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[Event "Rated Antichess game"] [Site "https://lichess.org/bZp8RlQw"] [Date "2022.01.13"] [White "Borderline_on"] [Black "RLCuwu"] [Result "0-1"] [UTCDate "2022.01.13"] [UTCTime "17:41:09"] [WhiteElo "1076"] [BlackElo "941"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+89"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 g6 2. b3 e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } (2... Nh6 3. Bh3 Ng4 4. Bxg4 Bh6 5. Bxd7 Bxd2 6. Kxd2 Qxd7 7. g4) 3. b4 Bxb4 4. Nc3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } (4. Bg2 Bxd2 5. Bxb7 Bxb7 6. Qxd2 Bxh1 7. Qxd7 Nxd7 8. e4 Bxe4 9. Nc3 Bxc2 10. Na4 Bxa4) 4... Bxc3 5. dxc3 Qh4 6. Qxd7 Kxd7 7. gxh4 g5?! { (Mate in 12 → -10.23) Lost forced checkmate sequence. Nh6 was best. } (7... Nh6 8. Bxh6 Rf8 9. Bxf8 Ke7 10. Bxe7 f6 11. Bxf6 e5 12. Bxe5 a6 13. Bxc7 Ra7 14. Bxb8) 8. Bxg5?! { (-10.23 → Mate in 10) Checkmate is now unavoidable. hxg5 was best. } (8. hxg5 Nf6) 8... Nf6 9. Bxf6 c5 10. Bxh8 Na6 11. Bd4 cxd4 12. cxd4 Nc5?? { (Mate in 9 → 2.23) Lost forced checkmate sequence. e5 was best. } (12... e5 13. dxe5 f5 14. exf6 Ke7 15. fxe7 Bh3 16. Nxh3 Rd8 17. exd8=B Nc7 18. Bxc7 a5 19. Bxa5) 13. dxc5 b6?? { (3.29 → Mate in 12) Checkmate is now unavoidable. a6 was best. } (13... a6 14. Kd2) 14. cxb6 axb6 15. Rc1 Rxa2 16. Ra1 Rxc2 17. Kd2 Rxd2 18. Bg2?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Ra6 was best. } (18. Ra6 Bxa6 19. Bg2 Rxe2 20. Nxe2 Bxe2 21. h5 Bxh5 22. Bf3 Bxf3 23. h4 Bxh1 24. f3 Bxf3) 18... Rxe2 19. Nxe2 Bb7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Ba6 was best. } (19... Ba6 20. Rxa6 e5 21. Rxb6 e4 22. Bxe4 f5 23. Bxf5 h5 24. Bxd7#) 20. Bxb7 Kc6?? { (0.00 → Mate in 13) Checkmate is now unavoidable. Kc8 was best. } (20... Kc8 21. Bxc8 f5 22. Bxe6 b5 23. Bxf5 b4 24. Bxh7 b3 25. Bb1 b2 26. Rg1 bxa1=B 27. Nd4) 21. Bxc6 b5 22. Bxb5 e5 23. Nd4 exd4 24. Bc6 f6 25. Rac1 h5 26. Rc3 dxc3 27. Re1 c2 28. Rd1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. h3 was best. } (28. h3 c1=K 29. Rxc1 f5 30. Be4 fxe4 31. f4 exf3 32. Rg1 f2 33. Re1 fxe1=K#) 28... cxd1=K 29. h3 Kc2 30. f3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Ba8 was best. } (30. Ba8 Kc3 31. Bc6 Kb2 32. Bb7 Kb3 33. Bg2 Ka3 34. Ba8 Ka4 35. Bg2 Kb3 36. Bb7 Ka2) 30... Kd3 31. Be4 Kxe4 32. fxe4 f5 33. exf5# { Game ends by variant rule. } 0-1