- Blind mode tutorial
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[Event "Marache Arena"] [Site "https://lichess.org/eKzGjHh8"] [Date "2017.07.18"] [White "TheVeganDude"] [Black "shyonfire"] [Result "1-0"] [GameId "eKzGjHh8"] [UTCDate "2017.07.18"] [UTCTime "05:08:01"] [WhiteElo "1750"] [BlackElo "2234"] [WhiteRatingDiff "+25"] [BlackRatingDiff "-28"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.94] } 1... a5?? { (0.94 → 3.43) Blunder. b5 was best. } { [%eval 3.43] } (1... b5) 2. Bb5?? { (3.43 → -0.50) Blunder. b4 was best. } { [%eval -0.5] } (2. b4) 2... g5?? { (-0.50 → 5.86) Blunder. e6 was best. } { [%eval 5.86] } (2... e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qf3 Bxd2 6. Bxd2 Na6 7. Bxa5 Qg5 8. Bxc7 Nxc7 9. Qxf7) 3. Bxd7 { [%eval 7.14] } 3... Kxd7 { [%eval 4.97] } 4. Qh5?? { (4.97 → 0.92) Blunder. b4 was best. } { [%eval 0.92] } (4. b4 axb4) 4... Na6?? { (0.92 → Mate in 23) Checkmate is now unavoidable. e6 was best. } { [%eval #23] } (4... e6 5. Qxh7) 5. Qxh7 { [%eval 12.97] } 5... Rxh7 { [%eval 16.39] } 6. b4 { [%eval 15.77] } 6... axb4 { [%eval 16.13] } 7. h4 { [%eval 9.7] } 7... Rxh4 { [%eval 6.49] } 8. Rxh4 { [%eval 2.89] } 8... gxh4 { [%eval 4.49] } 9. g3?? { (4.49 → -7.46) Blunder. d3 was best. } { [%eval -7.46] } (9. d3 b3) 9... hxg3 { [%eval -7.47] } 10. fxg3 { [%eval -7.36] } 10... Ke6?? { (-7.36 → 6.75) Blunder. c5 was best. } { [%eval 6.75] } (10... c5 11. e4 b3 12. cxb3 Qa5 13. d4 cxd4 14. Bh6 Bxh6 15. Nc3 Qxa2 16. Rxa2 dxc3 17. Rxa6) 11. Ba3?? { (6.75 → Mate in 13) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-13] } (11. Kf1) 11... bxa3 { [%eval #-12] } 12. Nxa3 { [%eval #-12] } 12... Qxd2 { [%eval #-11] } 13. Kxd2 { [%eval #-11] } 13... b5 { [%eval #-10] } 14. Nxb5 { [%eval #-10] } 14... Nb4 { [%eval #-9] } 15. Nxc7 { [%eval #-9] } 15... Nxa2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #8] } (15... Rxa2 16. Rxa2 Nxc2 17. Nxe6 fxe6 18. Kxc2 Ba6 19. Rxa6 Bg7 20. Rxe6 Bd4 21. exd4 Nh6 22. Rxh6) 16. Nxe6 { [%eval #7] } 16... fxe6 { [%eval #7] } 17. Rxa2 { [%eval #6] } 17... Rxa2 { [%eval #6] } 18. Ke2 { [%eval #5] } 18... Rxc2 { [%eval #5] } 19. Nh3 { [%eval #4] } 19... Rxe2 { [%eval #4] } 20. Ng1 { [%eval #3] } 20... Rxe3 { [%eval #3] } 21. Nh3 { [%eval #2] } 21... Rxg3 { [%eval #2] } 22. Ng1 { [%eval #1] } 22... Rxg1# { Game ends by variant rule. } 1-0