lichess.org

FEN
[Event "FAIRPLAY Rapid Open"] [Site "https://lichess.org/eVqIYVb7"] [Date "2021.01.29"] [White "markus_schirmbeck"] [Black "Schintzi"] [Result "1/2-1/2"] [UTCDate "2021.01.29"] [UTCTime "18:56:22"] [WhiteElo "2224"] [BlackElo "1527"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+64"] [Variant "Standard"] [TimeControl "420+3"] [ECO "C56"] [Opening "Italian Game: Scotch Gambit, Anderssen Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.25] } 1... e5 { [%eval 0.33] } 2. Nf3 { [%eval 0.28] } 2... Nc6 { [%eval 0.27] } 3. d4 { [%eval 0.0] } 3... exd4 { [%eval 0.0] } 4. Bc4 { [%eval 0.0] } 4... Nf6 { [%eval -0.13] } 5. O-O { [%eval -0.29] } 5... Nxe4 { [%eval 0.0] } 6. Re1 { [%eval -0.31] } 6... d5 { [%eval -0.13] } 7. Bxd5 { [%eval -0.39] } 7... Qxd5 { [%eval 0.0] } 8. Nc3 { [%eval -0.09] } { C56 Italian Game: Scotch Gambit, Anderssen Attack } 8... Qf5 { [%eval 0.08] } 9. Nxe4 { [%eval 0.0] } 9... Be7 { [%eval 0.13] } 10. Nxd4 { [%eval 0.0] } 10... Nxd4 { [%eval -0.1] } 11. Qxd4 { [%eval 0.0] } 11... O-O { [%eval 0.0] } 12. Ng3 { [%eval 0.0] } 12... Qf6 { [%eval -0.04] } 13. Be3 { [%eval -0.14] } 13... Qxd4 { [%eval 0.0] } 14. Bxd4 { [%eval -0.01] } 14... Bd6 { [%eval -0.07] } 15. Be5 { [%eval -0.12] } 15... Bxe5 { [%eval -0.12] } 16. Rxe5 { [%eval -0.1] } 16... a5 { [%eval 0.02] } 17. Rae1 { [%eval 0.0] } 17... Bd7 { [%eval 0.0] } 18. Re7 { [%eval -0.08] } 18... Rfe8 { [%eval 0.0] } 19. c4 { [%eval -0.04] } 19... Rxe7 { [%eval -0.13] } 20. Rxe7 { [%eval -0.11] } 20... Rd8 { [%eval -0.12] } 21. f3 { [%eval -0.07] } 21... g6 { [%eval -0.08] } 22. Kf2 { [%eval -0.07] } 22... c5 { [%eval 0.07] } 23. Ne4 { [%eval 0.11] } 23... Kf8 { [%eval 0.12] } 24. Re5 { [%eval 0.0] } 24... b6 { [%eval 0.0] } 25. Rd5 { [%eval 0.02] } 25... Ke7 { [%eval 0.07] } 26. g4 { [%eval 0.0] } 26... Be6 { [%eval 0.04] } 27. Rxd8 { [%eval 0.0] } 27... Kxd8 { [%eval 0.0] } 28. b3 { [%eval 0.05] } 28... f5 { [%eval 0.0] } 29. Ng5 { [%eval 0.0] } 29... Bc8 { [%eval 0.23] } 30. h3 { [%eval 0.01] } 30... fxg4 { [%eval 0.06] } 31. hxg4 { [%eval 0.0] } 31... h5 { [%eval 0.0] } 32. gxh5 { [%eval -0.06] } 32... gxh5 { [%eval -0.06] } 33. Kg3 { [%eval -0.08] } 33... Bf5 { [%eval 0.0] } 34. Ne4?? { (0.00 → -5.97) Blunder. Kh4 was best. } { [%eval -5.97] } (34. Kh4 a4 35. Ne4 axb3 36. axb3 Kd7 37. Kxh5 Ke6 38. Nd2 Kf6 39. Kh4 Bc2 40. Kg4 Bd3) 34... Bxe4 { [%eval -6.56] } 35. fxe4 { [%eval -6.9] } 35... Ke7 { [%eval -6.92] } 36. Kh4 { [%eval -6.49] } 36... Kf6 { [%eval -7.21] } 37. Kxh5 { [%eval -7.12] } 37... Ke5 { [%eval -7.22] } 38. Kg5 { [%eval -7.93] } 38... Kxe4 { [%eval -7.24] } 39. Kf6 { [%eval -7.91] } 39... Kd3 { [%eval -7.85] } 40. Ke6 { [%eval -9.43] } 40... Kc3 { [%eval -50.36] } 41. Kd6 { [%eval -51.9] } 41... Kb2 { [%eval -59.52] } 42. Kc6 { [%eval -59.76] } 42... Kxa2 { [%eval -60.14] } 43. Kxb6 { [%eval -59.87] } 43... Kxb3 { [%eval -59.95] } 44. Kxc5 { [%eval -59.95] } 44... a4 { [%eval -60.37] } 45. Kd6?! { (-60.37 → Mate in 12) Checkmate is now unavoidable. Kb5 was best. } { [%eval #-12] } (45. Kb5 a3) 45... a3?