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[Event "Rated Antichess game"] [Site "https://lichess.org/c8QtXsz3"] [Date "2022.03.25"] [White "somAli83"] [Black "Fredino78"] [Result "1-0"] [UTCDate "2022.03.25"] [UTCTime "05:48:18"] [WhiteElo "1046"] [BlackElo "876"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-22"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 h6?! { (0.00 → 0.68) Inaccuracy. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bg2?? { (0.68 → Mate in 15) Checkmate is now unavoidable. Nh3 was best. } (2. Nh3 f6) 2... g6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (2... b5 3. Bxa8 Bb7 4. Bxb7 Na6 5. Bxa6 g5 6. Bxb5 Qb8 7. Bxd7 Qxb2 8. Bxb2 Kxd7 9. Bxh8) 3. Bxb7 Bxb7 4. d3 Bxh1 5. Bxh6 Bxh6 6. Nf3?? { (Mate in 12 → 1.00) Lost forced checkmate sequence. Qc1 was best. } (6. Qc1 Bxc1 7. h4 Rxh4 8. gxh4 Bxb2 9. c4 Bxa1 10. d4 Bxd4 11. f4 Bxg1 12. h5 gxh5) 6... Bxf3 7. exf3 Bd2?? { (0.90 → Mate in 12) Checkmate is now unavoidable. Bf4 was best. } (7... Bf4 8. gxf4) 8. Qxd2 Rxh2 9. Qh6?? { (Mate in 14 → -2.16) Lost forced checkmate sequence. Nc3 was best. } (9. Nc3 Rxf2 10. Qxf2 c5 11. Qxc5 Na6 12. Qxa7 Rxa7 13. Rc1 Qc7 14. b4 Nxb4 15. Rb1 Qxc3) 9... Nxh6?? { (-2.16 → Mate in 10) Checkmate is now unavoidable. Rxh6 was best. } (9... Rxh6 10. Nd2) 10. g4?? { (Mate in 10 → 0.57) Lost forced checkmate sequence. Kd2 was best. } (10. Kd2 Rxf2 11. Ke1 Rxf3 12. c4 Rxd3 13. a4 Rxg3 14. b3 Rxb3 15. Nc3 Rxc3 16. a5 Rxc4) 10... Nxg4 11. fxg4 Rxf2 12. Kxf2 d5?? { (1.08 → Mate in 10) Checkmate is now unavoidable. Kf8 was best. } (12... Kf8 13. Na3) 13. c4?? { (Mate in 10 → -0.37) Lost forced checkmate sequence. Na3 was best. } (13. Na3 Kd7 14. Nb5 a6 15. Nxc7 Kxc7 16. b4 e5 17. b5 axb5 18. Rc1 Rxa2 19. Rb1 Rxc2) 13... dxc4 14. dxc4 Qd2?? { (-1.41 → 2.40) Blunder. Qd5 was best. } (14... Qd5 15. cxd5 Nd7 16. Nc3 Kf8 17. d6 exd6 18. Nb1 Ke7 19. Nd2 c5 20. Nb1 c4 21. a4) 15. Nxd2 f5?? { (2.38 → Mate in 12) Checkmate is now unavoidable. e5 was best. } (15... e5 16. Ke3) 16. gxf5 gxf5 17. Ne4?? { (Mate in 11 → 2.12) Lost forced checkmate sequence. Rd1 was best. } (17. Rd1 Kd8 18. c5 c6 19. Rg1 Ke8 20. Rg2 f4 21. Ke3 fxe3 22. Rg4 exd2 23. Rb4 Nd7) 17... fxe4 18. Kf3?? { (1.91 → -3.27) Blunder. Rh1 was best. } (18. Rh1 e3) 18... exf3 19. Re1?? { (-2.23 → Mate in 6) Checkmate is now unavoidable. c5 was best. } (19. c5 Kd7 20. Rh1 Kd6 21. cxd6 exd6 22. a4 Nd7 23. Rh4 f2 24. Rg4 Nf8 25. Rb4 Rb8) 19... e5 20. Rxe5 Kf8?? { (Mate in 5 → -3.30) Lost forced checkmate sequence. a6 was best. } (20... a6 21. Rxe8 Nd7 22. Rxa8 f2 23. Rxa6 Nf6 24. Rxf6 c5 25. Rxf2#) 21. Re8?? { (-3.30 → Mate in 14) Checkmate is now unavoidable. Rb5 was best. } (21. Rb5) 21... Kxe8 22. b4 Na6 23. c5 Nxc5 24. bxc5 Rb8 25. a4 Rb5 26. axb5 c6 27. bxc6 Kf7?? { (Mate in 7 → -0.07) Lost forced checkmate sequence. f2 was best. } (27... f2 28. c7 Kd7 29. c8=K Kxc8 30. c6 Kb7 31. cxb7 f1=Q 32. b8=R Qb5 33. Rxb5 a5 34. Rxa5#) 28. c7 Ke6?! { (-0.71 → -0.08) Inaccuracy. Kf6 was best. } (28... Kf6) 29. c6 Kf5 30. c8=K Kg4? { (0.36 → 1.67) Mistake. f2 was best. } (30... f2 31. c7) 31. Kc7?! { (1.67 → 1.06) Inaccuracy. Kd7 was best. } (31. Kd7) 31... a5 32. Kd6 a4 33. Kc5 a3 34. Kc4? { (1.03 → -0.08) Mistake. c7 was best. } (34. c7 a2 35. Kd4 f2 36. c8=R f1=K 37. Rc7 Kg3 38. Rd7 a1=R 39. Rd5 Ra5 40. Rxa5 Kgf2) 34... a2 35. Kc3?! { (-0.11 → -1.18) Inaccuracy. c7 was best. } (35. c7 f2 36. c8=R a1=R 37. Ra8 Rxa8 38. Kd3 Ra1 39. Kc2 Rc1 40. Kxc1 f1=K 41. Kb2 Kf4) 35... a1=K?? { (-1.18 → 0.68) Blunder. a1=R was best. } (35... a1=R 36. c7 f2 37. c8=R f1=R 38. Ra8 Rxa8 39. Kb2 Rc1 40. Kxc1 Kf5 41. Kc2 Ke5 42. Kb3) 36. Kb2?? { (0.68 → -1.77) Blunder. c7 was best. } (36. c7 f2 37. c8=R Kb2 38. Kxb2 f1=K 39. Kc3 Kf2 40. Kc4 Kf5 41. Kc5 Kg3 42. Rb8 Kf3) 36... Kxb2 37. c7 f2 38. c8=K f1=K?! { (-1.42 → -0.71) Inaccuracy. Kf4 was best. } (38... Kf4 39. Kc7 Kc3 40. Kd7 Kd3 41. Kc6 f1=R 42. Kb5 Kde4 43. Kb6 Rf3 44. Kb5 Kfe5 45. Kb6) 39. Kc7 Kf3 40. Kc6 Ke4?? { (-0.74 → Mate in 1) Checkmate is now unavoidable. K1e2 was best. } (40... K1e2) 41. Kd5 Kxd5# { Game ends by variant rule. } 1-0