- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/XghktIWz"] [Date "2024.04.27"] [White "SPIRIT_FIERCE-777"] [Black "bauersuchtmatt"] [Result "1-0"] [GameId "XghktIWz"] [UTCDate "2024.04.27"] [UTCTime "13:51:43"] [WhiteElo "1577"] [BlackElo "1662"] [WhiteRatingDiff "+144"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.27] } 1... a6?! { (0.27 → 1.22) Inaccuracy. e6 was best. } { [%eval 1.22] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxa6 { [%eval 1.0] } 2... Rxa6?? { (1.00 → Mate in 17) Checkmate is now unavoidable. bxa6 was best. } { [%eval #17] } (2... bxa6 3. a4 Ra7 4. Ne2 c5 5. b4 cxb4 6. Ba3 bxa3 7. Nxa3) 3. Na3?? { (Mate in 17 → -1.27) Lost forced checkmate sequence. Qf3 was best. } { [%eval -1.27] } (3. Qf3) 3... Rxa3 { [%eval -1.12] } 4. bxa3 { [%eval -0.83] } 4... Na6 { [%eval -0.84] } 5. Qh5?! { (-0.84 → -1.48) Inaccuracy. a4 was best. } { [%eval -1.48] } (5. a4 e6 6. Qf3 b5 7. Qxf7 Kxf7 8. axb5 Qh4 9. bxa6 Bxa6 10. Ba3 Bxa3 11. Rc1 Bxc1) 5... g6? { (-1.48 → 0.00) Mistake. Nf6 was best. } { [%eval 0.0] } (5... Nf6 6. Qxh7 Nxh7 7. a4 g6 8. Ne2 e6 9. Ba3 Bxa3 10. Ng3 Bc1 11. Rxc1 Qg5 12. Rb1) 6. Qxg6?? { (0.00 → -1.69) Blunder. Qxh7 was best. } { [%eval -1.69] } (6. Qxh7 Rxh7 7. Kd1 Rxh2 8. Rxh2 b6 9. Rh4 Nb8 10. Rh2) 6... hxg6? { (-1.69 → -0.01) Mistake. fxg6 was best. } { [%eval -0.01] } (6... fxg6 7. Ne2 h6 8. Ng1 c6 9. a4 Qc7 10. g3 Qxg3 11. fxg3 Rh7 12. h4 g5 13. hxg5) 7. Nh3?? { (-0.01 → -3.37) Blunder. Kd1 was best. } { [%eval -3.37] } (7. Kd1 Rxh2) 7... Rxh3 { [%eval -3.23] } 8. gxh3 { [%eval -3.41] } 8... e6?? { (-3.41 → -0.53) Blunder. Nh6 was best. } { [%eval -0.53] } (8... Nh6) 9. h4 { [%eval -0.75] } 9... Qxh4 { [%eval -1.07] } 10. Rg1 { [%eval -0.6] } 10... Qxf2 { [%eval -0.62] } 11. Kxf2 { [%eval -0.91] } 11... Bxa3 { [%eval -1.0] } 12. Rxg6 { [%eval -0.84] } 12... fxg6 { [%eval -0.54] } 13. Bxa3 { [%eval -0.46] } 13... Nb4?! { (-0.46 → 0.61) Inaccuracy. Nb8 was best. } { [%eval 0.61] } (13... Nb8 14. Bd6 cxd6 15. h4 g5 16. hxg5 d5 17. Kf3 Kd8 18. g6 d4 19. exd4 e5 20. dxe5) 14. Bxb4 { [%eval 0.15] } 14... c5 { [%eval 0.37] } 15. Bxc5 { [%eval 0.44] } 15... b6 { [%eval 0.0] } 16. Bxb6 { [%eval 1.13] } 16... Kd8 { [%eval 0.53] } 17. Bxd8 { [%eval 0.41] } 17... Nf6?? { (0.41 → 3.32) Blunder. g5 was best. } { [%eval 3.32] } (17... g5 18. Bxg5 Ne7 19. Bxe7 d6 20. Bxd6 e5 21. Bxe5 Ba6 22. Ke2 Bxe2 23. Rd1 Bxd1 24. a4) 18. Bxf6 { [%eval 2.36] } 18... e5 { [%eval 4.01] } 19. Bxe5 { [%eval 2.59] } 19... d6 { [%eval 2.54] } 20. Bxd6 { [%eval #15] } 20... Be6 { [%eval #9] } 21. Rb1 { [%eval #10] } 21... Bxa2 { [%eval #9] } 22. d3 { [%eval #10] } 22... Bxb1 { [%eval #9] } 23. e4 { [%eval #9] } 23... Bxc2 { [%eval #8] } 24. h4?? { (Mate in 8 → 0.16) Lost forced checkmate sequence. Bf8 was best. } { [%eval 0.16] } (24. Bf8 Bxd3 25. Ke3 Bxe4 26. Kxe4 g5 27. h4 gxh4 28. Bc5 h3 29. Kf3 h2 30. Bg1 hxg1=R) 24... Bxd3 { [%eval 0.63] } { Black resigns. } 1-0