lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/eRgu11hP"] [Date "2024.09.30"] [White "RuslanZb"] [Black "Bazsalikom15"] [Result "1-0"] [UTCDate "2024.09.30"] [UTCTime "14:01:51"] [WhiteElo "1107"] [BlackElo "896"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4 d5 2. cxd5 Qxd5 3. Qb3?? { (0.04 → Mate in 15) Checkmate is now unavoidable. g4 was best. } (3. g4 Bxg4 4. Qa4 Bxe2 5. Nxe2 Qxh1 6. Qxe8 Qxf1 7. Qxf7 Qxe1) 3... Qxb3 4. axb3 Bh3?? { (Mate in 14 → -2.82) Lost forced checkmate sequence. Bf5 was best. } (4... Bf5 5. Rxa7 Bxb1 6. Rxa8 e5 7. Rxb8 h5 8. Rxe8 h4 9. Rxf8 Rh6 10. Rxg8) 5. Rxa7?? { (-2.82 → Mate in 14) Checkmate is now unavoidable. Nxh3 was best. } (5. Nxh3 Kd8) 5... Bxg2?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Rxa7 was best. } (5... Rxa7 6. gxh3 Nh6 7. f3 Ra3 8. bxa3 Ng4 9. hxg4 f5 10. gxf5 e6 11. fxe6) 6. Bxg2 Rxa7 7. Bxb7 Rxb7 8. d4 Rxb3 9. Bd2?? { (Mate in 10 → -0.58) Lost forced checkmate sequence. Bh6 was best. } (9. Bh6 Rxb2 10. Bxg7 Rxb1 11. Bxh8 Rxe1 12. Nh3 Rxe2 13. Nf4 Rxf2 14. Ng2 Rxg2) 9... Rxb2 10. Bc3?? { (-0.29 → Mate in 10) Checkmate is now unavoidable. d5 was best. } (10. d5 Rxd2 11. Kxd2 h5 12. e3 c5 13. dxc6 Nxc6 14. Na3 Rh6 15. Ne2 Rg6) 10... Rxe2 11. Nxe2 e5 12. dxe5 g6?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Bb4 was best. } (12... Bb4 13. Bxb4 Kf8 14. Bxf8 Nh6 15. Bxg7 Rd8 16. Bxh6 Rd4 17. Nxd4 Nc6 18. Nxc6) 13. Bb4 Bxb4 14. Na3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Ng1 was best. } (14. Ng1 Bxe1 15. Ne2 Bxf2 16. Nd4 Bxd4 17. h3 Bxe5 18. Nc3 Bxc3 19. Re1 Bxe1) 14... Bxe1 15. Rxe1 f6?? { (Mate in 9 → -2.18) Lost forced checkmate sequence. Nf6 was best. } (15... Nf6 16. exf6 Rf8 17. Rh1 Ke7 18. fxe7 c5 19. exf8=Q Nc6 20. Qxc5 h6 21. Qxc6) 16. exf6 Nxf6 17. Nc4?! { (-2.00 → -2.92) Inaccuracy. Rh1 was best. } (17. Rh1 Ke7) 17... c6?? { (-2.92 → 0.45) Blunder. Ke7 was best. } (17... Ke7) 18. Nc3?? { (0.45 → Mate in 7) Checkmate is now unavoidable. Ne5 was best. } (18. Ne5 Ne4 19. Nxg6 Nxf2 20. Nxh8 Ne4 21. Rh1 h6 22. h4 Nc3 23. Nxc3 c5) 18... Ne4 19. Rxe4 Ke7 20. Rxe7 Re8?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Rg8 was best. } (20... Rg8 21. Rxh7 Rg7 22. Rxg7 Na6 23. Rxg6 c5 24. Rxa6#) 21. Rxe8 h6 22. Rxb8 g5 23. Nd5 cxd5 24. Rb7 dxc4 25. f4 gxf4 26. h4 c3 27. h5 c2 28. Rb1 cxb1=Q# { Game ends by variant rule. } 1-0