- Blind mode tutorial
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[Event "rated Atomic game"] [Site "https://lichess.org/XwzAfS9U"] [Date "2025.06.21"] [White "TwoRincewind"] [Black "MAY_BE_TOMORROW"] [Result "1-0"] [GameId "XwzAfS9U"] [UTCDate "2025.06.21"] [UTCTime "05:58:47"] [WhiteElo "1612"] [BlackElo "1429"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-19"] [Variant "Atomic"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.32] } 2... c6 { [%eval 3.65] } 3. e3 { [%eval 3.74] } 3... b5?? { (3.74 → 19.98) Blunder. e6 was best. } { [%eval 19.98] } (3... e6 4. Nb5 cxb5 5. Nd4 Bb4 6. c3 Bxc3 7. Qh5+ g6 8. Qb5) 4. Nd4?? { (19.98 → 2.67) Blunder. Nd5 was best. } { [%eval 2.67] } (4. Nd5 e6 5. Nc7+ Qxc7 6. Nd4 h5 7. g3 Nh6 8. h3 e5) 4... e5?? { (2.67 → Mate in 5) Checkmate is now unavoidable. d5 was best. } { [%eval #5] } (4... d5 5. Qg4) 5. Ndxb5?? { (Mate in 5 → -3.73) Lost forced checkmate sequence. Qh5+ was best. } { [%eval -3.73] } (5. Qh5+ g6 6. Qh3 f5 7. Nxf5 Kf7 8. Qe6+ Kg7 9. Qxg6#) 5... a5?? { (-3.73 → 0.90) Blunder. Nh6 was best. } { [%eval 0.9] } (5... Nh6 6. g4 d5 7. Nb5 cxb5 8. c3 Nc6 9. d4 g6 10. Bb5 a6 11. O-O) 6. Nb5?? { (0.90 → -1.44) Blunder. Qg4 was best. } { [%eval -1.44] } (6. Qg4 f5) 6... cxb5 { [%eval -1.08] } 7. Bb5? { (-1.08 → -2.37) Mistake. Qg4 was best. } { [%eval -2.37] } (7. Qg4 f5) 7... Nc6 { [%eval -3.0] } 8. d4 { [%eval -3.14] } 8... Ba6? { (-3.14 → -1.51) Mistake. Nh6 was best. } { [%eval -1.51] } (8... Nh6 9. h3) 9. c3 { [%eval -2.07] } 9... Rb8?? { (-2.07 → 6.36) Blunder. Bb4 was best. } { [%eval 6.36] } (9... Bb4 10. e4) 10. b3?? { (6.36 → -4.20) Blunder. e4 was best. } { [%eval -4.2] } (10. e4) 10... d5?? { (-4.20 → -1.21) Blunder. Nh6 was best. } { [%eval -1.21] } (10... Nh6 11. g4) 11. e4 { [%eval -1.71] } 11... f5?? { (-1.71 → 16.31) Blunder. Nh6 was best. } { [%eval 16.31] } (11... Nh6 12. exd5+ Bxb5 13. h3 Nf5 14. g3 Ba3 15. Be3 h5 16. O-O Nxe3 17. Kh1) 12. exd5+?? { (16.31 → 0.00) Blunder. Bg5 was best. } { [%eval 0.0] } (12. Bg5) 12... Bxb5 { [%eval 0.0] } 13. d5?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Bg5 was best. } { [%eval #-8] } (13. Bg5 Nf6 14. Qe2 e4 15. Qa6 Qd6 16. Qa7 Rb7 17. Qa8+ Rb8) 13... Bc5?? { (Mate in 8 → -3.62) Lost forced checkmate sequence. Qh4 was best. } { [%eval -3.62] } (13... Qh4 14. g3 Qe4+ 15. Be3 Qg2 16. Kd2 Bb4 17. cxb4 Qe4 18. Ke1 Qb4+ 19. Ke2) 14. Be3 { [%eval -4.03] } 14... Bxe3?? { (-4.03 → -1.00) Blunder. g6 was best. } { [%eval -1.0] } (14... g6 15. g3 Nf6 16. f3 Ne4 17. Bg5 Nxg5 18. Qe2 Bf2+ 19. Kd1 Rb6 