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[Event "Rated Antichess game"] [Site "https://lichess.org/Zl4bAvij"] [Date "2023.06.08"] [White "Alexander19822"] [Black "coroliuc"] [Result "1-0"] [UTCDate "2023.06.08"] [UTCTime "05:01:49"] [WhiteElo "931"] [BlackElo "1159"] [WhiteRatingDiff "+220"] [BlackRatingDiff "-197"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?? { (0.15 → -6.42) Blunder. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (-6.42 → Mate in 16) Checkmate is now unavoidable. e5 was best. } (1... e5 2. Nxe5 Ba3 3. Nxf7 Kxf7 4. Nxa3 Ke6 5. Nb1 Ne7 6. Na3) 2. Ng1?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. e4 was best. } (2. e4 dxe4 3. g4 exf3 4. Qxf3 Bxg4 5. Qxf7 Kxf7 6. Kd1 Bxd1) 2... Nf6?? { (-0.38 → 3.53) Blunder. Bh3 was best. } (2... Bh3 3. Nxh3 d4 4. Nc3 dxc3 5. bxc3 Qxd2 6. Qxd2 Kd8 7. Qxd8 Nc6 8. Qxc7 g6 9. Qxc6) 3. Nf3?? { (3.53 → Mate in 15) Checkmate is now unavoidable. e4 was best. } (3. e4 Nxe4) 3... Nc6?? { (Mate in 15 → Mate in 18) Lost forced checkmate sequence. Bh3 was best. } (3... Bh3 4. gxh3 Ng4 5. hxg4 e5 6. Nxe5 f5 7. gxf5 Kf7 8. Nxf7 Rg8 9. Nxd8 Bd6 10. Nxb7) 4. Ng1?? { (Mate in 18 → -1.57) Lost forced checkmate sequence. c4 was best. } (4. c4 dxc4 5. Ne5 Nxe5 6. e4 Nxe4 7. Bxc4 Nxc4 8. d4 Nxb2 9. Bxb2 Nxf2 10. Kxf2 Qxd4) 4... a6?? { (-1.57 → Mate in 17) Checkmate is now unavoidable. d4 was best. } (4... d4) 5. Na3?? { (Mate in 17 → 0.51) Lost forced checkmate sequence. e4 was best. } (5. e4 Nxe4 6. Bxa6 Rxa6 7. Qg4 Bxg4 8. d4 Nxd4 9. Kd2 Nxf2 10. a3 Nxh1 11. c4 dxc4) 5... e6?? { (0.51 → Mate in 16) Checkmate is now unavoidable. Bh3 was best. } (5... Bh3 6. Nxh3) 6. Nb5 axb5 7. a4 bxa4 8. Rxa4 Rxa4 9. b4 Rxb4 10. c4 Rxc4 11. d4 Rxd4 12. Qxd4 Nxd4 13. e3?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. e4 was best. } (13. e4 dxe4 14. Bh6 gxh6 15. Bb5 Nxb5 16. Kd2 Qxd2 17. Ne2 Qxe2 18. Ra1 Qxf2 19. h4 Qxh4) 13... Nc2?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Ng8 was best. } (13... Ng8 14. exd4 Qg5 15. Bxg5 e5 16. dxe5 Kd8 17. Bxd8 h6 18. Bxc7 b6 19. Bxb6 d4 20. Bxd4) 14. Kd1?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. e4 was best. } (14. e4 Nxe1 15. exd5 Nxg2 16. Bxg2 exd5 17. Bxd5 Qxd5 18. Nh3 Qxh1 19. Nf4 Qxh2 20. Ne2 Qxf2) 14... Nxe3 15. Bxe3 d4?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. g5 was best. } (15... g5 16. Bxg5 Qd7 17. Bxf6 Qc6 18. Bxh8 Qc1 19. Kxc1 e5 20. Bxe5 f5 21. Bxc7 f4 22. Bxf4) 16. Bxd4 Qxd4 17. Kd2?? { (Mate in 7 → -4.02) Lost forced checkmate sequence. g4 was best. } (17. g4 Qxf2 18. Nf3 Qxf3 19. Bd3 Qxd3 20. Kc1 Nxg4 21. Rf1 Nxh2 22. Rxf7 Kxf7 23. Kd2 Qxd2#) 17... Qxd2?? { (-4.02 → Mate in 7) Checkmate is now unavoidable. Qxf2 was best. } (17... Qxf2) 18. Bd3?? { (Mate in 7 → -1.76) Lost forced checkmate sequence. g4 was best. } (18. g4 Qxf2 19. Nf3 Qxf3 20. h4 Qxf1 21. Rxf1 Nxg4 22. Rxf7 Kxf7 23. h5 b5 24. h6 gxh6#) 18... Qxd3?? { (-1.76 → Mate in 5) Checkmate is now unavoidable. Qxf2 was best. } (18... Qxf2 19. Bxh7 Qxg1 20. Rxg1 Nxh7 21. g4 f5 22. gxf5 exf5 23. Rxg7 Bxg7 24. h4 Ng5 25. hxg5) 19. f3?? { (Mate in 5 → Mate in 13) Lost forced checkmate sequence. Ne2 was best. } (19. Ne2 Qxe2 20. Ra1 Qxf2 21. Ra5 Qxg2 22. h3 Qxh3 23. Ra3 Bxa3#) 19... Qxf3 20. gxf3 Bd7?? { (Mate in 12 → -7.00) Lost forced checkmate sequence. Bb4 was best. } (20... Bb4 21. h3 Bc3 22. h4 Ne4 23. fxe4 g5 24. hxg5 Rg8 25. Rxh7 Rxg5 26. Rxf7 Rxg1 27. Rxc7) 21. f4?? { (-7.00 → Mate in 10) Checkmate is now unavoidable. Ne2 was best. } (21. Ne2 Ba3) 21... Bc6?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. g5 was best. } (21... g5 22. fxg5 Bc5 23. gxf6 Bxg1 24. Rxg1 Rg8 25. Rxg8 Kd8 26. Rxd8 Be8 27. Rxe8 e5 28. Rxe5) 22. f5?? { (Mate in 4 → -0.53) Lost forced checkmate sequence. Nf3 was best. } (22. Nf3 Bxf3 23. h4 Bxh1 24. f5 exf5 25. h5 Nxh5#) 22... Bxh1 23. fxe6 fxe6 24. Nf3 Bxf3 25. h4 Be7?? { (-0.67 → Mate in 1) Checkmate is now unavoidable. g5 was best. } (25... g5 26. hxg5 c5 27. gxf6 Bg7 28. fxg7 h5 29. gxh8=B c4 30. Be5 b5 31. Bf4 Kf8 32. Be5) 26. h5 Bxh5# { Game ends by variant rule. } 1-0