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[Event "rated Antichess game"] [Site "https://lichess.org/baViieiK"] [Date "2025.05.07"] [White "pluhNatBosJac"] [Black "HARIHARAN_HACKER"] [Result "1-0"] [GameId "baViieiK"] [UTCDate "2025.05.07"] [UTCTime "14:26:42"] [WhiteElo "1310"] [BlackElo "1357"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. Qh5?? { (4.52 → -0.53) Blunder. b4 was best. } { [%eval -0.53] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... Ne5?? { (-0.53 → 2.27) Blunder. Rb8 was best. } { [%eval 2.27] } (4... Rb8 5. Qxh7 Rxh7 6. b4 Rxb4 7. Bb2 Rxb2 8. a3 Rxc2 9. h4) 5. Qxf7? { (2.27 → 0.52) Mistake. Qxh7 was best. } { [%eval 0.52] } (5. Qxh7 Rxh7) 5... Kxf7 { [%eval 0.69] } 6. g4?! { (0.69 → 0.00) Inaccuracy. c4 was best. } { [%eval 0.0] } (6. c4 Nxc4 7. b4 Nxe3 8. fxe3 Qb6 9. Na3 Qxe3 10. dxe3 a5) 6... Nxg4 { [%eval -0.23] } 7. f4?? { (-0.23 → Mate in 13) Checkmate is now unavoidable. b3 was best. } { [%eval #-13] } (7. b3 Nxh2) 7... Nxe3 { [%eval #-14] } 8. dxe3 { [%eval -5.5] } 8... e5 { [%eval -5.12] } 9. fxe5 { [%eval -4.01] } 9... Kf6?? { (-4.01 → Mate in 12) Checkmate is now unavoidable. Bd6 was best. } { [%eval #12] } (9... Bd6) 10. exf6 { [%eval #12] } 10... gxf6 { [%eval #10] } 11. Nf3?? { (Mate in 10 → 1.32) Lost forced checkmate sequence. b4 was best. } { [%eval 1.32] } (11. b4 Bxb4 12. c4 Bxe1 13. Nc3 Bxc3 14. c5 Bxa1 15. c6 dxc6 16. Nh3 Bxh3) 11... Ba3?? { (1.32 → 3.31) Blunder. Qc7 was best. } { [%eval 3.31] } (11... Qc7) 12. Nxa3 { [%eval 2.56] } 12... Ne7 { [%eval 2.57] } 13. Ne5?? { (2.57 → 0.29) Blunder. Rg1 was best. } { [%eval 0.29] } (13. Rg1 Qa5) 13... fxe5 { [%eval 0.0] } 14. e4?? { (0.00 → -4.07) Blunder. Rg1 was best. } { [%eval -4.07] } (14. Rg1 Qa5 15. Bd2 Qxa3 16. bxa3 a6 17. a4 Re8 18. Kf2 Rd8 19. a5 Rg8) 14... Nd5?? { (-4.07 → 2.08) Blunder. Qa5 was best. } { [%eval 2.08] } (14... Qa5 15. Ke2) 15. exd5 { [%eval 0.27] } 15... e4?? { (0.27 → Mate in 9) Checkmate is now unavoidable. Qh4 was best. } { [%eval #9] } (15... Qh4 16. Bf4) 16. Bg5 { [%eval #9] } 16... Qxg5 { [%eval #8] } 17. Rg1 { [%eval #9] } 17... Qxd5 { [%eval #8] } 18. Rb1 { [%eval #8] } 18... Qxa2 { [%eval #7] } 19. Ra1?