20. c4) 15. Qh5+ { [%eval -0.93] } 15... g6 { [%eval -1.51] } 16. Qg5 { [%eval -1.99] } 16... Qxg5?? { (-1.99 → 2.99) Blunder. Nf6 was best. } { [%eval 2.99] } (16... Nf6 17. O-O-O) 17. O-O-O?? { (2.99 → 0.29) Blunder. d6 was best. } { [%eval 0.29] } (17. d6 Nf6) 17... Nf6 { [%eval 0.52] } 18. d6 { [%eval 0.0] } 18... Kd7 { [%eval 0.0] } 19. g4 { [%eval 0.0] } 19... Ne4?? { (0.00 → 7.00) Blunder. a4 was best. } { [%eval 7.0] } (19... a4 20. b4 Nd5 21. Rxd5 Rb5 22. Re1 Rd5 23. Rxe5 Re8 24. c4 Re1+ 25. Kd2) 20. gxf5 { [%eval 7.25] } 20... a4 { [%eval 7.81] } 21. b4 { [%eval 8.19] } 21... a3 { [%eval 14.53] } 22. c4 { [%eval 13.6] } 22... Rhf8 { [%eval 15.2] } 23. c5 { [%eval 15.03] } 23... Rf3 { [%eval 17.39] } 24. Rd3 { [%eval 16.19] } 24... Rf4 { [%eval 22.85] } 25. c6+ { [%eval 22.23] } 25... Ke6 { [%eval 21.15] } 26. Rf3 { [%eval 12.25] } 26... Rc4+ { [%eval 11.71] } 27. Kd1?? { (11.71 → 0.00) Blunder. Rc3 was best. } { [%eval 0.0] } (27. Rc3 Rcxb4 28. c7 Rb1+ 29. Kd2 Rb2+ 30. Kd3 Rd2+ 31. Ke4 Re2+ 32. Kd5 Rd2) 27... Rc1+ { [%eval 0.0] } 28. Kd2 { [%eval 0.0] } 28... Rd1+ { [%eval 0.0] } 29. Kc2 { [%eval 0.0] } 29... Rd2+ { [%eval 0.0] } 30. Kc1 { [%eval 0.0] } 30... Rc2+ { [%eval 0.0] } 31. Kd1 { [%eval 0.0] } 31... e4 { [%eval 0.0] } 32. Rf6+ { [%eval 0.0] } 32... Kd5 { [%eval 0.0] } 33. d7 { [%eval 0.0] } 33... Rd2+ { [%eval 0.0] } 34. Kc1 { [%eval 0.0] } 34... Rc2+ { [%eval 0.0] } 35. Kd1 { [%eval 0.0] } 35... Kc4 { [%eval 0.0] } 36. c7 { [%eval 0.0] } 36... Kd3?? { (0.00 → 15.21) Blunder. Rd2+ was best. } { [%eval 15.21] } (36... Rd2+ 37. Kc1 Rc2+ 38. Kd1) 37. Kd2 { [%eval 12.54] } 37... e3 { [%eval 15.76] } 38. d8=Q { [%eval 14.47] } 38... Kc4+ { [%eval 17.87] } 39. Kc3 { [%eval 13.24] } 39... Kb5+ { [%eval 18.5] } 40. Kc4 { [%eval 17.76] } 40... Ka4+ { [%eval 17.51] } 41. Kb3?? { (17.51 → Mate in 1) Checkmate is now unavoidable. Kb5 was best. } { [%eval #-1] } (41. Kb5) 41... Rb2?? { (Mate in 1 → 16.72) Lost forced checkmate sequence. Rxa2# was best. } { [%eval 16.72] } (41... Rxa2#) 42. b5?? { (16.72 → Mate in 1) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-1] } (42. Kc4) 42... Ka5+?? { (Mate in 1 → 27.74) Lost forced checkmate sequence. Rxa2# was best. } { [%eval 27.74] } (42... Rxa2#) 43. Ka4 { [%eval 19.24] } 43... Rb4 { [%eval 22.87] } 44. fxe3 { [%eval 23.93] } 44... Ra8 { [%eval 26.78] } 45. Qxa8 { [%eval 26.08] } 45... g5 { [%eval 25.81] } 46. c8=Q { [%eval 26.13] } 46... g4 { [%eval 22.1] } 47. Qxg4 { [%eval 14.98] } 47... h5 { [%eval 16.12] } 48. h4 { [%eval 14.54] } { White wins on time. } 1-0