FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/azSq2Zwe"]
[Date "2021.06.11"]
[White "yeaithinkso"]
[Black "Grigoriy_Vasilev"]
[Result "0-1"]
[GameId "azSq2Zwe"]
[UTCDate "2021.06.11"]
[UTCTime "17:46:40"]
[WhiteElo "1971"]
[BlackElo "1211"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.26] } 2... a6?? { (1.26 → Mate in 19) Checkmate is now unavoidable. e6 was best. } { [%eval #19] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qg5 5. Nxg5 Bc5 6. Nxf7 Bxe3 7. fxe3) 3. Bxa6 { [%eval #19] } 3... Rxa6 { [%eval #17] } 4. Qg4 { [%eval #17] } 4... Rxa2 { [%eval #16] } 5. Rxa2 { [%eval #16] } 5... g5 { [%eval #14] } 6. Qxg5?? { (Mate in 14 → 2.49) Lost forced checkmate sequence. Qxd7 was best. } { [%eval 2.49] } (6. Qxd7 Qxd7 7. Ra6 Nxa6 8. b4 Nxb4 9. e4 Nxc2 10. e5 Nxe1 11. Ne2 Nxg2 12. e6 Qxe6) 6... Bg7 { [%eval 3.98] } 7. Qxg7 { [%eval 3.75] } 7... h5?? { (3.75 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (7... c5 8. Qxh7 Rxh7 9. Ra5 Qxa5 10. Kd1 Rxh2 11. Rxh2 Qxd2 12. Bxd2 Nh6 13. Rxh6 e6 14. Rxe6) 8. Qxg8 { [%eval #18] } 8... Rxg8 { [%eval #14] } 9. h4 { [%eval #13] } 9... Rxg2 { [%eval #12] } 10. Ra6 { [%eval #12] } 10... Rxf2 { [%eval #10] } 11. Kxf2 { [%eval #10] } 11... Bxa6 { [%eval #9] } 12. c4 { [%eval #9] } 12... Bxc4 { [%eval #8] } 13. d3 { [%eval #8] } 13... Bxd3 { [%eval #7] } 14. b4 { [%eval #7] } 14... Bxb1 { [%eval #6] } 15. e4 { [%eval #6] } 15... Bxe4 { [%eval #5] } 16. Bg5?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Ne2 was best. } { [%eval 0.0] } (16. Ne2 Bxh1 17. Kf3 Bxf3 18. Bb2 Bxe2 19. Bf6 exf6 20. b5 Bxb5#) 16... Bxh1 { [%eval 0.0] } 17. Bxe7 { [%eval 0.0] } 17... Kxe7 { [%eval 0.0] } 18. Kg2?? { (0.00 → Mate in 12) Checkmate is now unavoidable. b5 was best. } { [%eval #-12] } (18. b5 Na6 19. bxa6 f5 20. Kg2 Bxg2 21. Nf3 Bxf3 22. a7 Qb8 23. axb8=B f4 24. Bxc7 d5) 18... Bxg2 { [%eval #-12] } 19. Nf3 { [%eval #-11] } 19... Bxf3 { [%eval #-11] } 20. b5 { [%eval #-10] } 20... Na6 { [%eval #-10] } 21. bxa6 { [%eval #-9] } 21... Bb7 { [%eval #-14] } 22. axb7 { [%eval #-13] } 22... Qc8?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Kf8 was best. } { [%eval 0.0] } (22... Kf8 23. b8=N Qxh4 24. Nxd7 c5 25. Nxf8 f6 26. Ng6 f5 27. Nxh4 c4 28. Nxf5 h4 29. Nxh4) 23. bxc8=N?? { (0.00 → Mate in 4) Checkmate is now unavoidable. bxc8=B was best. } { [%eval #-4] } (23. bxc8=B Kf8 24. Bxd7 Ke8 25. Bxe8 c5 26. Bxf7 c4 27. Bxh5 c3 28. Bf3 c2 29. h5 c1=B) 23... f5 { [%eval #-4] } 24. Nxe7 { [%eval #-3] } 24... d5?? { (Mate in 3 → Mate in 27) Lost forced checkmate sequence. c5 was best. } { [%eval #27] } (24... c5 25. Nxf5 d6 26. Nxd6 c4 27. Nxc4#) 25. Nxd5 { [%eval #27] } 25... f4 { [%eval #28] } 26. Nxc7?? { (Mate in 28 → Mate in 9) Lost forced checkmate sequence. Nxf4 was best. } { [%eval #-9] } (26. Nxf4 c6 27. Nxh5 c5 28. Nf6 c4 29. h5 c3 30. h6 c2 31. Nd5 c1=K 32. h7 Kd2) 26... f3 { [%eval #-9] } 27. Nd5 { [%eval #-6] } 27... f2 { [%eval #-6] } 28. Nc3 { [%eval #-4] } 28... f1=N { [%eval #-4] } 29. Nb5 { [%eval #-3] } 29... Ne3 { [%eval #-3] } 30. Nc7 { [%eval #-1] } 30... Nd5 { [%eval #-1] } 31. Nxd5# { Game ends by variant rule. } 0-1
