FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/elR41RLh"]
[Date "2024.11.20"]
[White "Budi-Heryanto"]
[Black "steel_real"]
[Result "1-0"]
[GameId "elR41RLh"]
[UTCDate "2024.11.20"]
[UTCTime "13:13:36"]
[WhiteElo "1773"]
[BlackElo "2325"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... e6 { [%eval 0.54] } 3. Bxd7 { [%eval 0.33] } 3... Bxd7 { [%eval 0.49] } 4. b4 { [%eval 0.11] } 4... Bxb4 { [%eval 0.38] } 5. Qf3?! { (0.38 → -0.27) Inaccuracy. a4 was best. } { [%eval -0.27] } (5. a4 Bxd2 6. Bxd2 Bxa4 7. Rxa4 Qxd2 8. Rxa7 Rxa7 9. Kxd2 c5) 5... Bxd2 { [%eval -0.29] } 6. Qxf7 { [%eval -0.28] } 6... Kxf7 { [%eval -0.3] } 7. Bxd2 { [%eval -0.27] } 7... Qh4 { [%eval 0.24] } 8. Nh3?? { (0.24 → -4.15) Blunder. g3 was best. } { [%eval -4.15] } (8. g3 Qxg3 9. hxg3 Kg6 10. Rxh7 Kxh7 11. Kf1 Be8 12. Kg2 Na6) 8... Qxf2?? { (-4.15 → -0.92) Blunder. Qxh3 was best. } { [%eval -0.92] } (8... Qxh3 9. gxh3 Na6 10. Bc1 c5 11. Kd2 Nh6 12. Re1 c4 13. c3 Ba4 14. Kc2) 9. Nxf2 { [%eval -1.34] } 9... Ne7 { [%eval -1.34] } 10. Nc3?? { (-1.34 → Mate in 10) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-10] } (10. Rg1 Be8) 10... Ba4 { [%eval #-10] } 11. Nxa4 { [%eval #-9] } 11... c5 { [%eval #-9] } 12. Nxc5 { [%eval #-8] } 12... Ke8 { [%eval #-9] } 13. Nxe6 { [%eval #-8] } 13... Kd7 { [%eval #-8] } 14. Nxg7 { [%eval #-7] } 14... Nf5 { [%eval #-7] } 15. Nxf5 { [%eval #-6] } 15... Ke7 { [%eval #-6] } 16. Nxe7 { [%eval #-5] } 16... Nc6 { [%eval #-5] } 17. Nxc6 { [%eval #-4] } 17... Rab8?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Rae8 was best. } { [%eval #10] } (17... Rae8 18. Nxa7 Rxe3 19. Bxe3 Rc8 20. Nxc8 h6 21. Bxh6#) 18. Nxb8 { [%eval #10] } 18... Rxb8 { [%eval #9] } 19. Bb4 { [%eval #9] } 19... Rxb4 { [%eval #8] } 20. c4 { [%eval #8] } 20... Rxc4 { [%eval #7] } 21. Ne4 { [%eval #8] } 21... Rxe4 { [%eval #7] } 22. Kd1 { [%eval #7] } 22... Rxe3 { [%eval #6] } 23. Ke2 { [%eval #6] } 23... Rxe2 { [%eval #5] } 24. Rab1 { [%eval #5] } 24... Rxg2 { [%eval #4] } 25. Rhf1 { [%eval #4] } 25... Rxh2 { [%eval #3] } 26. Rb4 { [%eval #3] } 26... Rxa2 { [%eval #2] } 27. Rb2 { [%eval #2] } 27... Rxb2 { [%eval #1] } 28. Rb1 { [%eval #1] } 28... Rxb1# { Game ends by variant rule. } 1-0