FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/deoDvUPH"]
[Date "2025.07.11"]
[White "win-draw-loss"]
[Black "IllhamerU"]
[Result "0-1"]
[GameId "deoDvUPH"]
[UTCDate "2025.07.11"]
[UTCTime "00:37:09"]
[WhiteElo "2119"]
[BlackElo "1764"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+16"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Qxd2 { [%eval 4.67] } 5. Bxd2 { [%eval 5.01] } 5... Bxh1 { [%eval 4.94] } 6. Bxf7 { [%eval 2.31] } 6... Bf3 { [%eval 5.02] } 7. Bxg8 { [%eval 5.01] } 7... Bxd1?? { (5.01 → Mate in 16) Checkmate is now unavoidable. Rxg8 was best. } { [%eval #16] } (7... Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 Rd8 11. a4 Rxd2 12. Kxd2) 8. Bxh7 { [%eval #18] } 8... Bxc2 { [%eval #17] } 9. Bxc2 { [%eval 1.85] } 9... Rxh2 { [%eval #16] } 10. Kd1 { [%eval #17] } 10... Rxf2 { [%eval #17] } 11. Bc3?? { (Mate in 17 → 5.57) Lost forced checkmate sequence. Ba5 was best. } { [%eval 5.57] } (11. Ba5 Rxc2 12. Bxc7 Rxb2 13. Bxb8 Rbxb8 14. Ne2 Rxb1 15. Rxb1 Re8 16. Kc2 Rb8) 11... Rxc2 { [%eval 4.85] } 12. Bxg7?? { (4.85 → Mate in 7) Checkmate is now unavoidable. Kxc2 was best. } { [%eval #-7] } (12. Kxc2 e5) 12... Bxg7?? { (Mate in 7 → 4.32) Lost forced checkmate sequence. Rxb2 was best. } { [%eval 4.32] } (12... Rxb2 13. Bxf8 Rxb1 14. Bxe7 Rxd1 15. Rxd1 Nd7 16. Rxd7 Rh8 17. Rxc7 Re8 18. Rxa7) 13. Kxc2 { [%eval 4.33] } 13... Bxb2 { [%eval 3.89] } 14. Kxb2 { [%eval 3.66] } 14... Nc6 { [%eval 5.45] } 15. e4 { [%eval 5.01] } 15... e5 { [%eval 5.11] } 16. Ne2? { (5.11 → 2.85) Mistake. Na3 was best. } { [%eval 2.85] } (16. Na3) 16... Nd4 { [%eval 2.05] } 17. Nxd4 { [%eval 5.23] } 17... exd4 { [%eval 4.92] } 18. e5 { [%eval 4.08] } 18... Rf8 { [%eval 5.1] } 19. e6 { [%eval 4.5] } 19... c5 { [%eval 4.0] } 20. e7?? { (4.00 → Mate in 4) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-4] } (20. Nd2 Rc8 21. Re1 d3 22. Re4 a6 23. a4 c4 24. Nxc4 Rxc4 25. Rxc4 d2) 20... d3 { [%eval #-4] } 21. exf8=R { [%eval #-3] } 21... d2 { [%eval #-3] } 22. Nxd2 { [%eval #-2] } 22... c4 { [%eval #-2] } 23. Nxc4 { [%eval #-1] } 23... a5 { [%eval #-1] } 24. Nxa5# { Game ends by variant rule. } 0-1
