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[Event "Rated Antichess game"] [Site "https://lichess.org/aDLkHuMA"] [Date "2021.04.30"] [White "MakarAleksandrovich"] [Black "Egger1"] [Result "1-0"] [UTCDate "2021.04.30"] [UTCTime "20:28:17"] [WhiteElo "1405"] [BlackElo "1726"] [WhiteRatingDiff "+38"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 b5) 1... g5?! { (-0.78 → 0.00) Inaccuracy. e6 was best. } (1... e6 2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 e5 5. dxe5 f6 6. exf6) 2. Nxg5 Bh6?! { (0.00 → 0.94) Inaccuracy. Bg7 was best. } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxf7? { (0.94 → -0.59) Mistake. Nxh7 was best. } (3. Nxh7 Bxd2 4. Bxd2 Rxh7 5. Rg1 Rxh2 6. Be3 Rxg2 7. Bxa7 Rxa7) 3... Bxd2?? { (-0.59 → Mate in 15) Checkmate is now unavoidable. Kxf7 was best. } (3... Kxf7 4. e4 Bxd2 5. Kxd2 d5 6. exd5 Qxd5 7. Qh5 Qxa2 8. Rxa2) 4. Qxd2?? { (Mate in 15 → -2.43) Lost forced checkmate sequence. Nxh8 was best. } (4. Nxh8 Bxe1 5. Qxd7 Qxd7 6. Bh6 Bxf2 7. Rg1 Nxh6 8. Nc3 Bxg1 9. g3 Bxh2 10. e3 Bxg3) 4... Kxf7 5. Qxd7 Qxd7?? { (-4.20 → 0.00) Blunder. Bxd7 was best. } (5... Bxd7 6. g4) 6. Bh6 Nxh6 7. g4 Nxg4?? { (2.90 → Mate in 11) Checkmate is now unavoidable. Qxg4 was best. } (7... Qxg4 8. e4 Qxe4 9. Rg1 Qxc2 10. Ba6 bxa6 11. h3 Bxh3 12. Rg4 Qxf2 13. Kxf2 Bxg4 14. Ke1) 8. Kd1?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Bh3 was best. } (8. Bh3 Nxf2 9. Kxf2 Qxh3 10. Rd1 Qxh2 11. Kg2 Qxg2 12. Rd4 Qxe2 13. Rd5 Qxc2 14. Na3 Qxb2) 8... Nxh2 9. Rxh2 Qxd1 10. Rxh7 Qxc2? { (Mate in 10 → -8.48) Lost forced checkmate sequence. Rxh7 was best. } (10... Rxh7 11. b3 Qxe2 12. Bxe2 Rh5 13. Bxh5 Bd7 14. Bxf7 Ba4 15. bxa4 b5 16. axb5 e6 17. Bxe6) 11. Rxh8 Qxb2 12. Rxc8 Qxe2?? { (-6.82 → -1.60) Blunder. Qxb1 was best. } (12... Qxb1) 13. Rxb8 Rxb8 14. Bxe2 a6?? { (-2.16 → Mate in 14) Checkmate is now unavoidable. b6 was best. } (14... b6 15. Bd1) 15. Bxa6 bxa6 16. a4?! { (Mate in 12 → 16.30) Lost forced checkmate sequence. f4 was best. } (16. f4 Rxb1 17. Rxb1 e5 18. fxe5 Kg6 19. e6 a5 20. Rb4 axb4 21. a3 bxa3 22. e7 Kf6) 16... Rxb1 17. Rxb1 Ke6?! { (50.61 → Mate in 9) Checkmate is now unavoidable. Kg6 was best. } (17... Kg6 18. f4) 18. f4 Kd7 19. f5 Ke6 20. fxe6 c6 21. a5 c5 22. Rb4 cxb4# { Game ends by variant rule. } 1-0