lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Antichess Revolution #2"] [Site "https://lichess.org/bX4GbVlD"] [Date "2023.01.14"] [White "saisrivardhan"] [Black "Navruzov"] [Result "1-0"] [UTCDate "2023.01.14"] [UTCTime "11:15:27"] [WhiteElo "1302"] [BlackElo "1746"] [WhiteRatingDiff "+49"] [BlackRatingDiff "-567"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... Nf6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. bxa3 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. d5?? { (Mate in 16 → 0.84) Lost forced checkmate sequence. e4 was best. } (2. e4 Nxe4 3. Qg4 Nxf2 4. Qxg7 Bxg7 5. Kxf2 Bxd4 6. Bh6 Bxf2 7. Bd3 Bxg1 8. Bxh7 Rxh7) 2... Nxd5 3. Qxd5 e6?? { (1.12 → Mate in 13) Checkmate is now unavoidable. g5 was best. } (3... g5 4. Bxg5) 4. Qxe6 dxe6 5. Kd1?? { (Mate in 12 → -3.16) Lost forced checkmate sequence. b4 was best. } (5. b4 Bxb4 6. h3 Bxe1 7. Rh2 Bxf2 8. a3 Bxg1 9. e4 Bxh2 10. e5 Bxe5 11. a4 Bxa1) 5... Qxd1 6. e3?? { (-2.79 → Mate in 16) Checkmate is now unavoidable. b4 was best. } (6. b4 Bxb4) 6... Qxc1?? { (Mate in 16 → -2.49) Lost forced checkmate sequence. Qxc2 was best. } (6... Qxc2 7. Bd3 Qxf2 8. Bxh7 Rxh7 9. g3 Rxh2 10. Rxh2 Qxb2 11. Rxb2 b5 12. Rxb5 Bc5 13. Rxb8) 7. Nc3?? { (-2.49 → Mate in 14) Checkmate is now unavoidable. Nd2 was best. } (7. Nd2 Qxd2) 7... Qxa1?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Qxf1 was best. } (7... Qxf1 8. Rxf1 b5 9. Nxb5 a5 10. Nxc7 Bc5 11. Nxe6 Bxe3 12. fxe3 Bxe6 13. Rxf7 Bxa2 14. Rxg7) 8. Nb1 Qxb1 9. b4 Qxf1 10. Ne2?? { (Mate in 9 → -7.94) Lost forced checkmate sequence. c4 was best. } (10. c4 Qxf2 11. Ne2 Qxe2 12. e4 Qxe4 13. Rd1 Qxg2 14. h4 Bxb4 15. h5 Qxa2 16. c5 Bxc5) 10... Bxb4 11. Rxf1 Ke7?? { (-7.60 → Mate in 8) Checkmate is now unavoidable. Bc3 was best. } (11... Bc3 12. Nxc3) 12. Nc3?? { (Mate in 8 → -0.76) Lost forced checkmate sequence. Re1 was best. } (12. Re1 Bxe1 13. e4 Bxf2 14. Ng1 Bxg1 15. e5 Bxh2 16. g3 Bxg3 17. a4 Bxe5 18. c3 Bxc3) 12... Bxc3 13. Re1 Bxe1 14. a4?? { (-0.93 → -4.67) Blunder. e4 was best. } (14. e4) 14... Bxf2 15. h4?! { (-5.62 → -8.99) Inaccuracy. g4 was best. } (15. g4 Bxe3 16. g5 Bxg5 17. h4 Bxh4 18. a5 a6 19. c4 c6 20. c5 b6 21. cxb6 Ra7) 15... Bxe3 16. h5 b5 17. axb5 c6?? { (Mate in 20 → -4.00) Lost forced checkmate sequence. g6 was best. } (17... g6 18. hxg6 hxg6 19. c3 Nc6 20. bxc6 Bc5 21. c4 Rh6 22. g3 Rh8 23. g4 Rh6 24. g5) 18. bxc6 Nxc6 19. h6 gxh6 20. g4 h5 21. gxh5 Rg8?? { (Mate in 13 → -3.56) Lost forced checkmate sequence. Bc5 was best. } (21... Bc5 22. h6 Kf8 23. c3 Kg8 24. c4 Kg7 25. hxg7 Nb4 26. gxh8=Q Bd7 27. Qxh7 Rh8 28. Qxf7) 22. h6 Bxh6 23. c4 Bf4?? { (-3.75 → Mate in 2) Checkmate is now unavoidable. Nd4 was best. } (23... Nd4 24. c5) 24. c5 Bd6 25. cxd6 Kxd6# { Game ends by variant rule. } 1-0