FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/YtctTi9F"]
[Date "2024.12.07"]
[White "Katerina_Jasanada_77"]
[Black "AlfredHK2"]
[Result "0-1"]
[GameId "YtctTi9F"]
[UTCDate "2024.12.07"]
[UTCTime "18:30:55"]
[WhiteElo "964"]
[BlackElo "1155"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+19"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... Ba6 { [%eval 0.6] } 3. Bxd7 { [%eval 0.39] } 3... Qxd7?! { (0.39 → 1.51) Inaccuracy. Nxd7 was best. } { [%eval 1.51] } (3... Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4 8. c4) 4. Qg4?! { (1.51 → 0.81) Inaccuracy. Ke2 was best. } { [%eval 0.81] } (4. Ke2 Qxd2 5. Bxd2 Bxe2 6. Nxe2 Kd7 7. c4 Ke6 8. c5 Kd6) 4... Qxd2 { [%eval 0.9] } 5. Qxg7?? { (0.90 → -1.71) Blunder. Bxd2 was best. } { [%eval -1.71] } (5. Bxd2 g5 6. Qxg5 Bf1 7. Qxg8 Rxg8 8. Kxf1 Rxg2 9. Kxg2 e5) 5... Qxe3?? { (-1.71 → Mate in 11) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #11] } (5... Qxc1 6. Qxf8 Qxe1 7. Qxe8 Qxf2 8. Qxe7 Qxc2 9. Qxc7 Qxg2 10. Qxf7 Qxb2 11. Qxg8) 6. Qxf8?? { (Mate in 11 → -1.75) Lost forced checkmate sequence. fxe3 was best. } { [%eval -1.75] } (6. fxe3 Bxg7 7. b3 Bxa1 8. Kf1 Bxf1 9. b4 Bxg2 10. Na3 Bxh1 11. e4 Bxe4) 6... Qxf2?? { (-1.75 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (6... Qxe1) 7. Qxg8?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-10] } (7. Kxf2 Kxf8 8. Kf1 Bxf1 9. Nc3 Bxg2 10. Rb1 Bxh1 11. Nd5 Bxd5 12. c4 Bxc4) 7... Qxe1 { [%eval #-11] } 8. Qxh8 { [%eval #-10] } 8... Qxg1 { [%eval #-10] } 9. Qxh7 { [%eval #-9] } 9... Qxh2?? { (Mate in 9 → -0.45) Lost forced checkmate sequence. Qxc1 was best. } { [%eval -0.45] } (9... Qxc1 10. Rxc1 Bf1 11. Qxf7 Kxf7 12. Rxf1 Na6 13. Rxf7 Rd8 14. Rxe7 Nc5 15. Rxc7) 10. Qxf7?? { (-0.45 → Mate in 13) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-13] } (10. Rxh2) 10... Qxg2?? { (Mate in 13 → 0.37) Lost forced checkmate sequence. Qxh1 was best. } { [%eval 0.37] } (10... Qxh1 11. Qxe7 Qxc1 12. Qxc7 Qxb2 13. Qxa7 Qxb1 14. Qxb8 Rxb8 15. Rxb1 Rxb1 16. c4) 11. Qxe7 { [%eval 0.0] } 11... Qxc2 { [%eval 0.06] } 12. Qxc7 { [%eval 0.0] } 12... Qxb2 { [%eval 0.0] } 13. Qxa7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #-5] } (13. Bxb2 Nc6 14. Qxa7 Nxa7 15. Nd2 Bf1 16. Nxf1 Kd7 17. Bg7 Kc7 18. Rh3 Rf8) 13... Qxa2?? { (Mate in 5 → Mate in 15) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #15] } (13... Rxa7 14. Bxb2 Rh7 15. Rxh7 Kf7 16. Rxf7 Nd7 17. Rxd7 Bd3 18. Rxd3#) 14. Rxa2?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Qxb8 was best. } { [%eval #-14] } (14. Qxb8 Qxb1 15. Qxa8 Qxa1 16. Qxa6 Qxc1 17. Rxc1 Kf7 18. Qg6 Kxg6 19. Re1 Kg5) 14... Rxa7 { [%eval #-14] } 15. Rxa6 { [%eval #-13] } 15... Rxa6?? { (Mate in 13 → Mate in 16) Lost forced checkmate sequence. Nxa6 was best. } { [%eval #16] } (15... Nxa6 16. Rh7 Rxh7 17. Bh6 Rxh6 18. Nd2 Ke7 19. Nf1 Rf6 20. Nh2 Rf1 21. Nxf1) 16. Rh6?? { (Mate in 16 → Mate in 9) Lost forced checkmate sequence. Na3 was best. } { [%eval #-9] } (16. Na3 Rxa3 17. Bxa3 Nc6 18. Bb4 Nxb4 19. Rc1 Nc2 20. Rxc2 Kf7 21. Rc5 Ke7) 16... Rxh6 { [%eval #-9] } 17. Bxh6 { [%eval #-8] } 17... Kf8 { [%eval #-8] } 18. Bxf8 { [%eval #-7] } 18... Na6?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Nc6 was best. } { [%eval #6] } (18... Nc6 19. Bh6 Nd4 20. Bd2 Ne2 21. Bf4 Nxf4 22. Nd2 Nd3 23. Nb1 Nb2 24. Na3) 19. Bb4?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Bg7 was best. } { [%eval #-4] } (19. Bg7 Nc5 20. Na3 Na6 21. Ba1 Nc5 22. Bc3 Ne4 23. Bd2 Nxd2 24. Nc4 Nxc4#) 19... Nxb4 { [%eval #-4] } 20. Nd2 { [%eval #-3] } 20... Nc6 { [%eval #-6] } 21. Nf1 { [%eval #-2] } 21... Ne7 { [%eval #-4] } 22. Ng3 { [%eval #-1] } 22... Nf5 { [%eval #-1] } 23. Nxf5# { Game ends by variant rule. } 0-1
