- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/c7dm9kS4"] [Date "2025.07.24"] [White "Siddiq1911"] [Black "Mohamed_Moamen2013"] [Result "0-1"] [GameId "c7dm9kS4"] [UTCDate "2025.07.24"] [UTCTime "15:03:03"] [WhiteElo "2267"] [BlackElo "1691"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... Na6?? { (0.00 → 3.12) Blunder. Nh6 was best. } { [%eval 3.12] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. e3? { (3.12 → 1.56) Mistake. b4 was best. } { [%eval 1.56] } (2. b4 Nxb4 3. Bg2 Nxa2 4. Bxb7 Nxc1 5. Rxa7 Bxb7 6. Rxa8 Qxa8) 2... e6?! { (1.56 → 2.37) Inaccuracy. b6 was best. } { [%eval 2.37] } (2... b6 3. Bxa6) 3. Bxa6 { [%eval 2.5] } 3... bxa6 { [%eval 2.38] } 4. b4 { [%eval 2.2] } 4... Bxb4 { [%eval 1.53] } 5. Qg4 { [%eval 1.66] } 5... Bxd2 { [%eval 2.18] } 6. Qxg7 { [%eval 1.76] } 6... Bxe3 { [%eval 2.2] } 7. Qxh8 { [%eval 1.7] } 7... Bxc1 { [%eval 1.7] } 8. Qxg8 { [%eval 1.46] } 8... Qf6?? { (1.46 → 5.71) Blunder. Qh4 was best. } { [%eval 5.71] } (8... Qh4 9. gxh4) 9. Qxf7? { (5.71 → 3.12) Mistake. Qxe8 was best. } { [%eval 3.12] } (9. Qxe8 Qxf2 10. Kxf2 c6 11. Qxc8 Rxc8 12. a3 Bxa3 13. Nxa3 Rc7 14. Ne2 d6) 9... Qxa1?? { (3.12 → Mate in 10) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #10] } (9... Kxf7 10. a4 Qxf2 11. Kxf2 Kg6 12. Kf3 Bd2 13. Nxd2 e5 14. Kf4 exf4 15. gxf4) 10. Qxe8 { [%eval #10] } 10... Qxb1 { [%eval #9] } 11. Qxc8?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-12] } (11. Qxd7 Bxd7 12. a3 Qxc2 13. Nh3 Bxa3 14. Ke2 Qxe2 15. Ra1 Qxf2 16. Rxa3 Qxh2) 11... Qxc2 { [%eval #-12] } 12. Qxc7 { [%eval #-8] } 12... Qxf2 { [%eval #-8] } 13. Qxd7 { [%eval #-7] } 13... Qxg3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #10] } (13... Qxh2 14. Rxh2 h5 15. Qxe6 Rb8 16. Qxa6 Bg5 17. Rxh5 Rb3 18. axb3 Bc1 19. Qxa7) 14. Qxh7?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Qxe6 was best. } { [%eval #-6] } (14. Qxe6 Qxg1 15. Qxa6 Qxh2 16. Qxa7 Rxa7 17. Rxh2 Rxa2 18. Rxa2 Ba3 19. Rxa3 h6) 14... Qxg1 { [%eval #-6] } 15. Qxa7 { [%eval #-5] } 15... Qxh1 { [%eval #-5] } 16. Qxa6 { [%eval #-4] } 16... Qxe1 { [%eval #-4] } 17. Qxe6 { [%eval #-3] } 17... Rxa2 { [%eval #-3] } 18. Qxa2 { [%eval #-2] } 18... Qe2 { [%eval #-2] } 19. Qxe2 { [%eval #-1] } 19... Bd2 { [%eval #-1] } 20. Qxd2# { Game ends by variant rule. } 0-1