lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/cb1ZULQH"] [Date "2023.01.03"] [White "Evidier"] [Black "Perseverance-Rover"] [Result "1-0"] [UTCDate "2023.01.03"] [UTCTime "19:51:50"] [WhiteElo "1708"] [BlackElo "2226"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b4?? { (0.15 → -1.74) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... c5 2. bxc5 a5 3. c6 Nxc6 4. d4?? { (-2.62 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } (4. Ba3 Qc7 5. Bxe7 Qxh2 6. Rxh2 Ngxe7 7. Rxh7 Rxh7 8. d4 Nxd4) 4... Nxd4 5. Qxd4 g5 6. Bxg5 Qc7 7. Bxe7 Qxc2 8. Qxh8 Bxe7 9. Qxh7 Qxe2?? { (Mate in 10 → 0.68) Lost forced checkmate sequence. Qxa2 was best. } (9... Qxa2 10. Qxg8 Qxe2 11. Kxe2 f5 12. Qxe8 d5 13. Qxe7 Bd7 14. Rxa5 Rxa5 15. Qxd7 Ra4 16. Qxd5) 10. Qxg8?? { (0.68 → Mate in 9) Checkmate is now unavoidable. Bxe2 was best. } (10. Bxe2 Nh6) 10... Qxf2 11. Qxe8 Qxg2?? { (Mate in 8 → 2.71) Lost forced checkmate sequence. Qxe1 was best. } (11... Qxe1 12. Qxe7 Qxb1 13. Rxb1 b6 14. Qxd7 Bxd7 15. Rxb6 f6 16. Rxf6 Bb5 17. Bxb5 Rf8 18. Rxf8) 12. Bxg2?? { (2.71 → Mate in 7) Checkmate is now unavoidable. Qxe7 was best. } (12. Qxe7 Qxf1) 12... Ra7?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. d5 was best. } (12... d5 13. Bxd5 b5 14. Bxf7 Bg4 15. Qxb5 Re8 16. Qxe8 Ba3 17. Nxa3 Bd7 18. Qxd7 a4 19. Qxa4#) 13. Bxb7 Rxb7 14. Qxd7 Rxd7 15. Kd1 Rxd1 16. Na3?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. a3 was best. } (16. a3 Rxg1 17. Rxg1 Bxa3 18. Nxa3 Ba6 19. Rg6 fxg6 20. Nb5 Bxb5 21. Rxa5 Be2 22. Ra3 Bc4) 16... Rxg1?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Bxa3 was best. } (16... Bxa3 17. Rxd1 Bd6 18. Rxd6 f6 19. Rxf6 Ba6 20. Rxa6 a4 21. Rxa4#) 17. Raxg1 Bxa3 18. Rg4 Bxg4 19. Rd1?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. Rc1 was best. } (19. Rc1 Bxc1 20. a3 Bxa3 21. h3 Bxh3#) 19... Bxd1 20. h4 Bb3 21. axb3 a4 22. bxa4 f5 23. h5 f4 24. h6?? { (-1.54 → Mate in 9) Checkmate is now unavoidable. a5 was best. } (24. a5 f3) 24... Bb2?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. f3 was best. } (24... f3 25. h7 f2 26. a5 f1=R 27. h8=K Rf7 28. Kg7 Rxg7 29. a6 Rb7 30. axb7 Bc5 31. b8=N) 25. h7 Bd4 26. h8=Q Bxh8 27. a5 Be5 28. a6 f3 29. a7 Bc3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. f2 was best. } (29... f2 30. a8=B Bf6 31. Bg2 Bc3 32. Bc6 Be1 33. Bh1 Bd2 34. Bf3 Bc1 35. Be2 Be3 36. Bf1) 30. a8=Q?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. a8=R was best. } (30. a8=R Ba5 31. Rxa5 f2 32. Rg5 f1=B 33. Rg2 Bxg2#) 30... Ba5?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Be1 was best. } (30... Be1 31. Qxf3 Bc3 32. Qxc3#) 31. Qxa5 f2 32. Qe1 fxe1=N# { Game ends by variant rule. } 1-0