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rg6 was best. } { [%eval #-8] } (19. Rg6 hxg6 20. Ke2 Rxh2 21. Rf1 Rxe2 22. Nc4 Qxc4 23. Rh1 Rxc2 24. Ra1 Rxb2) 19... Qxa3 { [%eval #-8] } 20. Rxa3 { [%eval #-7] } 20... Ba6 { [%eval #-7] } 21. Rxa6 { [%eval #-6] } 21... Rad8 { [%eval #-6] } 22. Rxa7 { [%eval #-5] } 22... Rde8 { [%eval #-5] } 23. Rxd7 { [%eval #-4] } 23... Re7 { [%eval #-4] } 24. Rxe7 { [%eval #-3] } 24... Ra8?? { (Mate in 3 → 1.95) Lost forced checkmate sequence. h5 was best. } { [%eval 1.95] } (24... h5 25. Rxe4 Rg8 26. Rxg8 h4 27. Rxh4#) 25. Rxh7? { (1.95 → 0.52) Mistake. Rxe4 was best. } { [%eval 0.52] } (25. Rxe4 Ra3) 25... Ra7?? { (0.52 → 3.18) Blunder. Ra3 was best. } { [%eval 3.18] } (25... Ra3) 26. Rxa7 { [%eval 1.95] } 26... e3 { [%eval 2.09] } 27. Kf2 { [%eval 1.75] } 27... exf2 { [%eval 1.96] } 28. h4?? { (1.96 → Mate in 3) Checkmate is now unavoidable. Rg2 was best. } { [%eval #-3] } (28. Rg2 f1=K 29. c4 Kxg2 30. b4 Kxh2 31. c5 Kg3 32. c6 Kf4 33. c7 Ke5) 28... fxg1=N?? { (Mate in 3 → 1.07) Lost forced checkmate sequence. fxg1=R was best. } { [%eval 1.07] } (28... fxg1=R 29. Ra1 Rxa1 30. c4 Ra3 31. bxa3#) 29. c4 { [%eval 0.91] } 29... Nh3 { [%eval 0.69] } 30. h5 { [%eval 1.98] } 30... Nf4?? { (1.98 → Mate in 5) Checkmate is now unavoidable. Ng5 was best. } { [%eval #5] } (30... Ng5 31. Ra5) 31. b4?? { (Mate in 5 → 1.89) Lost forced checkmate sequence. Ra1 was best. } { [%eval 1.89] } (31. Ra1 Nxh5 32. Re1 Nf6 33. Re4 Nxe4 34. c5 Nxc5 35. b3 Nxb3#) 31... Nxh5 { [%eval 1.52] } 32. Rg7?? { (1.52 → Mate in 5) Checkmate is now unavoidable. Ra5 was best. } { [%eval #-5] } (32. Ra5 Nf6 33. c5 Ng4 34. Ra7 Nh6 35. Ra6 Nf5 36. c6 Ng3 37. b5 Ne2) 32... Nxg7 { [%eval #-5] } 33. c5 { [%eval #-4] } 33... Ne8 { [%eval #-4] } 34. c6 { [%eval #-3] } 34... Nf6 { [%eval #-3] } 35. c7 { [%eval #-2] } 35... Ng8?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Nd7 was best. } { [%eval #9] } (35... Nd7 36. c8=K Nc5 37. bxc5#) 36. b5 { [%eval #10] } 36... Nf6 { [%eval #9] } 37. b6 { [%eval #9] } 37... Ng8 { [%eval #7] } 38. b7?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. c8=Q was best. } { [%eval #-3] } (38. c8=Q Nh6 39. Qg8 Nxg8 40. b7 Ne7 41. b8=B Ng8 42. Bc7 Nh6 43. Bf4 Ng4) 38... Ne7 { [%eval #-3] } 39. b8=B { [%eval #-2] } 39... Ng6?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Nf5 was best. } { [%eval #6] } (39... Nf5 40. c8=B Nd6 41. Bxd6#) 40. Ba7 { [%eval #6] } 40... Nf8 { [%eval #4] } 41. Bd4 { [%eval #6] } 41... Ng6 { [%eval #3] } 42. Bh8 { [%eval #3] } 42... Nxh8 { [%eval #2] } 43. c8=R { [%eval #2] } 43... Nf7 { [%eval #1] } 44. Rh8 { [%eval #1] } 44... Nxh8# { Game ends by variant rule. } 1-0