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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Y1b0v2z6"] [Date "2023.05.31"] [White "Da-che"] [Black "Neptune2"] [Result "1-0"] [GameId "Y1b0v2z6"] [UTCDate "2023.05.31"] [UTCTime "13:16:05"] [WhiteElo "1566"] [BlackElo "1649"] [WhiteRatingDiff "+169"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Nxa6 { [%eval 2.34] } 3. b4 { [%eval 1.41] } 3... Bxb4 { [%eval 2.03] } 4. Qh5 { [%eval 0.87] } 4... Bxd2 { [%eval 2.07] } 5. Bxd2 { [%eval 1.86] } 5... Nb4 { [%eval 1.1] } 6. Bxb4 { [%eval 1.26] } 6... c5? { (1.26 → 2.66) Mistake. Qg5 was best. } { [%eval 2.66] } (6... Qg5 7. Qxf7 Kxf7 8. Bc5 Qxc5 9. Kd2 Qxc2 10. Kxc2 Ne7 11. Ne2) 7. Qxf7?? { (2.66 → Mate in 11) Checkmate is now unavoidable. Bxc5 was best. } { [%eval #-11] } (7. Bxc5 Ke7 8. Qxh7 Rxh7 9. Bxa7 Rxa7 10. Nc3 Rxh2 11. Rxh2 Rxa2) 7... Kxf7 { [%eval #-12] } 8. Bxc5 { [%eval #-10] } 8... Qb6?? { (Mate in 10 → 8.13) Lost forced checkmate sequence. Rb8 was best. } { [%eval 8.13] } (8... Rb8 9. Bxa7 d6 10. Bxb8 Qb6 11. Bxd6 Qxb1 12. Rxb1 b6 13. Rxb6 Ba6 14. Rxa6 Kf8 15. Bxf8) 9. Bxb6 { [%eval 8.76] } 9... axb6 { [%eval 8.18] } 10. Na3 { [%eval #11] } 10... Rxa3 { [%eval #10] } 11. Rb1 { [%eval #10] } 11... Rxe3 { [%eval #9] } 12. fxe3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rxb6 was best. } { [%eval #-9] } (12. Rxb6 Rxe1 13. Rxb7 Rxg1 14. Rxg1 Bxb7 15. Rc1 Bxg2 16. h3 Bxh3 17. Rf1 Bxf1 18. c4 Bxc4) 12... b5?? { (Mate in 9 → -0.69) Lost forced checkmate sequence. d6 was best. } { [%eval -0.69] } (12... d6 13. Rxb6 Bd7 14. Rxb7 Bc8 15. Rxf7 h5 16. Rxg7 Rh7 17. Rxg8 e5 18. Rxc8 Rh8 19. Rxh8) 13. Rxb5 { [%eval -0.72] } 13... b6 { [%eval -0.09] } 14. Rxb6 { [%eval -0.31] } 14... d6 { [%eval -0.28] } 15. Rxd6 { [%eval -0.59] } 15... h6?? { (-0.59 → Mate in 9) Checkmate is now unavoidable. Ne7 was best. } { [%eval #9] } (15... Ne7) 16. Rxe6 { [%eval #9] } 16... Kxe6 { [%eval #8] } 17. g4 { [%eval #12] } 17... g5 { [%eval #11] } 18. h4?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-6] } (18. Ne2 Rh7 19. Nc3 Kd7 20. Nb5 Rg7 21. Nc7 Kxc7 22. Rf1 Bxg4 23. Rf6 Nxf6 24. e4 Nxe4) 18... gxh4 { [%eval #-6] } 19. Rxh4 { [%eval #-5] } 19... h5?? { (Mate in 5 → -0.72) Lost forced checkmate sequence. Ke5 was best. } { [%eval -0.72] } (19... Ke5 20. Rxh6 Bxg4 21. Rxh8 Ke4 22. Rxg8 Kxe3 23. Rxg4 Kd2 24. Kxd2#) 20. Rxh5 { [%eval -0.44] } 20... Rxh5 { [%eval -0.6] } 21. gxh5 { [%eval -0.52] } 21... Nh6 { [%eval -0.61] } 22. Kf1 { [%eval -0.65] } 22... Kf6?? { (-0.65 → Mate in 5) Checkmate is now unavoidable. Ke5 was best. } { [%eval #5] } (22... Ke5 23. Ne2) 23. Nh3 { [%eval #5] } 23... Bxh3 { [%eval #4] } 24. Kg2 { [%eval #4] } 24... Bxg2 { [%eval #3] } 25. e4 { [%eval #3] } 25... Bxe4 { [%eval #2] } 26. a3 { [%eval #2] } 26... Bxc2 { [%eval #1] } 27. a4 { [%eval #1] } 27... Bxa4# { Game ends by variant rule. } 1-0