FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Z8P2Cta9"]
[Date "2025.09.12"]
[White "LittleJohn1"]
[Black "Asgardian28"]
[Result "0-1"]
[GameId "Z8P2Cta9"]
[UTCDate "2025.09.12"]
[UTCTime "17:14:21"]
[WhiteElo "1570"]
[BlackElo "1606"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+25"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c4?? { (Mate in 15 → 0.85) Lost forced checkmate sequence. e4 was best. } { [%eval 0.85] } (2. e4 dxe4 3. Qg4 Bxg4 4. Kd1 Bxd1 5. a4 Bxc2 6. Na3 Bxa4) 2... dxc4 { [%eval #21] } 3. Qb3?? { (Mate in 21 → -5.17) Lost forced checkmate sequence. g4 was best. } { [%eval -5.17] } (3. g4 Bxg4 4. Qa4 Bxe2 5. Nxe2 Qxd2 6. Kxd2 Nc6 7. Qxc6 bxc6) 3... Qxd2?? { (-5.17 → 0.53) Blunder. cxb3 was best. } { [%eval 0.53] } (3... cxb3 4. axb3 Qxd2 5. Nxd2 Bh3 6. Nxh3 g5 7. Nxg5 Bg7 8. Nxh7 Rxh7 9. Rxa7) 4. Kxd2?? { (0.53 → Mate in 15) Checkmate is now unavoidable. Qxb7 was best. } { [%eval #-15] } (4. Qxb7 Qxe1 5. Qxc8 Qxf2 6. Qxe8 Qxf1 7. Qxf8 Qxc1 8. Qxf7 Qxb1 9. Rxb1 c3) 4... cxb3 { [%eval -20.2] } 5. axb3 { [%eval #-16] } 5... a5?? { (Mate in 16 → -0.51) Lost forced checkmate sequence. Bf5 was best. } { [%eval -0.51] } (5... Bf5 6. Rxa7 Bxb1 7. Rxb7 Ra4 8. bxa4 e6 9. Rxc7 Bc2 10. Kxc2 g5) 6. Rxa5 { [%eval -0.14] } 6... Rxa5 { [%eval 0.0] } 7. g4 { [%eval 0.0] } 7... Bxg4 { [%eval 0.52] } 8. Na3?? { (0.52 → -5.25) Blunder. b4 was best. } { [%eval -5.25] } (8. b4 Bxe2) 8... Bxe2?! { (-5.25 → -3.43) Inaccuracy. Rxa3 was best. } { [%eval -3.43] } (8... Rxa3) 9. Kxe2 { [%eval -4.77] } 9... Rxa3 { [%eval -4.07] } 10. bxa3 { [%eval -3.12] } 10... Nf6 { [%eval -4.24] } 11. Bh6 { [%eval -3.61] } 11... gxh6 { [%eval -3.09] } 12. h4?! { (-3.09 → -3.96) Inaccuracy. Nh3 was best. } { [%eval -3.96] } (12. Nh3 h5) 12... h5?? { (-3.96 → -1.53) Blunder. Bg7 was best. } { [%eval -1.53] } (12... Bg7) 13. Rh3?? { (-1.53 → -3.95) Blunder. Bh3 was best. } { [%eval -3.95] } (13. Bh3) 13... Nbd7 { [%eval -2.19] } 14. Re3?? { (-2.19 → -6.02) Blunder. Rf3 was best. } { [%eval -6.02] } (14. Rf3 Ng8) 14... Ne4 { [%eval -5.3] } 15. Rxe4 { [%eval -3.95] } 15... Ne5?? { (-3.95 → -1.34) Blunder. Bg7 was best. } { [%eval -1.34] } (15... Bg7 16. Rxe7) 16. Rxe5 { [%eval -1.76] } 16... Bg7 { [%eval -0.82] } 17. Rxe7 { [%eval -0.75] } 17... Kxe7 { [%eval -1.15] } 18. Nh3?? { (-1.15 → -4.33) Blunder. f3 was best. } { [%eval -4.33] } (18. f3 f5) 18... f5?! { (-4.33 → -2.78) Inaccuracy. Bh6 was best. } { [%eval -2.78] } (18... Bh6 19. Kd2 Bxd2 20. Ba6 bxa6 21. b4 Bxb4 22. axb4 f5 23. Ng1 Rd8 24. f4) 19. Ng1 { [%eval -2.74] } 19... Kf6 { [%eval -2.88] } 20. Bh3?? { (-2.88 → Mate in 7) Checkmate is now unavoidable. b4 was best. } { [%eval #-7] } (20. b4 Kg5) 20... Ke7 { [%eval #-7] } 21. Bxf5 { [%eval #-6] } 21... Re8 { [%eval #-7] } 22. Bxh7 { [%eval #-6] } 22... Rg8 { [%eval #-6] } 23. Bxg8 { [%eval #-5] } 23... Kf7 { [%eval #-5] } 24. Bxf7 { [%eval #-4] } 24... Be5 { [%eval #-6] } 25. Bxh5 { [%eval #-5] } 25... Bg3 { [%eval #-5] } 26. fxg3 { [%eval #-4] } 26... c5 { [%eval #-4] } 27. b4 { [%eval #-2] } 27... cxb4 { [%eval #-2] } 28. axb4 { [%eval #-1] } 28... b5 { [%eval #-1] } 29. Bf7# { Game ends by variant rule. } 0-1