FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/dejAPFQ4"]
[Date "2025.01.10"]
[White "v1zuv1"]
[Black "SANVARTA2012"]
[Result "0-1"]
[GameId "dejAPFQ4"]
[UTCDate "2025.01.10"]
[UTCTime "15:38:32"]
[WhiteElo "1252"]
[BlackElo "1702"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+4"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... Ba3 3. Nxa3 b5?? { (Mate in 15 → -2.87) Lost forced checkmate sequence. Qh4 was best. } (3... Qh4 4. gxh4 g5 5. hxg5 b5 6. Nxb5 a5 7. Nxc7 e5 8. Nxa8 a4 9. bxa4) 4. Nxb5 a6?? { (-0.76 → 2.85) Blunder. Qh4 was best. } (4... Qh4 5. Nxa7 Rxa7 6. gxh4 Rxa2 7. Rxa2 g5 8. hxg5 Nf6 9. gxf6 Rf8 10. Ra6) 5. Nxc7 Qxc7 6. Bb2?? { (2.23 → Mate in 13) Checkmate is now unavoidable. b4 was best. } (6. b4 Qxg3 7. fxg3 a5 8. bxa5 Rxa5 9. Ba3 Rxa3 10. Qb1 Rxa2 11. Qxb8 Rxa1) 6... Qxc2 7. Qxc2 h5 8. Bxg7 h4?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Ne7 was best. } (8... Ne7 9. Bxh8 h4 10. gxh4 e5 11. Bxe5 Ra7 12. Bxb8 Kd8 13. Qxc8 Kxc8 14. Bxa7) 9. Bxh8?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Qxc8 was best. } (9. Qxc8 hxg3 10. hxg3 Rxh1 11. Qxd7 Rxg1 12. Qxf7 Kxf7 13. b4 Kxg7 14. Bg2 Rxg2) 9... hxg3 10. fxg3 Nf6?? { (Mate in 9 → 2.49) Lost forced checkmate sequence. a5 was best. } (10... a5 11. Qxc8 e5 12. Bxe5 Ra7 13. Bxb8 d6 14. Qxe8 Rc7 15. Bxc7 Ne7 16. Qxe7) 11. Qxc8 d5?? { (1.45 → Mate in 13) Checkmate is now unavoidable. e5 was best. } (11... e5 12. Qxb8) 12. Qxb8?? { (Mate in 13 → Mate in 6) Lost forced checkmate sequence. Qxe8 was best. } (12. Qxe8 Nxe8 13. e4 dxe4 14. Bxa6 Nxa6 15. Bf6 Nxf6 16. b4 Nxb4 17. h4 Rxa2) 12... Rxb8 13. Bxf6 Rxb3 14. axb3 d4 15. Bxd4 e5?? { (Mate in 3 → 3.18) Lost forced checkmate sequence. Ke7 was best. } (15... Ke7 16. Rxa6 e5 17. Bxe5 Kf6 18. Bxf6#) 16. Bxe5?? { (3.18 → Mate in 2) Checkmate is now unavoidable. Rxa6 was best. } (16. Rxa6) 16... f6?? { (Mate in 2 → 3.32) Lost forced checkmate sequence. Ke7 was best. } (16... Ke7 17. Rxa6 Kf6 18. Bxf6#) 17. Bxf6?? { (3.32 → Mate in 2) Checkmate is now unavoidable. Rxa6 was best. } (17. Rxa6 fxe5) 17... Ke7 18. Bxe7 a5 19. Rxa5# { Game ends by variant rule. } 0-1