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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/aDVqNDPz"] [Date "2022.03.07"] [White "Isomiddin1"] [Black "ArseniiD2015"] [Result "1-0"] [UTCDate "2022.03.07"] [UTCTime "13:05:58"] [WhiteElo "795"] [BlackElo "1009"] [WhiteRatingDiff "+287"] [BlackRatingDiff "-205"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qe2 Bxd2 5. Qxa6 bxa6 6. Kxd2 Qf6 7. Nh3 Qxf2) 1... e5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Nf3?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxe5 Bxf2 6. Qxe8 Qxe8) 2... d6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Qf6 was best. } (2... Qf6 3. Nxe5 Qxf2 4. Kxf2 d5 5. exd5 Nf6 6. Nxf7 Nxd5 7. Nxh8) 3. Nxe5 dxe5 4. d4 exd4 5. Qxd4 Qxd4 6. Ba6?? { (10.53 → Mate in 12) Checkmate is now unavoidable. g4 was best. } (6. g4 Bxg4) 6... bxa6?? { (Mate in 12 → 0.99) Lost forced checkmate sequence. Qxe4 was best. } (6... Qxe4 7. Bxb7 Qxc2 8. Bxa8 Qxb2 9. Bxb2 g5 10. Bxh8 Nc6 11. Bxc6 Nh6 12. Bxe8 Nf5 13. Bxf7) 7. Bh6?? { (0.99 → -2.31) Blunder. g4 was best. } (7. g4 Bxg4) 7... gxh6?? { (-2.31 → Mate in 14) Checkmate is now unavoidable. Qxb2 was best. } (7... Qxb2) 8. c3?? { (Mate in 14 → -2.04) Lost forced checkmate sequence. g4 was best. } (8. g4 Qxb2 9. Ke2 Bxg4 10. f4 Qxc2 11. h4 Bxe2 12. a3 Qxe4) 8... Qxe4 9. f3?? { (-2.87 → Mate in 14) Checkmate is now unavoidable. Nd2 was best. } (9. Nd2 Qxe1) 9... Qxe1 10. Rxe1 Nf6?? { (Mate in 18 → -5.85) Lost forced checkmate sequence. Nd7 was best. } (10... Nd7 11. Rxe8 Rb8 12. Rxc8 Rxb2 13. Rxc7 Rxg2 14. Rxd7 Rxa2 15. Rxf7 Rxh2 16. Rxa6 Rh1 17. Rxh6) 11. Rxe8 Nxe8 12. Nd2? { (-4.49 → -9.47) Mistake. c4 was best. } (12. c4 Nc6) 12... Bc5?? { (-9.47 → Mate in 7) Checkmate is now unavoidable. Ba3 was best. } (12... Ba3) 13. c4?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Rg1 was best. } (13. Rg1 Bxg1 14. g3 Bxh2 15. f4 Bxg3 16. b3 Bxf4 17. b4 Bxd2 18. a4 Bxc3 19. a5 Bxb4#) 13... Be3?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Bh3 was best. } (13... Bh3 14. gxh3 Bg1 15. Rxg1 Rg8 16. Rxg8 c5 17. Rxe8 Nd7 18. Rxa8 f5 19. Rxa7 f4 20. Rxd7) 14. Re1 Bxd2 15. Rxe8 Rxe8 16. b4?? { (Mate in 8 → -6.46) Lost forced checkmate sequence. f4 was best. } (16. f4 Bxf4 17. c5 Bxh2 18. c6 Nxc6 19. g3 Bxg3 20. b4 Nxb4 21. a4 Re6 22. a5 Rb6) 16... Bxb4 17. c5 Bxc5 18. a3 Bxa3 19. f4?! { (-5.23 → -8.90) Inaccuracy. h3 was best. } (19. h3 Bxh3 20. gxh3 h5 21. f4 c5 22. f5 Bc1 23. f6 c4 24. h4 Re7 25. fxe7 a5) 19... Re2?? { (-8.90 → Mate in 3) Checkmate is now unavoidable. Bh3 was best. } (19... Bh3 20. gxh3 Rg8 21. h4 f5 22. h5 Bb2 23. h4 Be5 24. fxe5 f4 25. e6 a5 26. e7) 20. f5 Rxg2 21. f6 Rxh2# { Game ends by variant rule. } 1-0