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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/b8l5syJH"] [Date "2023.07.01"] [White "FCN2007"] [Black "JustineKK"] [Result "0-1"] [UTCDate "2023.07.01"] [UTCTime "13:49:22"] [WhiteElo "1630"] [BlackElo "1270"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+36"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e5?? { (1.78 → 6.63) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Qf3?? { (6.63 → 0.21) Blunder. Ba6 was best. } (2. Ba6 bxa6 3. a3 Bxa3 4. Nxa3 a5 5. b4 axb4 6. Nh3 bxa3) 2... e4?? { (0.21 → Mate in 15) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5) 3. Qxf7 Kxf7 4. h4?? { (Mate in 14 → 0.46) Lost forced checkmate sequence. b4 was best. } (4. b4 Bxb4 5. d4 exd3 6. cxd3 Bxe1 7. Ba3 Bxf2 8. Nh3 Bxe3 9. Nf2 Bxf2 10. Rg1 Bxg1) 4... Qxh4 5. Rxh4 Nh6?? { (-0.76 → Mate in 13) Checkmate is now unavoidable. a5 was best. } (5... a5 6. Rxh7) 6. Rxh6 gxh6 7. Nf3?? { (Mate in 11 → -1.42) Lost forced checkmate sequence. b4 was best. } (7. b4 Bxb4 8. d4 Bxe1 9. a4 Bxf2 10. Ba3 Bxe3 11. g4 Bxg1 12. Be2 Bxd4 13. Bb2 Bxb2) 7... exf3 8. gxf3 Ba3?? { (Mate in 14 → 0.26) Lost forced checkmate sequence. b5 was best. } (8... b5 9. Bxb5 Bg7 10. Bxd7 Bxb2 11. Bxc8 Rxc8 12. Bxb2 Rh8 13. Bxh8 Kg7 14. Bxg7 Nc6 15. Bxh6) 9. bxa3?? { (0.26 → -2.09) Blunder. Nxa3 was best. } (9. Nxa3) 9... d5 10. Bc4 dxc4 11. d3?! { (-2.60 → -3.83) Inaccuracy. f4 was best. } (11. f4) 11... cxd3 12. cxd3 Bg4?! { (-3.94 → -2.67) Inaccuracy. Nc6 was best. } (12... Nc6 13. f4 Be6 14. Nc3 Bxa2 15. Nxa2 Na5 16. Kd2 Rag8 17. Kc3 Ke7 18. Kb3 Nxb3 19. Bb2) 13. fxg4 h5 14. gxh5 Kg6?? { (-2.93 → 0.37) Blunder. c5 was best. } (14... c5 15. e4 c4 16. dxc4 b5 17. cxb5 Na6 18. bxa6 Rhf8 19. Nd2 Rad8 20. h6 Rxd2 21. Kxd2) 15. hxg6 hxg6 16. Nd2 Nc6?? { (0.72 → 3.39) Blunder. Na6 was best. } (16... Na6 17. Kf1) 17. d4 Nxd4 18. exd4 c5?? { (2.63 → 7.95) Blunder. Rh7 was best. } (18... Rh7 19. Ke2) 19. dxc5 b6?? { (6.73 → Mate in 8) Checkmate is now unavoidable. Rhd8 was best. } (19... Rhd8 20. Bb2) 20. cxb6 axb6 21. a4 Rxa4 22. Ba3 Rxa3 23. Rb1?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rc1 was best. } (23. Rc1 Rxa2 24. Kf1 Rxd2 25. Ke2 Rxe2 26. Rc3 Rxf2 27. Rc2 Rxc2#) 23... Rxa2 24. Rxb6 Rxd2 25. Rxg6 Rxf2 26. Kxf2 Rg8 27. Rxg8# { Game ends by variant rule. } 0-1