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[Event "Rated Antichess game"] [Site "https://lichess.org/e5z0Fpyj"] [Date "2020.12.30"] [White "godisded"] [Black "B2301"] [Result "1-0"] [UTCDate "2020.12.30"] [UTCTime "07:28:01"] [WhiteElo "1296"] [BlackElo "1605"] [WhiteRatingDiff "+99"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3) 1... d5?? { (Mate in 15 → 0.86) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 Qxd5 3. Bb5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2 4. Bxe8 Qxe1 5. Qxe1 Bd7?? { (Mate in 12 → 10.50) Lost forced checkmate sequence. Nf6 was best. } (5... Nf6 6. Bxf7 Nd5 7. Bxd5 Bg4 8. Qxe7 Bxe7 9. Bxb7 Be6 10. Bxa8 Bxa2 11. Rxa2 Bb4 12. Rxa7) 6. Qxe7 Bxe8?! { (10.04 → Mate in 11) Checkmate is now unavoidable. Nxe7 was best. } (6... Nxe7 7. Bxd7) 7. Qxf7 Bxf7 8. Bh6?? { (Mate in 10 → 0.44) Lost forced checkmate sequence. Be3 was best. } (8. Be3 Bxa2 9. Bxa7 Rxa7 10. Rxa2 Rxa2 11. c3 Rxb2 12. Nd2 Rxd2 13. Ne2 Rxe2 14. Rd1 Rxf2) 8... Bxa2 9. Bxg7?! { (0.87 → 0.05) Inaccuracy. Rxa2 was best. } (9. Rxa2 gxh6) 9... Bxb1?? { (0.05 → Mate in 8) Checkmate is now unavoidable. Bxg7 was best. } (9... Bxg7) 10. Rxb1 Bxg7 11. Rc1 Bxb2 12. h3?? { (Mate in 8 → -0.01) Lost forced checkmate sequence. f4 was best. } (12. f4 Bxc1 13. h4 Bxf4 14. g3 Bxg3 15. Nh3 Bxh4 16. Re1 Bxe1 17. c3 Bxc3 18. Ng5 Ba1) 12... Bxc1 13. f4?? { (0.74 → -0.97) Blunder. f3 was best. } (13. f3 Ba3) 13... Bxf4 14. Rh2 Bxh2 15. c4?? { (-1.92 → Mate in 17) Checkmate is now unavoidable. Ne2 was best. } (15. Ne2) 15... Bxg1 16. c5 Bxc5 17. g4 h6?? { (Mate in 17 → Mate in 2) Lost forced checkmate sequence. a5 was best. } (17... a5 18. h4 a4 19. h5 Ne7 20. g5 Nd5 21. h6 Rf8 22. g6 hxg6 23. h7 Rf5 24. h8=K) 18. h4?? { (Mate in 2 → Mate in 12) Lost forced checkmate sequence. g5 was best. } (18. g5 hxg5 19. h4 gxh4#) 18... h5?? { (Mate in 12 → Mate in 1) Lost forced checkmate sequence. Ne7 was best. } (18... Ne7 19. g5 hxg5 20. hxg5 Nec6 21. g6 Rh6 22. g7 Bf8 23. gxf8=N Nd7 24. Nxd7 Rf8 25. Nxf8) 19. gxh5 Rxh5# { Game ends by variant rule. } 1-0