- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Weekly King of the Hill Arena"] [Site "https://lichess.org/bol44Eqf"] [Date "2023.11.08"] [White "ChessTheory64"] [Black "Tano75"] [Result "0-1"] [GameId "bol44Eqf"] [UTCDate "2023.11.08"] [UTCTime "19:11:35"] [WhiteElo "2309"] [BlackElo "1962"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [WhiteTitle "FM"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "C21"] [Opening "Danish Gambit Declined: Sörensen Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.1] } 1... e5 { [%eval 1.02] } 2. d4 { [%eval 0.71] } 2... exd4 { [%eval 1.16] } 3. c3?! { (1.16 → 0.21) Inaccuracy. Qxd4 was best. } { [%eval 0.21] } (3. Qxd4 Nc6 4. Qc4 Nf6 5. Nc3 Bb4 6. Bd2 Bxc3 7. Bxc3 Qe7) 3... d5 { [%eval 0.48] } { C21 Danish Gambit Declined: Sörensen Defense } 4. Qxd4? { (0.48 → -1.10) Mistake. exd5 was best. } { [%eval -1.1] } (4. exd5 Qxd5 5. cxd4 Bb4+ 6. Nc3 Nf6 7. Nf3 Nc6 8. Be2 Be6) 4... dxe4 { [%eval -1.32] } 5. Qxd8+?? { (-1.32 → -3.61) Blunder. Qxe4+ was best. } { [%eval -3.61] } (5. Qxe4+ Qe7) 5... Kxd8 { [%eval -3.65] } 6. Ke2? { (-3.65 → -6.09) Mistake. f3 was best. } { [%eval -6.09] } (6. f3 f5 7. Na3 Nc6 8. Nc4 Kd7 9. Bf4 Bc5 10. fxe4 fxe4 11. O-O-O+ Ke6 12. Nh3 h6) 6... Nc6 { [%eval -5.65] } 7. Ke3?! { (-5.65 → -11.57) Inaccuracy. Bf4 was best. } { [%eval -11.57] } (7. Bf4 Nf6) 7... f5 { [%eval -9.25] } 8. b4 { [%eval -8.82] } 8... a6 { [%eval -6.89] } 9. f3 { [%eval -8.61] } 9... Nf6 { [%eval -8.07] } 10. fxe4 { [%eval -9.02] } 10... fxe4 { [%eval -7.1] } 11. Nd2 { [%eval -9.43] } 11... Bf5 { [%eval -10.56] } 12. g4 { [%eval -22.75] } 12... Kd7 { [%eval -21.22] } 13. Bc4 { [%eval -28.48] } 13... Nxg4+ { [%eval -22.24] } 14. Kf4 { [%eval -30.74] } 14... g6 { [%eval -24.37] } 15. Nxe4 { [%eval -22.99] } 15... Bh6+ { [%eval -10.13] } 16. Ng5 { [%eval -19.71] } 16... Rae8 { [%eval -12.17] } 17. Bd5?! { (-12.17 → Mate in 3) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-3] } (17. Nf3 Re4+) 17... Kd6 { [%eval #-2] } 18. c4 { [%eval #-2] } 18... Bxg5+ { [%eval #-1] } 19. Kxg5 { [%eval #-1] } 19... Ke5# { Game ends by variant rule. } 0-1