lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/ZWp4kb1n"] [Date "2021.07.25"] [White "ultimateguy33"] [Black "Vidak1"] [Result "0-1"] [UTCDate "2021.07.25"] [UTCTime "11:59:40"] [WhiteElo "1303"] [BlackElo "1089"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+36"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 a6?? { (0.97 → 8.05) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Bxa6 bxa6 3. Qh5 g5?? { (6.66 → Mate in 17) Checkmate is now unavoidable. Nh6 was best. } (3... Nh6 4. Qxh6 gxh6 5. e4 c6 6. e5 Qa5 7. e6 Qxa2 8. Rxa2) 4. Qxf7?? { (Mate in 17 → 1.56) Lost forced checkmate sequence. Qxh7 was best. } (4. Qxh7 Rxh7 5. g4 Rxh2 6. Rxh2 f5 7. gxf5 Kf7 8. Rh6 Nxh6 9. Nf3 Nxf5 10. Nxg5 Nxe3) 4... Kxf7 5. f4 gxf4 6. exf4 e5 7. fxe5 Ba3?? { (0.81 → 2.62) Blunder. a5 was best. } (7... a5 8. b4 axb4 9. Ne2 Rxa2 10. Rxa2 d6 11. exd6 Qxd6 12. Rf1 Qxd2 13. Rxf7 Qxe1 14. Rxh7) 8. Nxa3 d6?? { (3.86 → Mate in 13) Checkmate is now unavoidable. Qg5 was best. } (8... Qg5 9. Nh3) 9. exd6 cxd6 10. d4?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. g4 was best. } (10. g4 Bxg4 11. Nf3 Bxf3 12. Kf1 Bxh1 13. h4 Qxh4 14. Nb5 axb5 15. Rb1 Rxa2 16. b3 Rxc2) 10... Bh3 11. Nxh3 Qg5?? { (Mate in 10 → 5.52) Lost forced checkmate sequence. Nh6 was best. } (11... Nh6 12. Bxh6 Qg5 13. Bxg5 Rd8 14. Bxd8 Ke7 15. Bxe7 Ra7 16. Bxd6 h5 17. Bxb8 Rc7 18. Bxc7) 12. Nxg5 Nd7?? { (5.26 → Mate in 11) Checkmate is now unavoidable. h5 was best. } (12... h5) 13. Nxh7 Rxh7 14. Bh6 Rxh6 15. Rf1 Rxh2 16. Rxf7 Rxg2 17. Rxd7 Rxc2 18. Rxd6 Rxb2 19. Rxa6 Rxa2 20. Rxa8?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Rxa2 was best. } (20. Rxa2 Rxa6 21. Nc2 Rxa2 22. d5 Rxc2 23. Kd2 Rxd2 24. d6 Rxd6#) 20... Rxa3?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Rxa1 was best. } (20... Rxa1 21. Rxg8 Rxe1 22. Rg1 Rxg1 23. Nb1 Rxb1 24. d5 Rc1 25. d6 Rc7 26. dxc7#) 21. Rxg8 Rxa1 22. Rd8?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Kd1 was best. } (22. Kd1 Rxd1 23. d5 Rxd5 24. Rg5 Rxg5#) 22... Rxe1 23. Rd5 Re5 24. Rxe5# { Game ends by variant rule. } 0-1