lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/eB9FNRRg"] [Date "2020.07.30"] [White "Hitarrthchheda"] [Black "checkmatt10"] [Result "0-1"] [UTCDate "2020.07.30"] [UTCTime "09:42:09"] [WhiteElo "1363"] [BlackElo "1604"] [WhiteRatingDiff "-26"] [BlackRatingDiff "+10"] [Variant "Racing Kings"] [TimeControl "600+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Kh3 Rb4?? { (0.00 → 9.34) Blunder. Be4 was best. } (1... Be4 2. Ng3 Bd5 3. Bd3 Kb3 4. Kg4 Kb4 5. Qh7 Nc4 6. Kf5) 2. Nd4?? { (9.34 → 1.98) Blunder. Nxc2 was best. } (2. Nxc2 Qb2 3. Ncd4 Nxf1 4. Kg4 Rb8 5. Rxf1 Ka3 6. Nxc1 Qb7) 2... Rxd4?! { (1.98 → 3.01) Inaccuracy. Ka3 was best. } (2... Ka3 3. Bd3 Bxd3 4. Nxd3 Rxd4 5. Bxd4 Qxd4 6. Rg4 Ka4 7. Kh4 Rb5 8. Rxd1 Bb2 9. Qc6) 3. Bxd4 Qxd4 4. Rg4? { (2.84 → 1.39) Mistake. Nxc2 was best. } (4. Nxc2 Kb3) 4... Qxg1?? { (1.39 → 4.10) Blunder. Bf5 was best. } (4... Bf5 5. Bd3 Qc3 6. Kh4 Bxg4 7. Kg5 Rb6 8. Rxg4 Kb3 9. Bg6 Nf2 10. Kh6 Nxh1 11. Kh7) 5. Qxg1 Bf5?! { (3.61 → 5.05) Inaccuracy. Nxf1 was best. } (5... Nxf1 6. Nxc2 Nfe3 7. Nxe3 Bxe3 8. Qe1 Bc5 9. Qe5 Bf2 10. Rg2 Rb4 11. Qd6 Kb3 12. Rxf2) 6. Nd3?? { (5.05 → -0.78) Blunder. Bd3 was best. } (6. Bd3 Rb3) 6... Ka3?? { (-0.78 → 3.33) Blunder. Nxf1 was best. } (6... Nxf1 7. Qxf1) 7. Nxc1?? { (3.33 → 0.36) Blunder. Kg3 was best. } (7. Kg3 Bxg4 8. Kxg4 Rb5 9. Bg2 Kb3 10. Qd4 Bb2 11. Nxb2 Nxb2 12. Qxd2 Nd3 13. Qg5 Kc4) 7... Rxc1? { (0.36 → 1.66) Mistake. Nxf1 was best. } (7... Nxf1) 8. Qf2 Ne4?? { (1.31 → 9.56) Blunder. Rc5 was best. } (8... Rc5 9. Bd3) 9. Qxf5 Ka4 10. Kh4 Ne3 11. Kh5?? { (13.21 → 0.00) Blunder. Rf4 was best. } (11. Rf4) 11... Nxf5 12. Kg6 Ne3?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Rc7 was best. } (12... Rc7 13. Kxf5 Kb4 14. Bh3 Re7 15. Bg2 Kc5 16. Rg6 Nc3 17. Ra6 Nd5 18. Bxd5 Kxd5 19. Rf6) 13. Kg7 Rc8 14. Bh3 Nxg4 15. Bxg4 Rb8 16. Bf3?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Be6 was best. } (16. Be6 Ng5 17. Bg8 Nf7 18. Bxf7 Re8 19. Bg8 Re6 20. Kh8#) 16... Ka5 17. Bxe4 Ka6 18. Kf7 Rh8 19. Ke7 Ka7 20. Kd7 Kb8# { Game ends by variant rule. } 0-1