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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/YwQHtPLL"] [Date "2021.07.28"] [White "kunjchapani"] [Black "Gleb_Chastostupov"] [Result "0-1"] [UTCDate "2021.07.28"] [UTCTime "07:24:45"] [WhiteElo "1489"] [BlackElo "1133"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+24"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.90) Blunder. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... d5?? { (-4.90 → 27.35) Blunder. e5 was best. } (1... e5 2. a3 Bxa3 3. Rxa3 a6 4. Rxa6 Nxa6 5. c4 b5 6. cxb5) 2. Qa4?? { (27.35 → 0.00) Blunder. e4 was best. } (2. e4 dxe4 3. Ba6 bxa6 4. Qg4 Bxg4 5. Kd1 Bxd1 6. Ne2 Bxe2) 2... d4 3. cxd4 Qxd4 4. Qxe8 Qxd2?? { (0.08 → 2.48) Blunder. Qxb2 was best. } (4... Qxb2) 5. Bxd2 Bh3?? { (1.54 → Mate in 15) Checkmate is now unavoidable. g6 was best. } (5... g6) 6. Qxf7? { (Mate in 15 → 8.24) Lost forced checkmate sequence. Qxf8 was best. } (6. Qxf8 Bxg2 7. Qxg7 Bxf1 8. Qxf7 Bxe2 9. Kxe2 a5 10. Bxa5 Rxa5 11. Qxh7 Rxh7 12. Nh3 Rxh3) 6... Bxg2 7. Qxf8 Bxf1 8. Qxg7 Bxe2 9. Kxe2 Nh6? { (8.42 → Mate in 11) Checkmate is now unavoidable. h5 was best. } (9... h5 10. Qxg8) 10. Qxh7 Rxh7 11. Bxh6 Rxh6 12. Nh3 Rxh3 13. Rf1 Rxh2 14. Rc1 Rxf2 15. Rxc7 Rxe2 16. Rxe7?? { (Mate in 8 → -0.11) Lost forced checkmate sequence. Rxb7 was best. } (16. Rxb7 Rxb2 17. Rxa7 Rxa7 18. a4 Rxb1 19. Rxb1 Rxa4 20. Rxb8 Rb4 21. Rxb4 e6 22. Rd4 e5) 16... Rxb2?? { (-0.11 → Mate in 13) Checkmate is now unavoidable. Rxe7 was best. } (16... Rxe7 17. Nd2) 17. Rxb7 Rxb1 18. Rxa7?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Rbxb1 was best. } (18. Rbxb1 Nd7 19. a4 Rd8 20. Rb4 Nb8 21. Rxb8 Rxb8 22. Rb1 Rxb1 23. a5 Rb4 24. a6 Rb7) 18... Rxa7 19. Rxb1 Rxa2 20. Rxb8 Rc2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rb2 was best. } (20... Rb2 21. Rxb2#) 21. Rb1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rb2 was best. } (21. Rb2 Rxb2#) 21... Rb2 22. Rxb2# { Game ends by variant rule. } 0-1