 9 → 1.16) Lost forced checkmate sequence. h4 was best. } (8. h4 Nxf2 9. Rh2 Nxd1 10. c4 Nxb2 11. Rh3 Nxc4 12. Re3 Nxe3 13. h5 Nxg2 14. Na3 Bxa3) 8... Nxd2 9. Nxd2 Ba3 10. bxa3 d5?? { (1.31 → Mate in 9) Checkmate is now unavoidable. Nc6 was best. } (10... Nc6 11. a4) 11. Nc4 dxc4 12. a4?? { (Mate in 11 → -1.94) Lost forced checkmate sequence. g4 was best. } (12. g4 Bxg4 13. Rd1 Bxd1 14. a4 Bxc2 15. Ne2 Bxa4 16. Rd1 Bxd1 17. f3 Bxe2 18. a4 Bxf3) 12... Bh3 13. gxh3?? { (-1.92 → -5.47) Blunder. Nxh3 was best. } (13. Nxh3 Ke7) 13... Ke7? { (-5.47 → -2.82) Mistake. Nd7 was best. } (13... Nd7) 14. c3?? { (-2.82 → -6.17) Blunder. f4 was best. } (14. f4 Kd6) 14... Nc6 15. a5 Nxa5 16. a4 Nb3?? { (-7.46 → Mate in 7) Checkmate is now unavoidable. Nc6 was best. } (16... Nc6 17. h4 Rag8 18. Re1 Rxg1 19. Rxe7 Nxe7 20. Rxg1 Rd8 21. Rg2 a5 22. h5 Nc8 23. Rg6) 17. Rf1?? { (Mate in 7 → -6.53) Lost forced checkmate sequence. Rc1 was best. } (17. Rc1 Nxc1 18. Ne2 Nxe2 19. Rd1 Nxc3 20. a5 Nxd1 21. h4 Nxf2 22. h3 Nxh3 23. h5 Rag8#) 17... Rad8?? { (-6.53 → Mate in 6) Checkmate is now unavoidable. Na5 was best. } (17... Na5) 18. Rd1 Rxd1 19. Nf3 Rxh1 20. Ng1?? { (Mate in 5 → -14.20) Lost forced checkmate sequence. Nh4 was best. } (20. Nh4 Rxh2 21. Nf3 Rxf2 22. Nh2 Rxh2 23. h4 Rxh4 24. a5 Nxa5#) 20... Rxg1 21. a5 Nxa5 22. f4 Rg5?? { (-14.29 → Mate in 3) Checkmate is now unavoidable. Nc6 was best. } (22... Nc6 23. h4) 23. fxg5 hxg5 24. h4 gxh4 25. h3 Kd6# { Game ends by variant rule. } 1-0