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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/dZTSKUm2"] [Date "2025.09.05"] [White "ahmetyayik"] [Black "TrivialIdeal"] [Result "0-1"] [GameId "dZTSKUm2"] [UTCDate "2025.09.05"] [UTCTime "07:00:48"] [WhiteElo "1339"] [BlackElo "1346"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+71"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f6?? { (Mate in 28 → Mate in 21) Lost forced checkmate sequence. e5 was best. } { [%eval #21] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. Ne5 { [%eval #21] } 2... fxe5 { [%eval #20] } 3. f4?? { (Mate in 20 → 1.23) Lost forced checkmate sequence. d4 was best. } { [%eval 1.23] } (3. d4 exd4 4. Qxd4 g6 5. Qxa7 Rxa7 6. Bh6 Nxh6 7. g4 Nxg4) 3... exf4 { [%eval 1.21] } 4. e4?? { (1.21 → -1.23) Blunder. g4 was best. } { [%eval -1.23] } (4. g4 fxg3) 4... fxe3 { [%eval -0.9] } 5. dxe3 { [%eval -2.57] } 5... e5?? { (-2.57 → Mate in 11) Checkmate is now unavoidable. b5 was best. } { [%eval #11] } (5... b5 6. Qxd7 Nxd7 7. Bxb5 c6 8. Bxc6 Qc7 9. Bxa8 Qxc2 10. Nc3) 6. Qxd7 { [%eval #11] } 6... Qxd7 { [%eval #10] } 7. Kd1?? { (Mate in 10 → -3.49) Lost forced checkmate sequence. b4 was best. } { [%eval -3.49] } (7. b4 Bxb4 8. e4 Bxe1 9. Nc3 Bxc3 10. Ba3 Bxa1 11. c3 Bxc3 12. Bb4 Bxb4) 7... Qxd1 { [%eval -2.0] } 8. Ba6?? { (-2.00 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (8. b4 Qxc2) 8... Qxc1?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #10] } (8... Qxc2 9. Bxb7 Qxg2 10. Bxc8 Qxb2 11. Bxb2 Bb4 12. Bxe5 Ke7 13. Bxc7 Na6 14. Bxa6) 9. Bxb7?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #-12] } (9. Rxc1 Nxa6 10. g4 Bxg4 11. h3 Bxh3 12. Rf1 Bxf1 13. b4 Nxb4 14. Na3 Nxc2) 9... Bxb7?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #8] } (9... Qxe3 10. Bxa8 Qe1 11. Rxe1 Kf7 12. Rxe5 Bb7 13. Bxb7 Bc5 14. Rxc5 Kf6 15. Rxc7) 10. Rxc1 { [%eval #8] } 10... Bxg2 { [%eval #7] } 11. Rf1 { [%eval #7] } 11... Bxf1 { [%eval #6] } 12. c4?? { (Mate in 6 → -5.81) Lost forced checkmate sequence. h3 was best. } { [%eval -5.81] } (12. h3 Bxh3 13. b4 Bxb4 14. Na3 Bxa3 15. Rf1 Bxf1 16. c4 Bxc4 17. e4 Bxa2#) 12... Bxc4 { [%eval -8.29] } 13. e4? { (-8.29 → Mate in 11) Checkmate is now unavoidable. Na3 was best. } { [%eval #-11] } (13. Na3 Bxa2 14. Rxa2 Bxa3 15. bxa3 Nc6 16. a4 Nh6 17. Re2 Nd4 18. exd4 exd4) 13... Bxa2 { [%eval #-11] } 14. Rxa2 { [%eval #-10] } 14... Na6 { [%eval #-10] } 15. Rxa6 { [%eval #-9] } 15... Rc8 { [%eval #-9] } 16. Rxa7 { [%eval #-8] } 16... Ra8 { [%eval #-8] } 17. Rxc7 { [%eval #-7] } 17... Rc8 { [%eval #-14] } 18. Rxc8 { [%eval #-6] } 18... g5 { [%eval #-6] } 19. Rxe8 { [%eval #-5] } 19... h5 { [%eval #-5] } 20. Rxf8 { [%eval #-4] } 20... Nh6 { [%eval #-4] } 21. Rxh8 { [%eval #-3] } 21... g4 { [%eval #-3] } 22. Rxh6 { [%eval #-2] } 22... g3?? { (Mate in 2 → 1.07) Lost forced checkmate sequence. h4 was best. } { [%eval 1.07] } (22... h4 23. Rxh4 g3 24. hxg3#) 23. hxg3?? { (1.07 → Mate in 1) Checkmate is now unavoidable. Rxh5 was best. } { [%eval #-1] } (23. Rxh5) 23... h4 { [%eval #-1] } 24. gxh4# { Game ends by variant rule. } 0-1