lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Atomic Arena"] [Site "https://lichess.org/bysHZO8C"] [Date "2022.02.02"] [White "FeelMe"] [Black "Diabolo1"] [Result "1-0"] [UTCDate "2022.02.02"] [UTCTime "18:41:19"] [WhiteElo "1232"] [BlackElo "1660"] [WhiteRatingDiff "+46"] [BlackRatingDiff "-10"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 f6 2. e4?! { (1.96 → 0.86) Inaccuracy. e3 was best. } (2. e3 d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7 b5) 2... e6 3. e5?! { (0.95 → 0.05) Inaccuracy. Na3 was best. } (3. Na3 b5 4. d4 d5 5. Nh4 Na6 6. b3 c6 7. c3 Nb4) 3... Nh6 4. h3 Ng4 5. hxg4 h5?! { (-0.56 → 0.37) Inaccuracy. g6 was best. } (5... g6 6. d4 Bh6 7. Bg5 d5 8. f4 b5 9. Kf2 c5 10. g4) 6. Be2?? { (0.37 → -1.71) Blunder. d4 was best. } (6. d4 g6 7. Nc3 Bh6 8. Bg5 b5 9. d5 d6 10. f4 Bxg5 11. g4 hxg4 12. Rh7 Rxh7) 6... fxe5 7. Bxh5?? { (-1.90 → Mate in 3) Checkmate is now unavoidable. d4 was best. } (7. d4 Qf6 8. f3 Nc6 9. Bb5 Qf5 10. Bg5 Bd6 11. Bxc6 Qxc2 12. a4 h4 13. b4 d6) 7... Qf6 8. f4 Nc6?! { (Mate in 2 → -11.38) Lost forced checkmate sequence. Qd4 was best. } (8... Qd4 9. d3 Qf2#) 9. c3?! { (-11.38 → Mate in 6) Checkmate is now unavoidable. d3 was best. } (9. d3 Nb4) 9... b6?? { (Mate in 6 → -6.54) Lost forced checkmate sequence. Qh4+ was best. } (9... Qh4+ 10. g3 Qh2 11. Rxh2 Rh1+ 12. Kf2 Rf1+ 13. Kg2 Rg1+ 14. Kh3 Rxg3#) 10. d4 Ba6 11. Qg4 g5?? { (-8.98 → 5.69) Blunder. Qh4+ was best. } (11... Qh4+) 12. Qxg5?? { (5.69 → -4.79) Blunder. Rh7 was best. } (12. Rh7) 12... d5 13. b4 Bc4 14. Nd2?! { (-4.10 → -6.45) Inaccuracy. a4 was best. } (14. a4 Be2 15. Rh7 Rxh7 16. f5 exf5 17. Bh6 Bd6 18. Bf4 Be5 19. Kd2 Kf7 20. c4 dxc4) 14... Bxa2 15. Nf3 a5 16. Rxh8 a4 17. Ng5 a3 18. Bxa3 Ra2? { (Mate in 11 → -8.41) Lost forced checkmate sequence. Ra1+ was best. } (18... Ra1+ 19. Kf2 Rf1+ 20. Ke2 Re1+ 21. Kd2 Na5 22. Nh7 Kd8 23. bxa5 Ba3 24. c4 Bb4+ 25. Kc2) 19. Nf7 Bh6 20. Nd8? { (-8.40 → Mate in 10) Checkmate is now unavoidable. g4 was best. } (20. g4) 20... Ne7?? { (Mate in 10 → -5.63) Lost forced checkmate sequence. Re2+ was best. } (20... Re2+ 21. Kd1 Re1+ 22. Kd2 e5 23. Ne6 e4 24. Ng7+ Kf7 25. c4 e3+ 26. Kc2 Rc1+ 27. Kb2) 21. Nf7?? { (-5.63 → Mate in 6) Checkmate is now unavoidable. Nxe6 was best. } (21. Nxe6 Re2+ 22. Kd1 Re1+ 23. Kd2 Re3 24. c4 Rg3 25. cxd5 Kf7 26. d5 Kf6 27. d6 cxd6) 21... Nf5 22. g3 Ne3 23. g4 c5 24. g5 Bg7 25. Nd6+ Kd7 26. Nc8 cxd4?? { (Mate in 1 → -2.75) Lost forced checkmate sequence. Re2# was best. } (26... Re2#) 27. g6 d4? { (-5.21 → -3.27) Mistake. Rf2 was best. } (27... Rf2) 28. cxd4 Re2+ 29. Kd1 Rd2+ 30. Ke1 b5?! { (-2.90 → -1.70) Inaccuracy. Rd1+ was best. } (30... Rd1+ 31. Kf2) 31. Nd6?! { (-1.70 → -2.75) Inaccuracy. f5 was best. } (31. f5) 31... Kc6?? { (-2.75 → Mate in 1) Checkmate is now unavoidable. Re2+ was best. } (31... Re2+ 32. Kf1) 32. Nxb5# { Game ends by variant rule. } 1-0