FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/daUDl0zH"]
[Date "2025.06.30"]
[White "sss1971sss"]
[Black "Svitlana_Averyanova"]
[Result "0-1"]
[GameId "daUDl0zH"]
[UTCDate "2025.06.30"]
[UTCTime "19:09:49"]
[WhiteElo "1919"]
[BlackElo "1742"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. Nh3 { [%eval -0.12] } 3... e6?? { (-0.12 → Mate in 16) Checkmate is now unavoidable. Bh6 was best. } { [%eval #16] } (3... Bh6 4. Ng5 Bxg5 5. d3 Bxc1 6. Qxc1 h6 7. Qxh6 Rxh6 8. Bh3) 4. b4?? { (Mate in 16 → -0.86) Lost forced checkmate sequence. Ng5 was best. } { [%eval -0.86] } (4. Ng5 Qxg5 5. b4 Bxb4 6. Bb2 Bxd2 7. Bxh8 Bxe1 8. Qxd7 Qxg3) 4... Bxb4 { [%eval -0.74] } 5. Bg2?? { (-0.74 → Mate in 16) Checkmate is now unavoidable. d4 was best. } { [%eval #-16] } (5. d4 Bxe1 6. Qxe1 e5 7. dxe5 Qh4 8. gxh4 h5 9. f4 g5 10. hxg5 a5) 5... Bxd2 { [%eval -6.63] } 6. Bxa8?? { (-6.63 → Mate in 15) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #-15] } (6. Qxd2 h5) 6... Bxe1 { [%eval #-15] } 7. Qxd7 { [%eval #-13] } 7... Bxf2?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #11] } (7... Qxd7 8. Rxe1 Bb7 9. Bxb7 Nh6 10. Bxh6 Qc8 11. Bxc8 f6 12. Bxe6 Rg8 13. Bxg8) 8. Nxf2 { [%eval #11] } 8... Nxd7 { [%eval #10] } 9. Bb7 { [%eval #10] } 9... Bxb7 { [%eval #9] } 10. a3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Nd3 was best. } { [%eval #-11] } (10. Nd3 Bxh1 11. Bh6 Nxh6 12. Ne5 Nxe5 13. c4 Nxc4 14. e4 Bxe4 15. Na3 Nxa3) 10... Bxh1 { [%eval #-11] } 11. Nxh1 { [%eval #-10] } 11... Qg5 { [%eval #-11] } 12. Bxg5 { [%eval #-10] } 12... Kd8 { [%eval #-10] } 13. Bxd8 { [%eval #-9] } 13... a5 { [%eval #-9] } 14. Bxc7 { [%eval #-8] } 14... Ngf6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Ndf6 was best. } { [%eval #8] } (14... Ndf6 15. Bxb6 Ne8 16. Bxa5 Nc7 17. Bxc7 e5 18. Bxe5 f5 19. Bxh8 f4 20. gxf4) 15. Bxb6 { [%eval #8] } 15... Nxb6 { [%eval #7] } 16. g4 { [%eval #7] } 16... Nxg4 { [%eval #6] } 17. Ng3 { [%eval #6] } 17... Nxh2 { [%eval #5] } 18. Nf1 { [%eval #5] } 18... Nxf1 { [%eval #4] } 19. e3 { [%eval #5] } 19... Nxe3 { [%eval #4] } 20. Nd2 { [%eval #4] } 20... Nxc2 { [%eval #3] } 21. a4?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Rh1 was best. } { [%eval #-8] } (21. Rh1 Nxa3 22. Rxh7 Rxh7 23. Nc4 Naxc4#) 21... Nxa1?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Nxa4 was best. } { [%eval #2] } (21... Nxa4 22. Rxa4 e5 23. Rxa5 Rb8 24. Rxe5 g5 25. Rxg5 f5 26. Rxf5 h5 27. Rxh5) 22. Nc4?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Ne4 was best. } { [%eval #-8] } (22. Ne4 Nxa4 23. Nc5 Nxc5#) 22... Nxa4 { [%eval #-8] } 23. Nxa5 { [%eval #-7] } 23... Nb3 { [%eval #-7] } 24. Nxb3 { [%eval #-6] } 24... Nc5 { [%eval #-6] } 25. Nxc5 { [%eval #-5] } 25... f5 { [%eval #-5] } 26. Nxe6 { [%eval #-4] } 26... f4 { [%eval #-10] } 27. Nxf4 { [%eval #-9] } 27... h6 { [%eval #-9] } 28. Nxg6 { [%eval #-8] } 28... h5 { [%eval #-8] } 29. Nxh8 { [%eval #-7] } 29... h4 { [%eval #-7] } 30. Nf7 { [%eval #-6] } 30... h3 { [%eval #-6] } 31. Ng5 { [%eval #-5] } 31... h2 { [%eval #-5] } 32. Nf3 { [%eval #-2] } 32... h1=B { [%eval #-2] } 33. Nh2 { [%eval #-1] } 33... Bf3 { [%eval #-1] } 34. Nxf3# { Game ends by variant rule. } 0-1