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Kxc4 was best. } { [%eval 0.0] } (45... Kxc4 46. Ke5 a3 47. Kf4 a2 48. Kg3 a1=Q 49. Kf4 Kd4 50. Kf5 Qf1+ 51. Kg5 Ke5 52. Kg6) 46. c5 { [%eval -0.99] } 46... a2 { [%eval -0.64] } 47. c6 { [%eval -1.54] } 47... a1=Q { [%eval 0.0] } 48. c7 { [%eval -0.34] } 48... Qd4+ { [%eval 0.0] } 49. Kc6 { [%eval -0.12] } 49... Qc4+ { [%eval 0.0] } 50. Kd6?? { (0.00 → Mate in 20) Checkmate is now unavoidable. Kb7 was best. } { [%eval #-20] } (50. Kb7 Qb5+ 51. Ka8 Qc6+ 52. Kb8 Qd6 53. Ka8) 50... Qa6+?? { (Mate in 20 → -0.86) Lost forced checkmate sequence. Ka4 was best. } { [%eval -0.86] } (50... Ka4 51. Kd7 Qd5+ 52. Ke7 Qc6 53. Kf7 Qxc7+ 54. Kg6 Qe5 55. Kh6 Qf6+ 56. Kh5 Qf4 57. Kg6) 51. Kd7 { [%eval -8.97] } 51... Qd3+?? { (-8.97 → -0.38) Blunder. Qa4+ was best. } { [%eval -0.38] } (51... Qa4+) 52. Kc6 { [%eval 0.0] } 52... Qc3+ { [%eval 0.0] } 53. Kd7 { [%eval -0.53] } 53... Qd4+ { [%eval -0.74] } 54. Kc6 { [%eval -0.13] } 54... Qa4+ { [%eval 0.0] } 55. Kd6?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Kb7 was best. } { [%eval #-12] } (55. Kb7 Qb5+ 56. Ka8 Qd5+ 57. Kb8 Qe5 58. Kb7) 55... Qa6+?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Qe8 was best. } { [%eval 0.0] } (55... Qe8 56. Kd5 Kc3 57. c8=Q+ Qxc8 58. Ke5 Qg4 59. Kf6 Kc4 60. Ke5 Qg5+ 61. Ke6 Kb5 62. Kf7) 56. Kd7 { [%eval 0.0] } 56... Qb5+ { [%eval 0.0] } 57. Kd6?? { (0.00 → Mate in 27) Checkmate is now unavoidable. Kd8 was best. } { [%eval #-27] } (57. Kd8 Qd5+ 58. Ke8 Qc6+ 59. Kd8) 57... Qd3+?? { (Mate in 27 → 0.00) Lost forced checkmate sequence. Qe8 was best. } { [%eval 0.0] } (57... Qe8) 58. Kc6 { [%eval 0.0] } 58... Qe4+ { [%eval -0.18] } 59. Kd7 { [%eval -0.08] } 59... Qd5+ { [%eval 0.0] } 60. Ke7 { [%eval 0.0] } 60... Qc6 { [%eval 0.0] } 61. Kd8 { [%eval -0.1] } 61... Qd6+ { [%eval 0.0] } 62. Kc8 { [%eval 0.0] } 62... Qa6+ { [%eval 0.0] } 63. Kb8 { [%eval 0.0] } 63... Qb6+ { [%eval 0.0] } 64. Kc8?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Ka8 was best. } { [%eval #-12] } (64. Ka8 Qa6+ 65. Kb8 Qb5+ 66. Ka8) 64... Qa6+?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Kc4 was best. } { [%eval 0.0] } (64... Kc4 65. Kd7 Qb5+ 66. Ke6 Qc6+ 67. Kf5 Qxc7 68. Ke4 Qc8 69. Ke5 Qg4 70. Kd6 Qe4 71. Kc7) 65. Kd8 { [%eval 0.0] } 65... Qd6+ { [%eval 0.0] } 66. Kc8 { [%eval -0.03] } 66... Qe6+ { [%eval 0.0] } 67. Kd8 { [%eval 0.0] } 67... Qd5+ { [%eval 0.0] } 68. Ke8 { [%eval 0.0] } 68... Qc6+ { [%eval 0.0] } 69. Kd8 { [%eval 0.0] } 69... Kb4 { [%eval 0.0] } 70. c8=Q { [%eval 0.0] } 70... Qxc8+ { [%eval 0.0] } 71. Kxc8 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
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