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[Event "Rated Antichess game"] [Site "https://lichess.org/F1GOKf46"] [Date "2019.03.03"] [White "MezaraKadar"] [Black "osdse"] [Result "0-1"] [UTCDate "2019.03.03"] [UTCTime "20:13:01"] [WhiteElo "1646"] [BlackElo "1333"] [WhiteRatingDiff "-187"] [BlackRatingDiff "+58"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 h6?? { (-0.02 → 2.37) Blunder. g6 was best. } (1... g6 2. c4) 2. Bh3?? { (2.37 → -0.37) Blunder. Nh3 was best. } (2. Nh3 f6 3. Ng5 fxg5 4. b3 Rh7 5. d3 h5 6. Bxg5 h4 7. Bxe7 hxg3 8. fxg3 Rxh2) 2... f5?? { (-0.37 → 3.32) Blunder. d6 was best. } (2... d6 3. Bxc8 Qxc8 4. c3 h5 5. Nh3 Qxh3 6. Rf1 Qxg3 7. hxg3 Nh6 8. g4 hxg4 9. Qa4) 3. Bxf5 Rh7?? { (0.71 → 3.30) Blunder. d6 was best. } (3... d6) 4. Bxd7 Kxd7? { (2.57 → 4.74) Mistake. Qxd7 was best. } (4... Qxd7 5. d3) 5. h4?? { (4.74 → -1.91) Blunder. e3 was best. } (5. e3 e6) 5... a6?? { (-1.91 → 7.22) Blunder. g5 was best. } (5... g5 6. hxg5) 6. e4?? { (7.22 → Mate in 14) Checkmate is now unavoidable. Nh3 was best. } (6. Nh3 g5) 6... g6?? { (Mate in 14 → 6.93) Lost forced checkmate sequence. g5 was best. } (6... g5 7. hxg5 hxg5 8. Rxh7 Bg7 9. Rxg7 g4 10. Qxg4 Nh6 11. Rxe7 Kxe7 12. Qxc8 Qxd2 13. Qxc7) 7. Qg4?? { (6.93 → 2.56) Blunder. Qh5 was best. } (7. Qh5 gxh5) 7... g5?? { (2.56 → Mate in 14) Checkmate is now unavoidable. c5 was best. } (7... c5 8. Qxd7) 8. Qxg5 hxg5 9. hxg5 Rxh1 10. a4 Rxg1 11. Ra3?? { (Mate in 11 → 0.54) Lost forced checkmate sequence. g4 was best. } (11. g4 Rxe1 12. e5 Rxe5 13. Ra3 Rxg5 14. Rh3 Rxg4 15. d4 Rxd4 16. b4 Rxb4 17. a5 Rxb1) 11... Rxg3 12. Rxg3 Bh6?? { (1.76 → Mate in 10) Checkmate is now unavoidable. Qe8 was best. } (12... Qe8) 13. gxh6 Nxh6 14. Rg8?? { (Mate in 9 → 2.14) Lost forced checkmate sequence. Rg4 was best. } (14. Rg4 Nxg4 15. Kd1 Nxf2 16. e5 Nxd1 17. e6 Kxe6 18. Na3 Nxb2 19. Bxb2 Qxd2 20. c4 Qxb2) 14... Nxg8 15. Nc3?? { (1.04 → -3.98) Blunder. f4 was best. } (15. f4 Kd6) 15... Nh6?? { (-3.98 → Mate in 12) Checkmate is now unavoidable. b5 was best. } (15... b5 16. Nxb5) 16. Nb5?? { (Mate in 12 → -3.29) Lost forced checkmate sequence. a5 was best. } (16. a5 b6 17. axb6 cxb6 18. b3 Nf5 19. exf5 Ke6 20. fxe6 Bxe6 21. Nb5 axb5 22. d4 Qxd4) 16... axb5 17. axb5 Ra3?? { (-3.12 → -1.19) Blunder. b6 was best. } (17... b6 18. Ke2 e6 19. c4 Qg8 20. Kf3 Qg2 21. Kxg2 c6 22. bxc6 Kxc6 23. c5 bxc5 24. Kf3) 18. bxa3 Nf5?? { (-1.87 → 1.96) Blunder. b6 was best. } (18... b6 19. Ke2) 19. exf5 Na6?? { (0.84 → Mate in 14) Checkmate is now unavoidable. b6 was best. } (19... b6) 20. bxa6 bxa6 21. f6?? { (Mate in 13 → 1.98) Lost forced checkmate sequence. c4 was best. } (21. c4 a5 22. a4 c6 23. f3 Bb7 24. d3 Bc8 25. f6 exf6 26. Kd1 Bb7 27. d4 Bc8) 21... exf6 22. d3?? { (1.96 → 0.00) Blunder. d4 was best. } (22. d4 c5 23. dxc5 Qb6 24. cxb6 Kc7 25. bxc7 f5 26. a4 f4 27. Bxf4 Be6 28. c4 Bxc4) 22... Kd6?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Qg8 was best. } (22... Qg8 23. c4 Qxc4 24. dxc4 f5 25. f4 a5 26. Bb2 c5 27. a4 Bb7 28. Ke2 Kc7 29. Kd2) 23. Bg5?? { (Mate in 11 → 0.37) Lost forced checkmate sequence. c4 was best. } (23. c4 Kd7 24. Kd1 c6 25. a4 a5 26. f3 Bb7 27. d4 Bc8 28. d5 cxd5 29. cxd5 Ke6) 23... fxg5 24. f4?! { (0.42 → -0.33) Inaccuracy. c4 was best. } (24. c4 Kd7 25. c5 c6 26. d4 Qg8 27. d5 cxd5 28. c6 Kxc6 29. a4 d4 30. a5 Kd5) 24... gxf4 25. Ke2?? { (-0.05 → Mate in 14) Checkmate is now unavoidable. c4 was best. } (25. c4 Kd7 26. Kd2 Bb7 27. c5 Be4 28. dxe4 Qb8 29. a4 f3 30. e5 f2 31. a5 Ke8) 25... f3 26. Kxf3 Kd7?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. a5 was best. } (26... a5 27. Kf2 Bb7 28. Ke1 Ba8 29. Kd2 Qb8 30. d4 Qb3 31. cxb3 a4 32. bxa4 Be4 33. d5) 27. c4?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Ke4 was best. } (27. Ke4 a5 28. a4 c6 29. Ke3 Bb7 30. Kf2 Bc8 31. Ke2 Bb7 32. Ke3 Kd6 33. Ke4 Kd7) 27... a5?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Bb7 was best. } (27... Bb7 28. d4 Bxf3 29. c5 Bd5 30. a4 Qg5 31. c6 Kxc6 32. a5 Kc5 33. dxc5 Bb7 34. c6) 28. c5 c6 29. a4 Qb6 30. cxb6 Kc7 31. bxc7 Bg4?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Be6 was best. } (31... Be6 32. Ke3 Bc4 33. dxc4 c5 34. Kd4 cxd4 35. c8=Q d3 36. Qe8 d2 37. Qe3 d1=K 38. Qe1) 32. Kxg4 c5 33. d4 cxd4 34. Kf3 d3 35. Kg4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Ke2 was best. } (35. Ke2 dxe2 36. c8=Q e1=K 37. Qc6 Ke2 38. Qf3 Kxf3#) 35... d2 36. Kf5?? { (-0.60 → Mate in 2) Checkmate is now unavoidable. c8=K was best. } (36. c8=K) 36... d1=R 37. Kg6 Rd8 38. cxd8=N# { Game ends by variant rule. } 0-1