lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/cNbG9AES"] [Date "2017.01.27"] [White "willgascoigne"] [Black "ddc7"] [Result "1-0"] [UTCDate "2017.01.27"] [UTCTime "17:32:24"] [WhiteElo "1322"] [BlackElo "1514"] [WhiteRatingDiff "+42"] [BlackRatingDiff "-18"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (1.18 → Mate in 16) Checkmate is now unavoidable. Bb7 was best. } (2... Bb7 3. Bxd7) 3. Bxc6 dxc6 4. Qg4 Qxd2 5. Qxg7?? { (Mate in 14 → -0.76) Lost forced checkmate sequence. Nxd2 was best. } (5. Nxd2 Bxg4 6. Kd1 Bxd1 7. e4 Bxc2 8. Nc4 Bxe4 9. a4 Bxg2 10. Be3 Bxh1 11. Bxa7 Rxa7) 5... Qxe3?? { (-0.76 → Mate in 13) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxf7 Qxf2 7. Qxf2 Rb8 8. Qxf8 Rxb2 9. Qxg8 Rxc2 10. Qxe8 Rxa2 11. Qxh8 Rxg2 12. Qxc8) 6. Qxf7?? { (Mate in 13 → 0.80) Lost forced checkmate sequence. fxe3 was best. } (6. fxe3 Bxg7 7. Bd2 Bxb2 8. Nf3 Bxa1 9. g4 Bxg4 10. Na3 Bxf3 11. c4 Bxh1 12. e4 Bxe4) 6... Kxf7?? { (0.80 → 3.72) Blunder. Qxe1 was best. } (6... Qxe1 7. Qxe8 Qxf2 8. Qxe7 Qxc2 9. Qxf8 Qxg2 10. Qxg8 Qxg8 11. Nh3 Qxa2 12. Rxa2 Bxh3 13. Rxa7) 7. Bxe3?? { (3.72 → Mate in 12) Checkmate is now unavoidable. fxe3 was best. } (7. fxe3 Be6) 7... c5?? { (Mate in 12 → 2.36) Lost forced checkmate sequence. Be6 was best. } (7... Be6 8. Bxa7 Bxa2 9. Rxa2 Rxa7 10. Rxa7 h5 11. Rxc7 e5 12. Rxc6 Kg6 13. Rxg6 Bg7 14. Rxg7) 8. Bxc5 e6?? { (1.08 → Mate in 12) Checkmate is now unavoidable. Be6 was best. } (8... Be6) 9. Bxa7 Rxa7 10. Na3?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. b4 was best. } (10. b4 Bxb4 11. f4 Bxe1 12. f5 exf5 13. g4 fxg4 14. Nd2 Bxd2 15. Nh3 gxh3 16. Rhf1 Rxa2) 10... Bxa3?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Rxa3 was best. } (10... Rxa3 11. bxa3 Bxa3 12. Kd2 Ke7 13. Ne2 Kd6 14. c4 Ne7 15. c5 Kxc5 16. Rac1 Bxc1 17. Nxc1) 11. bxa3 Rxa3 12. Rb1 Rxa2 13. Rb2 Rxb2 14. Nh3 Rxc2 15. Kd2 Rxd2 16. Rd1?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. f4 was best. } (16. f4 Rxg2 17. Rb1 Rxh2 18. Rb5 Rxh3 19. Rf5 exf5#) 16... Rxf2 17. Nxf2 Bd7 18. Rxd7 Nf6 19. Rxf7 Ra8?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. h6 was best. } (19... h6 20. Rxf6 Ra8 21. Rxe6 c6 22. Rxh6 Ra3 23. Rxc6 Rd3 24. Nxd3#) 20. Rxc7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rxh7 was best. } (20. Rxh7 Nxh7 21. g4 Nf8 22. g5 Nd7 23. h4 c5 24. Nh3 c4 25. g6 e5 26. h5 c3) 20... Ne4?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Nh5 was best. } (20... Nh5 21. Rxh7 e5 22. Rxh5 Ra3 23. Rxe5 Rd3 24. Nxd3#) 21. Nxe4?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Rxh7 was best. } (21. Rxh7 Nxf2 22. g4 Nxg4 23. Rf7 Nxh2 24. Rf3 Nxf3#) 21... Ra7?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. e5 was best. } (21... e5 22. Rxh7 Rh8 23. Rxh8#) 22. Rxh7 Rxh7 23. h4 Rxh4 24. g3 Rxe4 25. g4 Rxg4# { Game ends by variant rule. } 1-0