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[Event "rated Antichess game"] [Site "https://lichess.org/Z4hMm0OD"] [Date "2023.06.22"] [White "eknmlta44"] [Black "Menis"] [Result "0-1"] [GameId "Z4hMm0OD"] [UTCDate "2023.06.22"] [UTCTime "01:06:20"] [WhiteElo "1733"] [BlackElo "1341"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+44"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } { [%eval -0.68] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g6?! { (-0.68 → 0.00) Inaccuracy. e6 was best. } { [%eval 0.0] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. c3?! { (0.00 → -0.84) Inaccuracy. Ba3 was best. } { [%eval -0.84] } (2. Ba3 c5 3. Bxc5 Bh6 4. Bxe7 Nxe7 5. g3 Bxd2 6. Nxd2 b6) 2... c5? { (-0.84 → 0.47) Mistake. e6 was best. } { [%eval 0.47] } (2... e6 3. Ba3 Bxa3 4. Nxa3 b5 5. Nxb5 Qh4 6. Nxa7 Rxa7 7. h3 Rxa2 8. Rxa2 Qxh3 9. gxh3) 3. Ba3?? { (0.47 → Mate in 17) Checkmate is now unavoidable. e3 was best. } { [%eval #-17] } (3. e3 Nh6) 3... Qa5?? { (Mate in 17 → -0.23) Lost forced checkmate sequence. a5 was best. } { [%eval -0.23] } (3... a5 4. Bxc5 a4 5. bxa4 Rxa4 6. Qxa4 Qb6 7. Bxe7 Nxe7 8. Qxd7 Kxd7 9. g3 Qxb1 10. Rxb1) 4. Bxc5 { [%eval -0.07] } 4... Qxa2 { [%eval 0.14] } 5. Bxe7?? { (0.14 → -2.66) Blunder. Bxa7 was best. } { [%eval -2.66] } (5. Bxa7 Qxa1) 5... Bxe7 { [%eval -3.38] } 6. Rxa2 { [%eval -2.9] } 6... Ba3? { (-2.90 → -1.44) Mistake. b5 was best. } { [%eval -1.44] } (6... b5 7. Rxa7) 7. Rxa3 { [%eval -1.07] } 7... Na6?? { (-1.07 → 3.89) Blunder. b6 was best. } { [%eval 3.89] } (7... b6 8. Rxa7) 8. Rxa6 { [%eval 3.65] } 8... bxa6 { [%eval 3.69] } 9. Na3? { (3.69 → 2.00) Mistake. e3 was best. } { [%eval 2.0] } (9. e3 g5 10. Bxa6 Bxa6 11. Qh5 Be2 12. Nxe2 Nf6 13. Qxh7 Nxh7 14. d4 Ke7 15. d5 a5) 9... a5 { [%eval 1.61] } 10. b4 { [%eval 2.38] } 10... axb4 { [%eval 2.47] } 11. cxb4 { [%eval 1.67] } 11... d6?? { (1.67 → Mate in 11) Checkmate is now unavoidable. Ke7 was best. } { [%eval #11] } (11... Ke7 12. g3) 12. g4 { [%eval #11] } 12... Bxg4 { [%eval #10] } 13. f3?? { (Mate in 10 → 1.12) Lost forced checkmate sequence. Qa4 was best. } { [%eval 1.12] } (13. Qa4 Bxe2 14. Qxa7 Bxf1 15. Kxf1 Rxa7 16. Ne2 Rxa3 17. f3 Rxf3 18. Kf2 Rxf2 19. Rb1 Rxe2) 13... Bxf3 { [%eval 1.12] } 14. Nxf3 { [%eval 0.84] } 14... g5 { [%eval 1.01] } 15. Nxg5 { [%eval 1.0] } 15... h6 { [%eval 1.3] } 16. Nxf7 { [%eval 1.21] } 16... Kxf7 { [%eval 1.13] } 17. d3?? { (1.13 → -0.68) Blunder. Kf2 was best. } { [%eval -0.68] } (17. Kf2) 17... Re8?? { (-0.68 → Mate in 9) Checkmate is now unavoidable. Nf6 was best. } { [%eval #9] } (17... Nf6 18. Kd2) 18. e3 { [%eval #9] } 18... Rxe3 { [%eval #8] } 19. Qc2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qb3 was best. } { [%eval #-7] } (19. Qb3 Rxd3 20. Qxf7 Rxa3 21. Qxg8 Rxg8 22. Bd3 Rxd3 23. Rg1 Rxg1 24. h3 Rxe1 25. b5 Rxh3) 19... Rxd3 { [%eval #-7] } 20. Qxd3 { [%eval #-6] } 20... Rh7 { [%eval #-6] } 21. Qxd6 { [%eval #-5] } 21... Ke6 { [%eval #-5] } 22. Qxe6 { [%eval #-4] } 22... Nf6 { [%eval #-4] } 23. Qxf6 { [%eval #-3] } 23... Rf7 { [%eval #-3] } 24. Qxh6 { [%eval #-2] } 24... Rxf1 { [%eval #-2] } 25. Rxf1 { [%eval #-1] } 25... a6 { [%eval #-1] } 26. Qxa6# { Game ends by variant rule. } 0-1