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[Event "Bullet Antichess Arena"] [Site "https://lichess.org/dvAI71ua"] [Date "2025.02.04"] [White "Amberkuk"] [Black "Maxime109"] [Result "1-0"] [GameId "dvAI71ua"] [UTCDate "2025.02.04"] [UTCTime "14:25:43"] [WhiteElo "1773"] [BlackElo "2232"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "30+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... c5 { [%eval 0.24] } 2. b3? { (0.24 → -1.02) Mistake. c3 was best. } { [%eval -1.02] } (2. c3 Qb6 3. b4 Qxb4 4. cxb4 cxb4 5. Ba3 bxa3 6. Nxa3 b5) 2... c4 { [%eval -0.68] } 3. bxc4 { [%eval -0.8] } 3... b5?! { (-0.80 → -0.12) Inaccuracy. a5 was best. } { [%eval -0.12] } (3... a5 4. d3 g5 5. Bxg5 f6 6. Bxf6 Nxf6 7. Nd2 Ne4 8. Nxe4) 4. cxb5 { [%eval -0.52] } 4... a6?! { (-0.52 → 0.46) Inaccuracy. Ba6 was best. } { [%eval 0.46] } (4... Ba6 5. bxa6 Nxa6 6. c4 e6 7. Ba3 Bxa3 8. Nxa3 d5 9. cxd5) 5. bxa6 { [%eval -0.06] } 5... Nxa6 { [%eval 0.05] } 6. Na3?? { (0.05 → Mate in 14) Checkmate is now unavoidable. c4 was best. } { [%eval #-14] } (6. c4 Qa5) 6... Qa5?? { (Mate in 14 → 1.43) Lost forced checkmate sequence. e6 was best. } { [%eval 1.43] } (6... e6 7. h4 Qxh4 8. Rxh4 Bxa3 9. Bxa3 Kf8 10. Bxf8 h5 11. Bxg7 Nf6 12. Rxh5) 7. c3?? { (1.43 → -1.51) Blunder. e3 was best. } { [%eval -1.51] } (7. e3 Qxa3) 7... Qxc3?? { (-1.51 → 0.30) Blunder. Qxa3 was best. } { [%eval 0.3] } (7... Qxa3 8. Bxa3) 8. dxc3 { [%eval 0.24] } 8... g5 { [%eval 0.46] } 9. Bxg5 { [%eval 0.83] } 9... Nb4? { (0.83 → 2.59) Mistake. d5 was best. } { [%eval 2.59] } (9... d5 10. Bxe7 Kxe7 11. Qxd5 Nb8 12. Qxf7 Rxa3 13. Qxh7 Rxc3 14. Qxe7 Rxg3 15. fxg3) 10. Bxe7 { [%eval 2.96] } 10... Rxa3 { [%eval 2.38] } 11. cxb4 { [%eval 2.03] } 11... Bxe7?? { (2.03 → Mate in 12) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #12] } (11... Nxe7 12. Qxd7) 12. Qxd7 { [%eval #12] } 12... Bxb4 { [%eval #11] } 13. Qxc8 { [%eval #13] } 13... Bxe1 { [%eval #12] } 14. Qxe8 { [%eval #12] } 14... Bxf2 { [%eval #11] } 15. Qxf7 { [%eval #32] } 15... Bxg1 { [%eval #15] } 16. Rxg1 { [%eval #15] } 16... Rxa2 { [%eval #7] } 17. Qxh7 { [%eval #7] } 17... Rxa1 { [%eval #6] } 18. Qxg8 { [%eval #6] } 18... Rxf1 { [%eval #4] } 19. Rxf1 { [%eval #5] } 19... Rxg8 { [%eval #4] } 20. h3 { [%eval #4] } 20... Rxg3 { [%eval #3] } 21. e3 { [%eval #3] } 21... Rxh3 { [%eval #2] } 22. Rg1 { [%eval #2] } 22... Rxe3 { [%eval #1] } 23. Rg3 { [%eval #1] } 23... Rxg3# { Game ends by variant rule. } 1-0