lichess.org

FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/aXbXmw2t"] [Date "2019.03.03"] [White "osdse"] [Black "MezaraKadar"] [Result "0-1"] [UTCDate "2019.03.03"] [UTCTime "20:09:31"] [WhiteElo "1351"] [BlackElo "1588"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+58"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.06] } 1... e5?? { (1.06 → 4.99) Blunder. b5 was best. } { [%eval 4.99] } (1... b5 2. Bxb5) 2. Ba6 { [%eval 3.89] } 2... bxa6 { [%eval 4.64] } 3. Ne2?? { (4.64 → 2.26) Blunder. Qh5 was best. } { [%eval 2.26] } (3. Qh5 Bc5) 3... c5?? { (2.26 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (3... Ba3) 4. Rg1?? { (Mate in 14 → 1.50) Lost forced checkmate sequence. Nd4 was best. } { [%eval 1.5] } (4. Nd4 exd4 5. exd4 cxd4 6. b4 Bxb4 7. Qg4 Bxd2 8. Qxg7 Bxc1 9. Qxf7 Kxf7 10. f4 Bxf4) 4... Qa5?? { (1.50 → 11.79) Blunder. Qb6 was best. } { [%eval 11.79] } (4... Qb6 5. b4 Qxb4 6. Rf1 Qxd2 7. Kxd2 c4 8. Kd3 cxd3 9. Qxd3 g6 10. Qxg6 fxg6 11. a4) 5. b4?? { (11.79 → 1.56) Blunder. Nd4 was best. } { [%eval 1.56] } (5. Nd4) 5... Qxb4 { [%eval 2.7] } 6. c3?? { (2.70 → -4.32) Blunder. Rf1 was best. } { [%eval -4.32] } (6. Rf1 Qxb1) 6... Qxb1?? { (-4.32 → 5.06) Blunder. Qxc3 was best. } { [%eval 5.06] } (6... Qxc3 7. Nbxc3 e4 8. Nxe4 Ne7 9. Nxc5 a5 10. Nxd7 Bxd7 11. Qa4 Bxa4 12. Kd1 Bxd1 13. Rxd1) 7. Rxb1 { [%eval 3.97] } 7... Bb7?! { (3.97 → 5.44) Inaccuracy. g6 was best. } { [%eval 5.44] } (7... g6) 8. Rxb7 { [%eval 6.13] } 8... Nc6?? { (6.13 → Mate in 13) Checkmate is now unavoidable. Ne7 was best. } { [%eval #13] } (8... Ne7 9. Rxb8 Rxb8 10. d4 exd4 11. Qxd4 cxd4 12. cxd4 Rb2 13. Bxb2 g6 14. d5 Nxd5 15. Bxh8) 9. Rxa7 { [%eval #14] } 9... Rxa7 { [%eval #12] } 10. Nf4?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Nd4 was best. } { [%eval #-12] } (10. Nd4 exd4 11. cxd4 Nxd4 12. exd4 cxd4 13. Ba3 Bxa3 14. Qc1 Bxc1 15. Kf1 Bxd2 16. f4 Bxf4) 10... exf4 { [%eval #-12] } 11. exf4 { [%eval #-11] } 11... g5 { [%eval #-11] } 12. fxg5 { [%eval #-10] } 12... f6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Nf6 was best. } { [%eval #10] } (12... Nf6 13. gxf6 Bg7 14. fxg7 Rb7 15. gxh8=K a5 16. Kxh7 Rb2 17. Bxb2 Nd4 18. cxd4 cxd4 19. Bxd4) 13. gxf6 { [%eval #10] } 13... Nxf6 { [%eval #9] } 14. Qg4 { [%eval #10] } 14... Nxg4 { [%eval #9] } 15. Kd1 { [%eval #9] } 15... Nxh2 { [%eval #8] } 16. Rf1 { [%eval #8] } 16... Nxf1 { [%eval #7] } 17. Bb2?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. d4 was best. } { [%eval #-10] } (17. d4 Nxd4 18. cxd4 cxd4 19. Bh6 Bxh6 20. f4 Bxf4 21. Kc1 Bxc1 22. a3 Bxa3 23. g3 Nxg3#) 17... Nxd2 { [%eval #-10] } 18. Kxd2 { [%eval #-9] } 18... Nb4 { [%eval #-9] } 19. cxb4 { [%eval #-8] } 19... cxb4 { [%eval #-8] } 20. Bxh8 { [%eval #-7] } 20... Bg7 { [%eval #-7] } 21. Bxg7 { [%eval #-6] } 21... h6 { [%eval #-6] } 22. Bxh6 { [%eval #-5] } 22... Kf8 { [%eval #-5] } 23. Bxf8 { [%eval #-4] } 23... d6 { [%eval #-4] } 24. Bxd6 { [%eval #-3] } 24... Rc7 { [%eval #-3] } 25. Bxb4 { [%eval #-2] } 25... a5 { [%eval #-2] } 26. Bxa5 { [%eval #-1] } 26... Rc2 { [%eval #-1] } 27. Kxc2# { Game ends by variant rule. } 0-1
Reconnecting