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[Event "Rated Antichess game"] [Site "https://lichess.org/eLDOOSP3"] [Date "2021.02.27"] [White "vasilis_t"] [Black "andreyl12"] [Result "1-0"] [UTCDate "2021.02.27"] [UTCTime "15:43:53"] [WhiteElo "1150"] [BlackElo "1218"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-127"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... b5 2. Bxb5 Nc6?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Nf6 was best. } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5) 3. Bxc6 dxc6 4. Qh5?? { (Mate in 14 → 2.46) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. b4 Bxc2 7. Na3 Bxe4 8. Nc4 Qxd2) 4... Qxd2 5. Qxf7?? { (4.82 → -0.29) Blunder. Kxd2 was best. } (5. Kxd2 Be6 6. Qxf7 Bxa2 7. Rxa2 Kxf7 8. Rxa7 Rxa7 9. Ne2 Kg6) 5... Kxf7?? { (-0.29 → 1.70) Blunder. Qxe1 was best. } (5... Qxe1) 6. Bxd2?? { (1.70 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } (6. Kxd2 Bh3) 6... Bh3 7. gxh3 Nh6?? { (Mate in 10 → 6.97) Lost forced checkmate sequence. g5 was best. } (7... g5 8. Bxg5 Rb8 9. Bxe7 Rxb2 10. Bxf8 Rxa2 11. Rxa2 Kxf8 12. Rxa7 h5 13. Rxc7 h4 14. Rxc6) 8. Bxh6 gxh6 9. Nf3?? { (7.25 → Mate in 9) Checkmate is now unavoidable. Ne2 was best. } (9. Ne2) 9... h5?? { (Mate in 9 → 8.52) Lost forced checkmate sequence. e5 was best. } (9... e5 10. Nxe5 Rg8 11. Nxc6 Rd8 12. Nxd8 a6 13. Nxf7 Be7 14. Nxh6 Rg1 15. Rxg1 Bg5 16. Rxg5) 10. Ng5?? { (8.52 → Mate in 9) Checkmate is now unavoidable. e5 was best. } (10. e5) 10... e5?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Rb8 was best. } (10... Rb8 11. Nxh7 Rxb2 12. Nxf8 Rxa2 13. Rxa2 Kxf8 14. Rxa7 h4 15. Rxc7 e5 16. Rxc6 Rh6 17. Rxh6) 11. Nxh7 Rxh7 12. Rg1?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. b4 was best. } (12. b4 Bxb4 13. Nc3 Bxc3 14. Kd1 Bxa1 15. a4 Bd4 16. Rg1 Bxf2 17. Rg4 hxg4 18. hxg4 Rxh2) 12... Ba3 13. bxa3 Rg7?? { (Mate in 6 → 1.38) Lost forced checkmate sequence. Kg6 was best. } (13... Kg6 14. Rxg6 h4 15. Rxc6 Rh5 16. Rxc7 Rb8 17. Rxa7 Rxb1 18. Rxb1 Rh7 19. Rxh7#) 14. Rxg7 Kxg7 15. h4 Rd8?? { (2.01 → Mate in 7) Checkmate is now unavoidable. c5 was best. } (15... c5 16. c4 Rb8 17. a4 Rxb1 18. Rxb1 a5 19. Rb2 Kf6 20. Kf1 Ke6 21. Kg2 Kf6 22. Kf3) 16. Kd1 Rxd1 17. Nd2 Rxd2 18. Rd1?? { (Mate in 5 → -9.79) Lost forced checkmate sequence. Rb1 was best. } (18. Rb1 Rxc2 19. h3 Rxa2 20. Rb8 Rxf2 21. Rb5 cxb5 22. a4 bxa4#) 18... Rxd1 19. c4 Kf6 20. f4 exf4 21. e5?! { (-11.54 → Mate in 11) Checkmate is now unavoidable. a4 was best. } (21. a4 Kg6) 21... Kxe5 22. c5 Rd6?? { (Mate in 9 → -3.62) Lost forced checkmate sequence. f3 was best. } (22... f3 23. a4 f2 24. a5 f1=R 25. a3 Rf7 26. a6 Rg1 27. a4 Re7 28. h3 Rg5 29. hxg5) 23. cxd6 Kxd6?? { (-3.89 → -1.63) Blunder. cxd6 was best. } (23... cxd6) 24. a4 c5?? { (Mate in 12 → -4.90) Lost forced checkmate sequence. f3 was best. } (24... f3 25. a5 f2 26. a6 Kd7 27. h3 f1=R 28. a3 Rb1 29. a4 Rb2 30. a5 Rb7 31. axb7) 25. a5 Kc6?? { (-2.16 → 1.40) Blunder. f3 was best. } (25... f3) 26. a6 Kb7?? { (0.05 → Mate in 6) Checkmate is now unavoidable. c4 was best. } (26... c4) 27. axb7 c4 28. b8=K?? { (Mate in 5 → -3.89) Lost forced checkmate sequence. b8=R was best. } (28. b8=R f3 29. a4 c5 30. Rb6 axb6 31. a5 bxa5 32. h3 f2#) 28... c3 29. Kxa7 f3 30. Kb6?? { (-3.94 → Mate in 12) Checkmate is now unavoidable. a4 was best. } (30. a4 c5) 30... cxb6 31. a4 b5 32. axb5 f2 33. b6 c2 34. b7 c1=K?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. c1=B was best. } (34... c1=B 35. b8=R Bg5 36. hxg5 h4 37. Rb5 f1=B 38. g6 Bxb5 39. g7 Be8 40. h3 Bg6 41. g8=N) 35. b8=K?? { (0.00 → Mate in 9) Checkmate is now unavoidable. b8=B was best. } (35. b8=B Kd2 36. Be5 Kc3 37. Bxc3 f1=B 38. h3 Bxh3 39. Be1 Bf5 40. Ba5 Bc2 41. Bc7 Bd3) 35... f1=K?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Kd2 was best. } (35... Kd2 36. Kc7 Ke3 37. Kd7 f1=R 38. Kd6 Kf3 39. h3 Ke3 40. Ke7 Rf8 41. Kxf8 Kf4 42. Ke8) 36. Kc7 Ke2 37. Kc6 Ked2 38. Kc5 Kdc2 39. Kd5 Kd3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. K1d2 was best. } (39... K1d2 40. Ke5 Ke2 41. Kf5 Kf2 42. Ke5 Kd1 43. h3 Kd2 44. Kd5 Kfe2 45. Ke5 Kc2 46. Kf5) 40. Kd4 Kxd4 41. h3 Kc4# { Game ends by variant rule. } 1-0