FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/dkG06rTV"]
[Date "2025.10.24"]
[White "IanHJ"]
[Black "Fins-Love"]
[Result "1-0"]
[GameId "dkG06rTV"]
[UTCDate "2025.10.24"]
[UTCTime "09:11:46"]
[WhiteElo "1813"]
[BlackElo "2401"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... a5?? { (2.49 → 6.50) Blunder. b5 was best. } { [%eval 6.5] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 5.65] } 2... Nxa6?! { (5.65 → 12.00) Inaccuracy. Rxa6 was best. } { [%eval 12.0] } (2... Rxa6 3. b4 axb4 4. a3 bxa3 5. Bxa3 Rxa3 6. Rxa3 b6 7. Ra6) 3. b4 { [%eval 1.79] } 3... axb4 { [%eval #17] } 4. Ba3?? { (Mate in 17 → 0.95) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.95] } (4. Qg4 b3 5. cxb3 Nc5 6. Qxg7 Nxb3 7. Qxf7 Nxd2 8. Nxd2 Rxa2) 4... bxa3 { [%eval 0.73] } 5. Nxa3 { [%eval -0.76] } 5... c5?! { (-0.76 → 0.17) Inaccuracy. b5 was best. } { [%eval 0.17] } (5... b5 6. Nxb5) 6. d4? { (0.17 → -1.05) Mistake. Qb1 was best. } { [%eval -1.05] } (6. Qb1 b5 7. Qxb5 Qc7 8. Qxa6 Qxh2 9. Qxa8 Qxh1 10. Qxc8 Qxg2 11. Qxe8 Qxg1) 6... cxd4 { [%eval -0.7] } 7. Qxd4 { [%eval -0.92] } 7... g5 { [%eval -1.0] } 8. Qxd7 { [%eval -0.53] } 8... Kxd7 { [%eval -0.44] } 9. Rd1?? { (-0.44 → Mate in 14) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-14] } (9. Nb1) 9... Kc7?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Ke6 was best. } { [%eval #10] } (9... Ke6 10. Rxd8 Ra7 11. Rxc8 b5 12. Rxf8 h5 13. Rxg8 Rxg8 14. Nxb5 Ke5 15. Nxa7) 10. Rxd8 { [%eval #10] } 10... Kxd8 { [%eval #9] } 11. g4 { [%eval #9] } 11... Bxg4 { [%eval #8] } 12. Nf3 { [%eval #8] } 12... Bxf3 { [%eval #7] } 13. Nb5 { [%eval #7] } 13... Bxh1 { [%eval #6] } 14. f3 { [%eval #7] } 14... Bxf3 { [%eval #6] } 15. e4 { [%eval #6] } 15... Bxe4 { [%eval #5] } 16. a4 { [%eval #5] } 16... Bxc2 { [%eval #4] } 17. Kf2 { [%eval #4] } 17... Bxa4 { [%eval #3] } 18. Kg2 { [%eval #3] } 18... Bxb5 { [%eval #2] } 19. h4 { [%eval #2] } 19... gxh4 { [%eval #1] } 20. Kg3 { [%eval #1] } 20... hxg3# { Game ends by variant rule. } 1-0