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[Event "Rated Atomic game"] [Site "https://lichess.org/ZatSOuFh"] [Date "2019.05.21"] [White "happyphoenix"] [Black "kingstudent"] [Result "0-1"] [UTCDate "2019.05.21"] [UTCTime "15:05:29"] [WhiteElo "1337"] [BlackElo "1662"] [WhiteRatingDiff "-58"] [BlackRatingDiff "+58"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f4?? { (0.15 → -1.86) Blunder. e3 was best. } (1. e3 e6 2. Nf3 f6 3. Nd4 c6 4. Nb5 cxb5 5. Qh5+ g6) 1... Nc6? { (-1.86 → -0.58) Mistake. d5 was best. } (1... d5 2. h3 Na6 3. e3 Nf6 4. Nc3 Nh5 5. Bxa6 c6 6. d3) 2. Nf3?? { (-0.58 → -3.98) Blunder. e3 was best. } (2. e3 e5 3. Qh5 g6 4. Qh4 Qxh4 5. Nc3 Nb4 6. Nd5 Nxa2 7. f5 f6 8. Ne7 Nh6) 2... e5 3. fxe5?? { (-3.17 → -9.93) Blunder. Nc3 was best. } (3. Nc3) 3... Qe7?? { (-9.93 → 1.45) Blunder. Bb4 was best. } (3... Bb4 4. c3) 4. e4? { (1.45 → 0.00) Mistake. e3 was best. } (4. e3 f5) 4... Nd4?? { (0.00 → Mate in 4) Checkmate is now unavoidable. f5 was best. } (4... f5 5. Bc4 d5 6. Ng5 g6 7. d4 Nb4 8. c3 Nc2+ 9. Kf1 fxe4 10. Bb5+ c6 11. Qf3) 5. Nxd4?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Ne5 was best. } (5. Ne5 Qxe5 6. Qh5 Kd8 7. Qf5 c5 8. Qxd7#) 5... f5?? { (Mate in 2 → 0.94) Lost forced checkmate sequence. Qg5 was best. } (5... Qg5 6. Bb5 Qxd2#) 6. Qh5+?! { (0.94 → -0.01) Inaccuracy. d4 was best. } (6. d4 Qh4+) 6... g6 7. Qh3?? { (-0.15 → -15.03) Blunder. Bb5 was best. } (7. Bb5 c6 8. Qh4 Qxh4 9. Nc3 Bh6 10. O-O d5 11. d4 Bd2 12. exd5 Nf6 13. Nd5 O-O) 7... fxe4+?? { (-15.03 → Mate in 1) Checkmate is now unavoidable. Bh6 was best. } (7... Bh6 8. d4) 8. Qe3?? { (Mate in 1 → 0.16) Lost forced checkmate sequence. Qxd7# was best. } (8. Qxd7#) 8... Qxe3?! { (0.16 → 0.84) Inaccuracy. Qe4 was best. } (8... Qe4 9. Nc3 Bb4 10. Bb5 c6 11. Qxe4 Nf6 12. O-O d5 13. h3 O-O 14. d4 Bxc3 15. Bd3) 9. d4?! { (0.84 → 0.00) Inaccuracy. Bb5 was best. } (9. Bb5 c6) 9... Bb4+?! { (0.00 → 0.92) Inaccuracy. Bh6 was best. } (9... Bh6 10. Bb5 c6 11. O-O Nf6 12. Re1+ Ne4 13. Bc4 d5 14. Bxd5+ Be6 15. Rf1 Bd5 16. g4) 10. c3 Bd6?? { (1.15 → 5.61) Blunder. Nf6 was best. } (10... Nf6 11. Bh6) 11. g3?? { (5.61 → 1.52) Blunder. Bc4 was best. } (11. Bc4 Bg3+) 11... Nf6?? { (1.52 → 7.06) Blunder. b5 was best. } (11... b5) 12. Be2?? { (7.06 → -2.00) Blunder. Bc4 was best. } (12. Bc4) 12... Ne4?? { (-2.00 → 9.88) Blunder. O-O was best. } (12... O-O) 13. Bh6 Nf2? { (7.99 → Mate in 7) Checkmate is now unavoidable. b6 was best. } (13... b6 14. O-O) 14. Rf1? { (Mate in 7 → 9.11) Lost forced checkmate sequence. Bg4 was best. } (14. Bg4 Nxg4 15. Rf1 Bf4 16. gxf4 d5 17. Rf7 c6 18. Re7+ Kd8 19. Re8+ Kd7 20. Rxc8#) 14... b5? { (9.11 → Mate in 4) Checkmate is now unavoidable. Bf4 was best. } (14... Bf4 15. Bg4 d5 16. Bd7+ Kf7 17. Be8+ Ke6 18. Bf7+ Kd7 19. gxf4 g5 20. Bg7 b5 21. Na3) 15. Na3? { (Mate in 4 → 9.23) Lost forced checkmate sequence. Bg4 was best. } (15. Bg4 Kf7 16. Be6+ Kf6 17. Bf5 g5 18. Bxg5#) 15... Ba6? { (9.23 → Mate in 4) Checkmate is now unavoidable. Bf4 was best. } (15... Bf4) 16. Nxb5?? { (Mate in 4 → 1.72) Lost forced checkmate sequence. Bg4 was best. } (16. Bg4 Kf7 17. Be6+ Kf6 18. Bf5 Rhe8+ 19. Bxg6#) 16... O-O-O 17. Ba6+ Kb8 18. Kd2?? { (1.12 → Mate in 7) Checkmate is now unavoidable. b4 was best. } (18. b4) 18... Nd3?? { (Mate in 7 → 3.67) Lost forced checkmate sequence. Rhe8 was best. } (18... Rhe8 19. Kc1 Nd3+ 20. Kd2 Re2+ 21. Kd1 Re1+ 22. Kd2 Rd1+ 23. Ke3 Re8+ 24. Kf3 Bxg3#) 19. b4?? { (3.67 → Mate in 6) Checkmate is now unavoidable. Bc8 was best. } (19. Bc8 Rdf8 20. Bxf8 Be7 21. Bxd7 Re8 22. Rf7 Ka8 23. Re7 Nxb2 24. c4 Rf8 25. Re8+ Rxe8) 19... Rhf8?? { (Mate in 6 → 4.98) Lost forced checkmate sequence. Rhe8 was best. } (19... Rhe8 20. Rab1 Re2+ 21. Kd1 Re1+ 22. Kd2 Rd1+ 23. Ke3 Re8+ 24. Kf3 Bxg3#) 20. Bxf8?! { (4.98 → 3.68) Inaccuracy. Rf7 was best. } (20. Rf7) 20... Re8 21. Rab1?? { (3.58 → Mate in 6) Checkmate is now unavoidable. Rf8 was best. } (21. Rf8) 21... Nc1?? { (Mate in 6 → 0.99) Lost forced checkmate sequence. Re2+ was best. } (21... Re2+ 22. Kd1 Re1+ 23. Kd2 Rd1+ 24. Ke3 Bf4+ 25. Ke4 Nf2+ 26. Rxf2 Rxd4#) 22. c4?? { (0.99 → Mate in 3) Checkmate is now unavoidable. Rf8 was best. } (22. Rf8 Nxa2 23. c4 Rxf8 24. d5 g5 25. c5 Bf8 26. b5 d6 27. c6 g4 28. h3 h5) 22... Re2+ 23. Kc3 Rc2+ 24. Rbxc1 Bxb4# { Game ends by variant rule. } 0-1