- Blind mode tutorial
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[Event "Поддавки 30 марта Arena"] [Site "https://lichess.org/ZnCGVbNx"] [Date "2025.03.30"] [White "Roma-2025"] [Black "raDdus-wonhyx-sihji9"] [Result "0-1"] [GameId "ZnCGVbNx"] [UTCDate "2025.03.30"] [UTCTime "10:55:14"] [WhiteElo "1285"] [BlackElo "1347"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+47"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exf5 { [%eval 0.0] } 2... e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... bxa6 { [%eval #14] } 5. Nc3 { [%eval #18] } 5... Qxd2 { [%eval 8.07] } 6. Qxd2?? { (8.07 → 1.99) Blunder. Kxd2 was best. } { [%eval 1.99] } (6. Kxd2 Ba3 7. bxa3 Nd7 8. Qf1 Rb8 9. Qxa6 Bxa6 10. Bb2 Rxb2 11. Rf1 Bxf1) 6... Ba3 { [%eval 2.74] } 7. bxa3 { [%eval 1.15] } 7... Kf7?? { (1.15 → Mate in 12) Checkmate is now unavoidable. g5 was best. } { [%eval #12] } (7... g5 8. Qxg5) 8. Qd7?? { (Mate in 12 → 1.67) Lost forced checkmate sequence. Qd6 was best. } { [%eval 1.67] } (8. Qd6 cxd6 9. Nd5 exd5 10. g4 Bxg4 11. Nf3 Bxf3 12. Rb1 Bxh1 13. Rxb8 Rxb8) 8... Bxd7?? { (1.67 → Mate in 11) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #11] } (8... Nxd7 9. Bh6) 9. Nb5 { [%eval #12] } 9... axb5 { [%eval #11] } 10. a4?? { (Mate in 11 → -1.37) Lost forced checkmate sequence. c4 was best. } { [%eval -1.37] } (10. c4 bxc4 11. a4 Bxa4 12. Kd1 Bxd1 13. g4 Bxg4 14. Ne2 Bxe2 15. f3 Bxf3) 10... bxa4 { [%eval -0.3] } 11. Nf3?? { (-0.30 → Mate in 10) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-10] } (11. Bh6 gxh6 12. Kd2 Ne7 13. Kc3 c5 14. Kd2 Na6 15. Ke2 c4) 11... a3 { [%eval #-11] } 12. Bxa3 { [%eval #-10] } 12... c5 { [%eval #-10] } 13. Bxc5 { [%eval #-9] } 13... e5 { [%eval #-10] } 14. Bxa7 { [%eval #-9] } 14... Rxa7 { [%eval #-9] } 15. Nxe5 { [%eval #-8] } 15... Rxa2 { [%eval #-8] } 16. Nxd7 { [%eval #-7] } 16... Rxc2?? { (Mate in 7 → 2.70) Lost forced checkmate sequence. Rxa1 was best. } { [%eval 2.7] } (16... Rxa1 17. Nxb8 Rxe1 18. Rxe1 Ke6 19. Rxe6 Ne7 20. Rxe7 Rxb8 21. Rxg7 Ra8 22. Rxh7) 17. Nxb8 { [%eval 2.43] } 17... Rxf2 { [%eval 2.56] } 18. Kxf2 { [%eval 2.15] } 18... Ne7?? { (2.15 → Mate in 6) Checkmate is now unavoidable. Ke6 was best. } { [%eval #6] } (18... Ke6 19. Rhb1) 19. Rae1 { [%eval #6] } 19... Rxb8 { [%eval #5] } 20. Rxe7 { [%eval #5] } 20... Kxe7 { [%eval #4] } 21. Rb1 { [%eval #4] } 21... Rxb1 { [%eval #3] } 22. Kf1?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Kg1 was best. } { [%eval #-6] } (22. Kg1 Rxg1 23. g4 Rxg4 24. h4 Rxh4#) 22... Rxf1 { [%eval #-6] } 23. h3 { [%eval #-5] } 23... Rf3 { [%eval #-5] } 24. gxf3 { White offers draw } { [%eval #-4] } 24... g6 { [%eval #-5] } 25. h4 { [%eval #-4] } 25... g5 { [%eval #-4] } 26. hxg5 { [%eval #-3] } 26... Kf6?? { (Mate in 3 → 1.38) Lost forced checkmate sequence. h5 was best. } { [%eval 1.38] } (26... h5 27. gxh6 Kf8 28. h7 Kg8 29. hxg8=K#) 27. gxf6 { [%eval 1.37] } 27... h5 { [%eval 1.29] } 28. f7 { [%eval 1.29] } 28... h4 { [%eval 1.59] } 29. f8=Q? { (1.59 → 0.00) Mistake. f8=R was best. } { [%eval 0.0] } (29. f8=R h3 30. Rf4 h2 31. Ra4 h1=K 32. f4 Kg2 33. f5 Kh3 34. Ra1 Kh4) 29... h3 { [%eval 0.0] } 30. Qa3 { [%eval 0.0] } 30... h2 { [%eval 0.0] } 31. Qe3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Qa6 was best. } { [%eval #-4] } (31. Qa6 h1=K 32. f4 Kh2 33. f5 Kg3 34. f6 Kg4 35. f7 Kf5 36. Qa3 Kf4) 31... h1=N?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. h1=R was best. } { [%eval #3] } (31... h1=R 32. Qc1 Rxc1 33. f4 Rg1 34. f5 Rg6 35. fxg6#) 32. Qf2?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Qe4 was best. } { [%eval #-7] } (32. Qe4 Ng3 33. Qe2 Nxe2 34. f4 Nxf4#) 32... Nxf2 { [%eval #-7] } 33. f4 { [%eval #-6] } 33... Nd1 { [%eval #-6] } 34. f5 { [%eval #-5] } 34... Nc3 { [%eval #-5] } 35. f6 { [%eval #-4] } 35... Nb5?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Nd5 was best. } { [%eval #5] } (35... Nd5 36. f7 Nf6 37. f8=B Nh7 38. Ba3 Nf8 39. Bxf8#) 36. f7 { [%eval #5] } 36... Nc7 { [%eval #4] } 37. f8=N?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. f8=B was best. } { [%eval #-1] } (37. f8=B Na8 38. Bg7 Nc7 39. Bd4 Na6 40. Bc5 Nxc5#) 37... Ne6 { [%eval #-1] } 38. Nxe6# { Game ends by variant rule. } 0-1