FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/XgYOCw9q"]
[Date "2025.02.27"]
[White "Nestmann"]
[Black "SreMan"]
[Result "0-1"]
[GameId "XgYOCw9q"]
[UTCDate "2025.02.27"]
[UTCTime "13:36:08"]
[WhiteElo "1322"]
[BlackElo "1187"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+58"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6 { [%eval #18] } 3... Bxa6 { [%eval #17] } 4. c4 { [%eval #17] } 4... Bxc4 { [%eval #16] } 5. Qb3?? { (Mate in 16 → -0.51) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.51] } (5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 c5 9. Rb8 Qxb8) 5... Bxb3 { [%eval -1.31] } 6. axb3 { [%eval -0.48] } 6... Nf6?! { (-0.48 → 0.22) Inaccuracy. a5 was best. } { [%eval 0.22] } (6... a5 7. Rxa5 Rxa5 8. g4 Ra2 9. Nc3 Rxb2 10. Bxb2 Qc8 11. e4) 7. Rxa7 { [%eval 0.15] } 7... Rxa7 { [%eval 0.23] } 8. g4?? { (0.23 → -6.56) Blunder. e4 was best. } { [%eval -6.56] } (8. e4 Nxe4 9. Na3 Nxd2 10. Kxd2 Rxa3 11. bxa3 d5 12. a4 Kd7 13. a5 Kc6) 8... Nxg4 { [%eval -5.08] } 9. Kd1?? { (-5.08 → Mate in 12) Checkmate is now unavoidable. Na3 was best. } { [%eval #-12] } (9. Na3 Rxa3) 9... Nxe3?? { (Mate in 12 → -0.38) Lost forced checkmate sequence. Nxh2 was best. } { [%eval -0.38] } (9... Nxh2 10. Rxh2 Qb8 11. Rxh7 Qxb3 12. Rxh8 Qxb2 13. Rxf8 Kxf8 14. Bxb2 Ke8 15. Bxg7) 10. fxe3 { [%eval -0.69] } 10... Ra4?? { (-0.69 → 1.50) Blunder. h5 was best. } { [%eval 1.5] } (10... h5 11. Ne2 g5 12. Na3 Rxa3 13. bxa3 g4 14. Re1 h4 15. Ng1 f5 16. h3) 11. bxa4 { [%eval 1.46] } 11... e6 { [%eval 1.37] } 12. b4 { [%eval 1.0] } 12... Bxb4 { [%eval 1.17] } 13. Nc3?? { (1.17 → Mate in 11) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-11] } (13. Ne2 Bxd2) 13... Bxc3 { [%eval #-11] } 14. dxc3 { [%eval #-10] } 14... c5?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Qg5 was best. } { [%eval #7] } (14... Qg5 15. Ne2 Qxe3 16. Bxe3 c5 17. Bxc5 d6 18. Bxd6 e5 19. Bxe5 Ke7 20. Bxg7) 15. Ne2?? { (Mate in 7 → -0.37) Lost forced checkmate sequence. a5 was best. } { [%eval -0.37] } (15. a5 Qxa5 16. e4 Qxc3 17. Ba3 Qxa3 18. Kc1 Qxc1 19. Nh3 Qxh1 20. e5 Qxh2) 15... Qe7?! { (-0.37 → 0.52) Inaccuracy. Qh4 was best. } { [%eval 0.52] } (15... Qh4 16. Re1) 16. Nd4?? { (0.52 → Mate in 9) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-9] } (16. Kd2 Qh4) 16... cxd4 { [%eval #-9] } 17. exd4 { [%eval #-8] } 17... Qc5 { [%eval #-8] } 18. dxc5 { [%eval #-7] } 18... d6 { [%eval #-7] } 19. cxd6 { [%eval #-6] } 19... Ke7 { [%eval #-6] } 20. dxe7 { [%eval #-5] } 20... Rd8?? { (Mate in 5 → 4.67) Lost forced checkmate sequence. Rf8 was best. } { [%eval 4.67] } (20... Rf8 