FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/e0f4aiox"]
[Date "2024.12.26"]
[White "Littlechiefmigmig"]
[Black "VBA2024"]
[Result "1-0"]
[GameId "e0f4aiox"]
[UTCDate "2024.12.26"]
[UTCTime "12:42:46"]
[WhiteElo "1078"]
[BlackElo "866"]
[WhiteRatingDiff "+28"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.06] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6? { (1.19 → 2.54) Mistake. e6 was best. } { [%eval 2.54] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 2.19] } 3... Nxd7 { [%eval 2.69] } 4. Kf1?? { (2.69 → -0.26) Blunder. c4 was best. } { [%eval -0.26] } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Bxf1 { [%eval -0.32] } 5. Qxf1 { [%eval -0.38] } 5... Qb8 { [%eval 0.0] } 6. Qb5 { [%eval 0.15] } 6... Qxb5 { [%eval 0.68] } 7. b4? { (0.68 → -0.75) Mistake. Nc3 was best. } { [%eval -0.75] } (7. Nc3 Qxb2) 7... Qxb4 { [%eval -0.69] } 8. Nc3?? { (-0.69 → -2.88) Blunder. Ne2 was best. } { [%eval -2.88] } (8. Ne2 Qxb1 9. Rxb1 Rb8 10. Rxb8 Nxb8 11. Ba3 Kd7 12. Bxe7 Nxe7 13. Ra1 a5) 8... Qxc3 { [%eval -2.73] } 9. dxc3 { [%eval -2.05] } 9... Ne5?! { (-2.05 → -1.40) Inaccuracy. a5 was best. } { [%eval -1.4] } (9... a5 10. c4) 10. c4 { [%eval -0.68] } 10... Nxc4 { [%eval -0.69] } 11. Bd2?? { (-0.69 → -2.71) Blunder. Ne2 was best. } { [%eval -2.71] } (11. Ne2 Nxe3) 11... Nxe3 { [%eval -1.64] } 12. fxe3 { [%eval -2.05] } 12... Rb8?? { (-2.05 → Mate in 8) Checkmate is now unavoidable. Rc8 was best. } { [%eval #8] } (12... Rc8 13. c3 e6 14. Re1 Ra8 15. a3 Bxa3 16. Bc1 Bxc1 17. Rxc1 Ne7 18. Ne2) 13. Bb4 { [%eval #8] } 13... Rxb4 { [%eval #7] } 14. c4 { [%eval #7] } 14... Rxc4 { [%eval #6] } 15. e4 { [%eval #7] } 15... Rxe4 { [%eval #6] } 16. Re1 { [%eval #6] } 16... Rxe1 { [%eval #5] } 17. Nf3 { [%eval #5] } 17... Rxh1 { [%eval #4] } 18. Ng1 { [%eval #4] } 18... Rxh2 { [%eval #3] } 19. Nf3 { [%eval #3] } 19... Rxg2 { [%eval #2] } 20. Nd4 { [%eval #2] } 20... Rxa2 { [%eval #1] } 21. Nc2 { [%eval #1] } 21... Rxc2# { Game ends by variant rule. } 1-0
