lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/eJfJFLQV"] [Date "2021.05.28"] [White "Keshav23456789"] [Black "Thomaszhan"] [Result "1-0"] [UTCDate "2021.05.28"] [UTCTime "11:15:09"] [WhiteElo "1054"] [BlackElo "1500"] [WhiteRatingDiff "+32"] [BlackRatingDiff "-700"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... f5?? { (Mate in 15 → -3.86) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 e6?? { (-5.30 → Mate in 16) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 dxe6 4. Ba6 Qxd2 5. Bxb7 Qxc2 6. Bxc8?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Qxc2 was best. } (6. Qxc2 Bxb7 7. Qxc7 Bxg2 8. Qxg7 Bxg7 9. Bg5 Bxb2 10. Kd2 Bxh1 11. Kd3 Bxa1 12. Kd4 Bxd4) 6... Qxb2 7. Bxe6 Qxa2 8. Bxg8 Qxb1?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxa1 was best. } (8... Qxa1 9. Bxh7 Qxb1 10. Bxb1 Rxh2 11. Rxh2 g6 12. Bxg6 Bb4 13. Bxe8 Bxe1 14. Qxe1 Nc6 15. Bxc6) 9. Bxh7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rxb1 was best. } (9. Rxb1 Rxg8 10. Rxb8 Rxb8 11. Ba3 Bxa3 12. Qb1 Rxb1 13. g4 Rxe1 14. Nh3 Rxh1 15. Nf4 Rxh2) 9... Rxh7?? { (Mate in 9 → 0.84) Lost forced checkmate sequence. Qxh7 was best. } (9... Qxh7 10. Rxa7 Qxh2 11. Rxa8 Qxh1 12. Rxb8 Qxg1 13. Rxe8 Qxe1 14. Rxe1 Be7 15. Rxe7 Rh4 16. Rxc7) 10. Rxa7 Rxh2?? { (0.85 → Mate in 9) Checkmate is now unavoidable. Qxc1 was best. } (10... Qxc1 11. Qxc1 Rxa7 12. Qxc7 Rxc7 13. Ne2 Rxh2 14. Rxh2 Rc3 15. Nxc3 Kf7 16. Ke2 Kg8 17. Rh6) 11. Rxh2 Qxc1 12. Qxc1 Rxa7 13. Qxc7 Rxc7 14. Rh6 gxh6 15. Nf3 Na6 16. Ng5 hxg5 17. Ke2?? { (Mate in 3 → -5.35) Lost forced checkmate sequence. f4 was best. } (17. f4 gxf4 18. g3 fxg3 19. Kf2 gxf2#) 17... Rc2?? { (-5.35 → Mate in 2) Checkmate is now unavoidable. g4 was best. } (17... g4) 18. Kd2 Rxd2 19. f4 Rxg2 20. fxg5 Rxg5# { Game ends by variant rule. } 1-0