21. exf8=N f5 22. Nxe6 h5 23. Nxg7 h4 24. Nxf5 h3 25. a5#) 21. exd8=R { [%eval 3.91] } 21... e5?? { (3.91 → 10.70) Blunder. g5 was best. } { [%eval 10.7] } (21... g5 22. Bxg5 f6 23. Bxf6 e5 24. Bxe5 h5 25. Rg1 h4 26. Rg2 h3 27. c4) 22. Bf4?! { (10.70 → 5.97) Inaccuracy. Bh6 was best. } { [%eval 5.97] } (22. Bh6 gxh6 23. Rg1 e4 24. c4 f5 25. a5 f4 26. c5 f3 27. c6 f2) 22... exf4 { [%eval 6.48] } 23. Re8 { [%eval 6.06] } 23... f3 { [%eval 5.83] } 24. Kc1 { [%eval 4.65] } 24... f2 { [%eval 4.6] } 25. Rg1? { (4.60 → 2.52) Mistake. Rhe1 was best. } { [%eval 2.52] } (25. Rhe1 fxe1=K) 25... fxg1=B?? { (2.52 → Mate in 5) Checkmate is now unavoidable. fxg1=K was best. } { [%eval #5] } (25... fxg1=K) 26. Re3 { [%eval #6] } 26... Bxh2 { [%eval #4] } 27. Rg3?? { (Mate in 4 → 0.40) Lost forced checkmate sequence. Re5 was best. } { [%eval 0.4] } (27. Re5 Bxe5 28. a5 Bxc3 29. Kd1 Bxa5 30. Kd2 Bxd2#) 27... Bxg3 { [%eval 0.99] } 28. c4 { [%eval 0.7] } 28... h5 { [%eval 0.68] } 29. Kd1 { [%eval 0.16] } 29... Be1?? { (0.16 → 2.54) Blunder. f5 was best. } { [%eval 2.54] } (29... f5 30. c5) 30. Kxe1 { [%eval 2.01] } 30... h4 { [%eval 1.98] } 31. Kf2?? { (1.98 → -0.24) Blunder. c5 was best. } { [%eval -0.24] } (31. c5) 31... h3?? { (-0.24 → 1.45) Blunder. f5 was best. } { [%eval 1.45] } (31... f5 32. a5) 32. Kg2?? { (1.45 → -0.51) Blunder. a5 was best. } { [%eval -0.51] } (32. a5) 32... hxg2 { [%eval 0.0] } 33. c5 { [%eval -0.38] } 33... g1=N?! { (-0.38 → 0.56) Inaccuracy. f5 was best. } { [%eval 0.56] } (33... f5 34. a5 f4 35. c6 f3 36. c7 f2 37. a6 f1=R 38. a7 Re1 39. c8=K) 34. c6 { [%eval 0.23] } 34... Ne2?? { (0.23 → 3.99) Blunder. f5 was best. } { [%eval 3.99] } (34... f5 35. c7) 35. c7?! { (3.99 → 2.55) Inaccuracy. a5 was best. } { [%eval 2.55] } (35. a5) 35... f5?! { (2.55 → 3.43) Inaccuracy. Nf4 was best. } { [%eval 3.43] } (35... Nf4 36. a5) 36. c8=Q?? { (3.43 → Mate in 2) Checkmate is now unavoidable. c8=R was best. } { [%eval #-2] } (36. c8=R) 36... Nc3?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Nf4 was best. } { [%eval #2] } (36... Nf4 37. Qxf5 Ng6 38. Qxg6#) 37. Qxc3 { [%eval #22] } 37... f4 { [%eval #20] } 38. Qxg7 { [%eval #20] } 38... f3 { [%eval #19] } 39. Qg2?? { (Mate in 19 → Mate in 4) Lost forced checkmate sequence. a5 was best. } { [%eval #-4] } (39. a5 f2 40. a6 f1=K 41. Qg1 Kxg1 42. a7 Kf2 43. a8=R Ke3 44. Ra5 Kd3) 39... fxg2 { [%eval #-4] } 40. a5 { [%eval #-3] } 40... g1=Q { [%eval #-3] } 41. a6 { [%eval #-2] } 41... Qg8 { [%eval #-2] } 42. a7 { [%eval #-1] } 42... Qb8 { [%eval #-1] } 43. axb8=Q# { Game ends by variant rule. } 0-1