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[Event "rated Antichess game"] [Site "https://lichess.org/XnECcoJN"] [Date "2025.02.15"] [White "JoisRithvik"] [Black "Dmitry_Pozhidaev"] [Result "1-0"] [GameId "XnECcoJN"] [UTCDate "2025.02.15"] [UTCTime "14:25:21"] [WhiteElo "969"] [BlackElo "1021"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-56"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. e4 { [%eval #16] } 2... dxe4 { [%eval #15] } 3. Ba6 { [%eval #15] } 3... bxa6 { [%eval #13] } 4. Qf3?? { (Mate in 13 → 0.13) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.13] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4 8. a4 Qxd2) 4... exf3 { [%eval 0.06] } 5. Nxf3 { [%eval -0.45] } 5... Qxd2 { [%eval 1.09] } 6. Bxd2?? { (1.09 → Mate in 13) Checkmate is now unavoidable. Nfxd2 was best. } { [%eval #-13] } (6. Nfxd2 Bh3 7. gxh3 Kd7 8. c4 h5 9. Ke2 Ke6 10. c5 Kd6) 6... Bf5?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. e5 was best. } { [%eval #11] } (6... e5 7. Nxe5 Bf5 8. Nxf7 Bxc2 9. Nxh8 Bxb1 10. Rxb1 Bb4 11. Bxb4 Kf8 12. Bxf8) 7. Bh6 { [%eval #11] } 7... gxh6 { [%eval #10] } 8. g4?? { (Mate in 10 → -1.11) Lost forced checkmate sequence. Nbd2 was best. } { [%eval -1.11] } (8. Nbd2 Bxc2 9. Ng5 hxg5 10. Ne4 Bxe4 11. a4 Bxg2 12. a5 Bxh1 13. f3 Bxf3) 8... Bxg4?? { (-1.11 → Mate in 8) Checkmate is now unavoidable. Bxc2 was best. } { [%eval #8] } (8... Bxc2 9. Nfd2) 9. h3?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (9. a4 Bxf3 10. a5 Bxh1 11. f3 Bxf3 12. Kd1 Bxd1 13. Ra2 Bxc2 14. h4 Bxb1) 9... Bxh3 { [%eval 0.0] } 10. Rxh3 { [%eval 0.0] } 10... Nf6 { [%eval 0.16] } 11. Rxh6 { [%eval 0.47] } 11... Bxh6 { [%eval 0.52] } 12. Nd4?! { (0.52 → -0.30) Inaccuracy. Kd2 was best. } { [%eval -0.3] } (12. Kd2 Bxd2) 12... Bd2 { [%eval -0.2] } 13. Kxd2 { [%eval -0.46] } 13... Kd7 { [%eval -0.22] } 14. Ne6? { (-0.22 → -1.82) Mistake. Ne2 was best. } { [%eval -1.82] } (14. Ne2 Kc6) 14... Kxe6 { [%eval -1.51] } 15. Nc3?! { (-1.51 → -2.63) Inaccuracy. Na3 was best. } { [%eval -2.63] } (15. Na3 Nbd7) 15... Nc6?? { (-2.63 → Mate in 6) Checkmate is now unavoidable. Nd5 was best. } { [%eval #6] } (15... Nd5 16. Nxd5 Kxd5 17. Ke2 Nd7 18. Rb1 Kc6 19. c4 Nf6 20. Rg1 Rhg8 21. Rxg8) 16. Nd5 { [%eval #9] } 16... Kxd5 { [%eval #8] } 17. c4 { [%eval #10] } 17... Kxc4 { [%eval #9] } 18. Kd3 { [%eval #9] } 18... Kxd3 { [%eval #8] } 19. f4?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (19. b4 Nxb4 20. Rg1 Nxa2 21. Rg4 Nxg4 22. f4 f6 23. f5 e6 24. fxe6 Nc3) 19... Ne4?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Kc3 was best. } { [%eval #4] } (19... Kc3 20. bxc3 Nd4 21. cxd4 e5 22. dxe5 Rab8 23. exf6 Rb3 24. axb3 c5 25. Rxa6) 20. b4 { [%eval #4] } 20... Nxb4 { [%eval #3] } 21. Rc1?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. Re1 was best. } { [%eval #-10] } (21. Re1 Nxa2 22. Rxe4 Kxe4 23. f5 Kxf5#) 21... Nxa2 { [%eval #-10] } 22. Rxc7 { [%eval #-9] } 22... Rhc8?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Rab8 was best. } { [%eval #3] } (22... Rab8 23. Rxe7 Kc4 24. Rxa7 Rb7 25. Rxb7 Re8 26. Rxf7 Nec3 27. Rxh7 Re7 28. Rxe7) 23. Rxc8 { [%eval #3] } 23... Rxc8 { [%eval #2] } 24. f5 { [%eval #2] } 24... e6 { [%eval #1] } 25. fxe6 { [%eval #1] } 25... fxe6# { Game ends by variant rule. } 1-0