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[Event "rated Antichess game"] [Site "https://lichess.org/ekB1fQIq"] [Date "2025.03.02"] [White "JanTheMan76"] [Black "Roxy665"] [Result "1-0"] [GameId "ekB1fQIq"] [UTCDate "2025.03.02"] [UTCTime "13:57:44"] [WhiteElo "1156"] [BlackElo "1155"] [WhiteRatingDiff "+31"] [BlackRatingDiff "-14"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exf5 { [%eval 0.0] } 2... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... bxa6 { [%eval #14] } 5. d3?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (5. b4 Bxb4 6. Qg4 Bxd2 7. Qxg7 Bxe1 8. Qxg8 Rxg8 9. g4 Rxg4) 5... Qxd3 { [%eval #-14] } 6. Qxd3 { [%eval #-13] } 6... Ba3 { [%eval #-14] } 7. Qxa3 { [%eval #-12] } 7... Nc6?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (7... g5 8. Bxg5 Nf6 9. Bxf6 Nd7 10. Bxh8 Nf6 11. Bxf6 e5 12. Bxe5 Bg4 13. Bxc7) 8. Qxa6 { [%eval #11] } 8... Bxa6 { [%eval #10] } 9. c4 { [%eval #12] } 9... Bxc4 { [%eval #11] } 10. Bh6?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Bf4 was best. } { [%eval 0.0] } (10. Bf4 Bxa2 11. Bxc7 Bxb1 12. Rxa7 Nxa7 13. Bb8 Rxb8 14. Kd2 Rxb2 15. Ne2 Rxd2) 10... Bxa2 { [%eval 0.09] } 11. Rxa2 { [%eval 0.05] } 11... gxh6? { (0.05 → 1.22) Mistake. Nxh6 was best. } { [%eval 1.22] } (11... Nxh6) 12. Rxa7 { [%eval 0.97] } 12... Nxa7 { [%eval 1.75] } 13. Nf3? { (1.75 → 0.52) Mistake. Nh3 was best. } { [%eval 0.52] } (13. Nh3 Ne7 14. b4 c5 15. bxc5 Kd7 16. c6 Kxc6 17. Ke2 Kd6 18. Nd2 Kc6) 13... e5?! { (0.52 → 1.12) Inaccuracy. Nc8 was best. } { [%eval 1.12] } (13... Nc8 14. Ng1 Nd6 15. Kd2 Kd7 16. Nh3 Ne7 17. Rf1 Ra5 18. Na3 Rxa3 19. bxa3) 14. Nxe5 { [%eval 0.3] } 14... Kd7? { (0.30 → 1.50) Mistake. Nc6 was best. } { [%eval 1.5] } (14... Nc6 15. Nxc6 Rb8 16. Nxb8 h5 17. g4 hxg4 18. Nd7 Kxd7 19. f3 gxf3 20. Kf2) 15. Nxd7 { [%eval 1.54] } 15... Rf8 { [%eval 1.69] } 16. Nxf8 { [%eval 1.31] } 16... c5?? { (1.31 → Mate in 11) Checkmate is now unavoidable. Nf6 was best. } { [%eval #11] } (16... Nf6 17. Nxh7) 17. Nxh7 { [%eval #11] } 17... Rxh7 { [%eval #10] } 18. Kd2?? { (Mate in 10 → 4.96) Lost forced checkmate sequence. g4 was best. } { [%eval 4.96] } (18. g4 Rc7 19. g5 hxg5 20. Ke2 Nc6 21. Ke3 Nd4 22. Kxd4 cxd4 23. Rc1 Rxc1) 18... Rf7?? { (4.96 → Mate in 6) Checkmate is now unavoidable. Nc6 was best. } { [%eval #6] } (18... Nc6 19. Nc3) 19. f4 { [%eval #6] } 19... Rxf4 { [%eval #5] } 20. Rf1 { [%eval #5] } 20... Rxf1 { [%eval #4] } 21. Kc1 { [%eval #4] } 21... Rxc1 { [%eval #3] } 22. h3 { [%eval #3] } 22... Rxb1 { [%eval #2] } 23. h4 { [%eval #2] } 23... Rxb2 { [%eval #1] } 24. h5 { [%eval #1] } 24... Rxg2# { Game ends by variant rule. } 1-0