- Blind mode tutorial
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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/eX2qUCqE"] [Date "2025.04.10"] [White "seaside_tiramisu"] [Black "Dhyey_Javia"] [Result "0-1"] [GameId "eX2qUCqE"] [UTCDate "2025.04.10"] [UTCTime "10:10:49"] [WhiteElo "2134"] [BlackElo "1490"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?! { (0.15 → -0.94) Inaccuracy. Nf3 was best. } { [%eval -0.94] } (1. Nf3 f6 2. Nc3 c6 3. Nd4 Nh6 4. e3 e6 5. Ncb5 Ng4) 1... e6?? { (-0.94 → 2.11) Blunder. Nc6 was best. } { [%eval 2.11] } (1... Nc6 2. c3 e5 3. g3 d5 4. Nh3 f6 5. Nf4 Nh6 6. Ne6) 2. d4 { [%eval 1.0] } 2... d5 { [%eval 1.14] } 3. Na3 { [%eval 0.77] } 3... Bb4+?? { (0.77 → 2.72) Blunder. b5 was best. } { [%eval 2.72] } (3... b5 4. e4) 4. c3 { [%eval 2.38] } 4... Bxa3? { (2.38 → 4.22) Mistake. b5 was best. } { [%eval 4.22] } (4... b5 5. e4 Bf8 6. g3 c6 7. Ne2 g5 8. Bg2 h5 9. h4 f6 10. O-O) 5. Nh3 { [%eval 3.39] } 5... f6? { (3.39 → 5.37) Mistake. h6 was best. } { [%eval 5.37] } (5... h6) 6. e4?! { (5.37 → 3.82) Inaccuracy. Ng5 was best. } { [%eval 3.82] } (6. Ng5 fxg5) 6... Nh6?? { (3.82 → 9.15) Blunder. c6 was best. } { [%eval 9.15] } (6... c6 7. exd5) 7. Ng5 { [%eval 8.77] } 7... Ng4 { [%eval 12.98] } 8. Nf7 { [%eval 12.16] } 8... Qd6 { [%eval 17.87] } 9. exd5 { [%eval 14.85] } 9... Nf2?! { (14.85 → Mate in 8) Checkmate is now unavoidable. Ne3 was best. } { [%eval #8] } (9... Ne3 10. Bxe3) 10. Qa4+ { [%eval #7] } 10... b5 { [%eval #7] } 11. Qxa7?! { (Mate in 7 → 12.57) Lost forced checkmate sequence. Qb4 was best. } { [%eval 12.57] } (11. Qb4 c5 12. Qa5 O-O 13. Qc7 Nd3+ 14. Bxd3 h6 15. Qd6 Re8 16. Qf8+ Kh7) 11... Nd1 { [%eval 12.38] } 12. b3 { [%eval 12.38] } 12... Nb2 { [%eval 14.7] } 13. Bd3 { [%eval 14.33] } 13... f5 { [%eval 14.92] } 14. Nxh8 { [%eval 15.0] } 14... Nd1 { [%eval 15.01] } 15. O-O { [%eval 13.16] } 15... Nf2 { [%eval 15.82] } 16. h3 { [%eval 15.43] } 16... g5 { [%eval 16.15] } 17. Re1 { [%eval 15.76] } 17... Nd1 { [%eval 15.82] } 18. d5 { [%eval 15.41] } 18... Ne3 { [%eval 16.76] } 19. dxe6?? { (16.76 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #-1] } (19. g4 Nc2 20. a4 Nd4 21. a5 Ne2+ 22. Kf1 Ng3+ 23. Kg2 Bb7 24. a6 Ba8) 19... Nxg2# { Game ends by variant rule. } 0-1