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[Event "Rated Antichess game"] [Site "https://lichess.org/XyKzFkc7"] [Date "2017.01.12"] [White "mousa742"] [Black "Enuma-Elish"] [Result "0-1"] [UTCDate "2017.01.12"] [UTCTime "21:51:45"] [WhiteElo "2036"] [BlackElo "2231"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 b6? { (-0.15 → 1.49) Mistake. g6 was best. } (1... g6) 2. b3? { (1.49 → 0.17) Mistake. c4 was best. } (2. c4 b5) 2... g6 3. Nh3?! { (0.08 → -0.64) Inaccuracy. c4 was best. } (3. c4 d5) 3... g5?! { (-0.64 → 0.10) Inaccuracy. c5 was best. } (3... c5) 4. Nxg5 a6?? { (0.18 → 10.12) Blunder. h6 was best. } (4... h6 5. Nxf7) 5. Nxf7?? { (10.12 → 1.66) Blunder. Nxh7 was best. } (5. Nxh7) 5... Kxf7 6. b4?? { (2.29 → -2.15) Blunder. Na3 was best. } (6. Na3 c6) 6... a5?? { (-2.15 → -0.21) Blunder. c5 was best. } (6... c5 7. bxc5) 7. bxa5 Rxa5?? { (-1.07 → 0.64) Blunder. bxa5 was best. } (7... bxa5) 8. Na3?? { (0.64 → Mate in 14) Checkmate is now unavoidable. g4 was best. } (8. g4 Rxa2 9. Rxa2 c5 10. Ra6 Nxa6 11. Bh3 Qc7 12. Rf1 Qxh2 13. Bg2 Qxg2 14. d4 Qxf1) 8... Rxa3 9. Bxa3 Bg7 10. Bxe7 Bxa1 11. Qxa1 Kxe7 12. Qxh8 Ke8?? { (Mate in 10 → -2.84) Lost forced checkmate sequence. Qf8 was best. } (12... Qf8 13. Qxh7 Qxf2 14. Kxf2 Nf6 15. Qxe7 d5 16. Qxc7 d4 17. Qxb6 Nd5 18. Qxb8 Bb7 19. Qxb7) 13. Qxh7 Qh4 14. Qxd7 Bxd7?? { (-3.76 → -1.39) Blunder. Nxd7 was best. } (14... Nxd7 15. gxh4) 15. gxh4 Bh3 16. Bxh3 Nd7?? { (-1.85 → -0.08) Blunder. Kf7 was best. } (16... Kf7 17. Be6) 17. Bxd7 Kxd7 18. e3?? { (0.02 → -1.71) Blunder. f4 was best. } (18. f4) 18... Ne7 19. Ke2 Nd5?? { (-2.39 → -0.31) Blunder. b5 was best. } (19... b5 20. h5 b4 21. a4 bxa3 22. h6 c5 23. Rb1 c4 24. c3 a2 25. f4 axb1=R 26. Ke1) 20. Rg1?! { (-0.31 → -1.37) Inaccuracy. h5 was best. } (20. h5 Nxe3) 20... Nxe3 21. Kxe3?! { (-0.28 → -1.17) Inaccuracy. fxe3 was best. } (21. fxe3) 21... b5 22. c4? { (-1.08 → -2.42) Mistake. h5 was best. } (22. h5 b4) 22... bxc4 23. d3?! { (-1.72 → -2.36) Inaccuracy. d4 was best. } (23. d4) 23... cxd3 24. Kxd3 c5 25. Kc2?! { (-1.61 → -2.42) Inaccuracy. Ke2 was best. } (25. Ke2 c4) 25... c4 26. h5?? { (-2.52 → Mate in 12) Checkmate is now unavoidable. Kd1 was best. } (26. Kd1 c3) 26... c3 27. Kxc3 Kc6 28. Rg4 Kd5 29. Re4 Kxe4 30. f3 Kxf3 31. h4 Kf4 32. a4 Kg5 33. hxg5# { Game ends by variant rule. } 0-1