FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/YZu64xDi"]
[Date "2024.01.24"]
[White "M2rsi"]
[Black "Dragan122"]
[Result "1-0"]
[UTCDate "2024.01.24"]
[UTCTime "19:12:26"]
[WhiteElo "1156"]
[BlackElo "1227"]
[WhiteRatingDiff "+70"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "180+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Nh6 5. h4 Qxh4) 1... d5?? { (Mate in 15 → 0.30) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1) 2. exd5 Qxd5 3. Nf3?? { (0.21 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5) 3... Qxd2 4. Bxd2 g5 5. Nxg5 h5?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b5 was best. } (5... b5 6. Nxh7 Rxh7 7. Bxb5 Rxh2 8. Bxe8 Rxg2 9. Bxf7 Rxf2 10. Bxg8 Rxd2 11. Qxd2 Bh3 12. Rxh3) 6. Nxf7 Kxf7 7. Qxh5 Rxh5 8. Bg5?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Ba6 was best. } (8. Ba6 Rxh2 9. Rxh2 bxa6 10. g4 Bxg4 11. f3 Bxf3 12. Bh6 Nxh6 13. Rxh6 Bxh6 14. Kd1 Bxd1) 8... Rxg5?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxh2 was best. } (8... Rxh2 9. Rxh2 b5 10. Bxb5 Nc6 11. Bxc6 e6 12. Bxa8 c6 13. Bxc6 Ke8 14. Bxe8 Nf6 15. Bxf6) 9. g4 Rxg4 10. Bc4 Rxc4 11. b4?? { (Mate in 9 → -8.12) Lost forced checkmate sequence. Ke2 was best. } (11. Ke2 Rxc2 12. a4 Rxb2 13. Na3 Rxe2 14. h4 Rxf2 15. Rh2 Rxh2 16. h5 Rxh5 17. a5 Rxa5) 11... Rxb4?? { (-8.12 → -2.53) Blunder. Rxc2 was best. } (11... Rxc2) 12. c4?? { (-2.53 → -5.87) Blunder. Kd2 was best. } (12. Kd2 Rxb1 13. Raxb1 b6 14. Rxb6 cxb6 15. Kd3 Ke6 16. f4 Nd7 17. h4 Ne5 18. fxe5 Kxe5) 12... Rxc4?? { (-5.87 → Mate in 7) Checkmate is now unavoidable. Rxb1 was best. } (12... Rxb1) 13. f4 Rxf4 14. a4?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Kf2 was best. } (14. Kf2 Rxf2 15. Rc1 Rxa2 16. Rxc7 Rxh2 17. Rxb7 Bxb7 18. Rxa7 Rxa7 19. Nd2 Rxd2#) 14... Rxa4 15. Rxa4 a5?? { (Mate in 10 → -1.74) Lost forced checkmate sequence. Bf5 was best. } (15... Bf5 16. Rxa7 Bxb1 17. Rxb7 Nc6 18. Rxb1 Ra1 19. Rxa1 Na5 20. Rxa5 e5 21. Rxe5 Bc5 22. Rxc5) 16. Rxa5 Rxa5 17. Na3 Rxa3 18. h3?! { (-1.75 → -2.92) Inaccuracy. Kd2 was best. } (18. Kd2 Rd3) 18... Rxh3?? { (-2.92 → Mate in 2) Checkmate is now unavoidable. Bxh3 was best. } (18... Bxh3) 19. Rxh3 Bxh3 20. Kf1 Bxf1# { Game ends by variant rule. } 1-0