FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/awR3nGNe"]
[Date "2024.11.18"]
[White "Ducho500"]
[Black "BlakeDoyle"]
[Result "1-0"]
[GameId "awR3nGNe"]
[UTCDate "2024.11.18"]
[UTCTime "15:28:59"]
[WhiteElo "1237"]
[BlackElo "1528"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Bg7 { [%eval #-15] } 3. Bxe7 { [%eval #-14] } 3... Bxb2 { [%eval #-14] } 4. Bxd8 { [%eval #-13] } 4... Bxa1 { [%eval #-13] } 5. Bxc7 { [%eval #-12] } 5... a6?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Bc3 was best. } { [%eval #14] } (5... Bc3 6. Bxb8 Rxb8 7. Nxc3 d5 8. Nxd5 Nf6 9. Nxf6 Rg8 10. Nxg8) 6. Bxb8 { [%eval #14] } 6... Rxb8 { [%eval #13] } 7. Nc3 { [%eval #13] } 7... Bxc3 { [%eval #12] } 8. Qd2?? { (Mate in 12 → 2.61) Lost forced checkmate sequence. Qb1 was best. } { [%eval 2.61] } (8. Qb1 Bxe1 9. Qxb7 Rxb7 10. d4 Bxf2 11. Nh3 Bxd4 12. Nf2 Bxf2 13. Rg1 Bxg1) 8... Bxd2 { [%eval 2.44] } 9. Kxd2 { [%eval 2.16] } 9... Ne7?? { (2.16 → 5.50) Blunder. d6 was best. } { [%eval 5.5] } (9... d6 10. d4 Nh6 11. h3 Bxh3 12. Nxh3 Ng8 13. g3 Kd7 14. f4 f6 15. Kd3) 10. Nf3? { (5.50 → 2.84) Mistake. d4 was best. } { [%eval 2.84] } (10. d4) 10... b6?! { (2.84 → 3.98) Inaccuracy. Kd8 was best. } { [%eval 3.98] } (10... Kd8 11. d4 Nf5 12. Ne1 Nxd4 13. e3 Nxc2 14. Kxc2 Ra8 15. Bxa6 bxa6 16. Kc3) 11. Ne5?? { (3.98 → -1.13) Blunder. d4 was best. } { [%eval -1.13] } (11. d4 Nf5) 11... Bb7?? { (-1.13 → Mate in 10) Checkmate is now unavoidable. d6 was best. } { [%eval #10] } (11... d6 12. Nxf7) 12. Nxd7 { [%eval #10] } 12... Bxg2 { [%eval #9] } 13. Bxg2 { [%eval #9] } 13... Kxd7 { [%eval #8] } 14. Bc6?? { (Mate in 8 → -1.00) Lost forced checkmate sequence. Bd5 was best. } { [%eval -1.0] } (14. Bd5 Nxd5 15. Kc3 Nxc3 16. h4 Nxe2 17. c3 Nxc3 18. h5 Nxa2 19. Rc1 Nxc1) 14... Kxc6 { [%eval -0.63] } 15. Rg1?? { (-0.63 → -3.53) Blunder. d4 was best. } { [%eval -3.53] } (15. d4 Nc8) 15... Rhg8?! { (-3.53 → -2.66) Inaccuracy. Ng8 was best. } { [%eval -2.66] } (15... Ng8 16. Rxg8 Rhxg8 17. Ke1 Rh8 18. Kd2 Rbg8 19. Ke1 Kd5 20. c4 Kxc4 21. dxc4) 16. Rxg8 { [%eval -2.53] } 16... Rxg8 { [%eval -2.38] } 17. Ke3 { [%eval -1.61] } 17... Rg3?? { (-1.61 → 0.29) Blunder. f5 was best. } { [%eval 0.29] } (17... f5 18. f4 Ng6 19. Kf2 Nxf4 20. d4 Nxe2 21. Kxe2 Kd6 22. Kf3 Rd8 23. c4) 18. fxg3 { [%eval 0.01] } 18... Ng6? { (0.01 → 1.47) Mistake. f5 was best. } { [%eval 1.47] } (18... f5) 19. Kf4?? { (1.47 → -1.67) Blunder. h4 was best. } { [%eval -1.67] } (19. h4) 19... Nxf4 { [%eval -1.6] } 20. gxf4 { [%eval -1.54] } 20... Kd6?! { (-1.54 → -0.44) Inaccuracy. b5 was best. } { [%eval -0.44] } (20... b5) 21. f5?! { (-0.44 → -1.29) Inaccuracy. e4 was best. } { [%eval -1.29] } (21. e4 f5) 21... f6?? { (-1.29 → 0.47) Blunder. b5 was best. } { [%eval 0.47] } (21... b5 22. e4 b4 23. d4 Kd7 24. f6 a5 25. d5 a4 26. a3 bxa3 27. e5) 22. c4?? { (0.47 → -3.43) Blunder. d4 was best. } { [%eval -3.43] } (22. d4 b5) 22... Ke6?? { (-3.43 → 1.97) Blunder. b5 was best. } { [%eval 1.97] } (22... b5) 23. fxe6 { [%eval 1.97] } 23... b5 { [%eval 2.13] } 24. cxb5 { [%eval 2.2] } 24... axb5 { [%eval 1.95] } 25. a4 { [%eval 1.87] } 25... bxa4 { [%eval 2.61] } 26. e7 { [%eval 2.64] } 26... a3 { [%eval 2.16] } 27. e8=Q?? { (2.16 → Mate in 17) Checkmate is now unavoidable. e8=R was best. } { [%eval #-17] } (27. e8=R f5) 27... a2?? { (Mate in 17 → Mate in 11) Lost forced checkmate sequence. h5 was best. } { [%eval #11] } (27... h5 28. Qxh5 f5 29. Qxf5 a2 30. Qf4 a1=K 31. h4 Kb2 32. Qc1 Kxc1 33. e4) 28. Qe5 { [%eval #11] } 28... fxe5 { [%eval #10] } 29. d4 { [%eval #10] } 29... exd4 { [%eval #9] } 30. e3 { [%eval #9] } 30... dxe3 { [%eval #8] } 31. h4 { [%eval #8] } 31... a1=R { [%eval #5] } 32. h5 { [%eval #5] } 32... Rg1 { [%eval #4] } 33. h6 { [%eval #4] } 33... Rg7 { [%eval #3] } 34. hxg7 { [%eval #3] } 34... e2 { [%eval #2] } 35. g8=R { [%eval #2] } 35... e1=R { [%eval #1] } 36. Rg1 { [%eval #1] } 36... Rxg1# { Game ends by variant rule. } 1-0
