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[Event "Rated Antichess game"] [Site "https://lichess.org/bOZW63d5"] [Date "2021.10.10"] [White "itsrunningwind"] [Black "mjoseph6"] [Result "0-1"] [UTCDate "2021.10.10"] [UTCTime "22:51:32"] [WhiteElo "1230"] [BlackElo "1211"] [WhiteRatingDiff "-48"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Ba6? { (1.06 → 2.46) Mistake. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. e4 Qxf2 6. Nxf2 Na6 7. Qh5) 3. Bxd7 Kxd7?? { (1.68 → Mate in 15) Checkmate is now unavoidable. Nxd7 was best. } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. c4 Bxc4 5. Qe2?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Qf3 was best. } (5. Qf3 Bxa2 6. Qxf7 Bxf7 7. Rxa7 Rxa7 8. b3 Bxb3 9. Kd1 Bxd1) 5... Bxa2 6. Rxa2 Na6 7. Rxa6 Rc8?? { (Mate in 12 → -0.45) Lost forced checkmate sequence. Rb8 was best. } (7... Rb8 8. Rxa7 Rxb2 9. Rxc7 Qxc7 10. Bxb2 Qxh2 11. Rxh2 e5 12. Bxe5 h5 13. Rxh5 Rxh5 14. Qxh5) 8. Rxa7 Ra8?? { (-0.44 → 2.14) Blunder. Rb8 was best. } (8... Rb8 9. Rxc7) 9. Rxc7?? { (2.14 → -2.12) Blunder. Rxa8 was best. } (9. Rxa8 Qxa8) 9... Qxc7 10. Qc4?? { (-2.08 → Mate in 11) Checkmate is now unavoidable. h4 was best. } (10. h4 Qxc1) 10... Qxh2 11. Qxf7 Qxg2 12. Qxe7 Qxf2?? { (Mate in 8 → 0.55) Lost forced checkmate sequence. Bxe7 was best. } (12... Bxe7 13. Rxh7 Qxg1 14. Rxh8 Qxe1 15. Rxg8 Qxc1 16. Rxa8 Qxd2 17. Nxd2 Kc8 18. Rxc8 Bc5 19. Rxc5) 13. Qxg7?? { (0.55 → Mate in 7) Checkmate is now unavoidable. Kxf2 was best. } (13. Kxf2) 13... Qxe3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bxg7 was best. } (13... Bxg7 14. Kxf2 Bxb2 15. Rxh7 Rxh7 16. Bxb2 Nf6 17. Bxf6 Rh4 18. Bxh4 Ke7 19. Bxe7 Rf8 20. Bxf8#) 14. Qxd7?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. dxe3 was best. } (14. dxe3 Bxg7 15. Rxh7 Bxb2 16. Rxd7 Bxc1 17. Nc3 Bxe3 18. Nh3 Rxh3 19. Kf2 Bxf2 20. Na2 Rxa2) 14... Qxd2 15. Qxh7 Qxb2 16. Qxg8 Qxb1?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rxg8 was best. } (16... Rxg8 17. Bxb2 Rxg1 18. Rxg1 Bg7 19. Bxg7 Ra3 20. Nxa3#) 17. Qxf8 Qxc1 18. Qxa8 Qxe1 19. Qxh8?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rxh8 was best. } (19. Rxh8 Qxg1 20. Qg2 Qxg2 21. Rh1 Qxh1#) 19... Qxg1 20. Rxg1# { Game ends by variant rule. } 0-1